Player Matchup

Serqet
Serqet
Annazyla
Serqet
Level 86
God Stats
59W - 60L
1,575 SR
Queue Stats
241W - 234L
1,464 Elo+
Solo
Ymir
Ymir
Death by Oni
Ymir
Level 122
God Stats
3W - 0L
1,706 SR
Queue Stats
638W - 623L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
PartialNut
Gilgamesh
Level 68
God Stats
64W - 44L
1,581 SR
Queue Stats
246W - 253L
1,468 Elo+
Solo
Chiron
Chiron
Syco baNana
Chiron
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,553 Elo+
Solo
Nu Wa
Nu Wa
elissandersonrj
Nu Wa
Level 59
God Stats
7W - 4L
1,472 SR
Queue Stats
64W - 72L
1,430 Elo+
Solo
Team Averages
Level 83
1,567 SR
1,475 Elo+

VS

Team Averages
Level 76
1,488 SR
1,387 Elo+
Scylla
Scylla
DrB0ngRippa
Scylla
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 39L
1,244 Elo+
Solo
Nike
Nike
NiuBi69
Nike
Level 65
God Stats
9W - 8L
1,540 SR
Queue Stats
42W - 45L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
PapaiJulim
Gilgamesh
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 160L
1,453 Elo+
Solo
Martichoras
Martichoras
YeHeed
Martichoras
Level 86
God Stats
2W - 2L
1,637 SR
Queue Stats
143W - 135L
1,584 Elo+
Solo
Cliodhna
Cliodhna
jotajota1408
Cliodhna
Level 32
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 10L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Annazyla
Serqet
14
14 / 3 / 4
9,610
601
13,114
14,246
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 10
7,941
496
6,995
18,702
18,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
PartialNut
Gilgamesh
13
1 / 4 / 2
8,419
526
5,790
17,774
10,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
13
5 / 1 / 5
8,279
517
9,785
10,386
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 10
8,835
552
12,048
7,196
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 7 / 3
7,648
478
3,541
9,093
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
NiuBi69
Nike
16
8 / 2 / 1
10,031
627
15,585
15,846
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
PapaiJulim
Gilgamesh
10
0 / 7 / 2
7,109
444
6,340
18,852
13,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
YeHeed
Martichoras
12
0 / 5 / 2
7,273
455
8,466
11,128
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
jotajota1408
Cliodhna
12
2 / 3 / 1
7,742
484
5,862
13,788
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
24
Kills
11
12
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
Annazyla
Serqet
14
3
4
5.33
W
1
2
10
3
L
Scylla
1
7
3
0.36
L
Nike
NiuBi69
Nike
8
2
1
4.25
L
Gilgamesh
PapaiJulim
Gilgamesh
0
7
2
0.14
W
Gilgamesh
PartialNut
Gilgamesh
1
4
2
0.5
W
Chiron
5
1
5
7.5
L
Martichoras
YeHeed
Martichoras
0
5
2
0.2
W
3
2
10
4
L
Cliodhna
jotajota1408
Cliodhna
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,732
Damage
39,794
68,304
Taken
68,707
41,808
Mitigated
38,413
17,492
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Annazyla
Serqet
13,114
3,293
0
2,791
14,246
5,977
187
0
14,052
0
57,874
W
6,995
1,482
2,041
5,015
18,702
18,630
58
1,798
16,707
27,754
0
L
Scylla
3,541
211
0
500
9,093
2,809
0
2,580
5,960
48,669
0
L
Nike
NiuBi69
Nike
15,585
1,390
0
3,912
15,846
12,264
51
1,069
14,549
0
83,906
L
Gilgamesh
PapaiJulim
Gilgamesh
6,340
1,714
292
3,192
18,852
13,831
0
7,448
10,681
0
27,375
W
Gilgamesh
PartialNut
Gilgamesh
5,790
1,685
0
2,121
17,774
10,533
164
1,033
15,854
0
48,044
W
Chiron
9,785
4,037
1,144
3,614
10,386
3,985
1,418
0
10,386
0
58,229
L
Martichoras
YeHeed
Martichoras
8,466
2,548
0
2,102
11,128
4,211
88
3,324
7,468
0
62,091
W
12,048
3,094
0
766
7,196
2,683
306
710
6,393
64,696
0
L
Cliodhna
jotajota1408
Cliodhna
5,862
120
0
4,772
13,788
5,298
91
3,669
9,826
0
52,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,084
Gold Earned
39,803
379
Minions Killed
420
0
Camps Cleared
0
1,626,227
Distance Traveled
1,488,345
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,610
601
70
4
0
377,483
0
W
Ymir
7,941
496
22
1
0
318,869
0
L
Scylla
7,648
478
87
5
0
281,906
0
L
Nike
10,031
627
127
8
0
300,591
0
L
Gilgamesh
7,109
444
29
2
0
288,014
3
W
Gilgamesh
8,419
526
84
5
0
310,521
6
W
Chiron
8,279
517
91
6
0
312,866
0
L
Martichoras
7,273
455
94
6
0
292,272
1
W
Nu Wa
8,835
552
112
7
0
306,488
0
L
Cliodhna
7,742
484
83
5
0
325,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role