Player Matchup

Zhong Kui
Zhong Kui
Not_Armament
Zhong Kui
Level 120
God Stats
4W - 3L
1,538 SR
Queue Stats
398W - 391L
1,502 Elo+
Party 1
Ishtar
Ishtar
Raccoon-Goddess
Ishtar
Level 107
God Stats
4W - 4L
1,458 SR
Queue Stats
337W - 324L
1,486 Elo+
Party 1
Artio
Artio
Top-SpeedIggy
Artio
Level 107
God Stats
3W - 4L
1,137 SR
Queue Stats
354W - 354L
1,440 Elo+
Party 1
Susano
Susano
gomerboom4
Susano
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,152 Elo+
Solo
Chaac
Chaac
mikaxaqckerman
Chaac
Level 88
God Stats
12W - 8L
1,540 SR
Queue Stats
295W - 299L
1,473 Elo+
Solo
Team Averages
Level 95
1,435 SR
1,411 Elo+

VS

Team Averages
Level 68
1,586 SR
1,392 Elo+
Hachiman
Hachiman
DiRTYDOG690
Hachiman
Level 27
God Stats
2W - 4L
1,549 SR
Queue Stats
3W - 10L
1,303 Elo+
Party 2
Ra
Ra
Dr_badA55-42
Ra
Level 82
God Stats
1W - 1L
1,622 SR
Queue Stats
87W - 102L
1,394 Elo+
Solo
Neith
Neith
Feed Me Narcs
Neith
Level 79
God Stats
4W - 3L
1,619 SR
Queue Stats
46W - 41L
1,442 Elo+
Party 2
Set
Set
YolkFrap
Set
Level 85
God Stats
0W - 1L
1,763 SR
Queue Stats
30W - 49L
1,319 Elo+
Solo
King Arthur
King Arthur
Zeromuramasa106
King Arthur
Level 69
God Stats
7W - 12L
1,374 SR
Queue Stats
145W - 110L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Not_Armament
Zhong Kui
18
7 / 0 / 6
12,643
602
14,408
12,553
10,012
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 0 / 3
10,981
523
8,973
13,455
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 7
10,724
511
1,224
21,106
17,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
gomerboom4
Susano
17
3 / 4 / 4
10,917
520
4,717
20,526
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 1 / 4
12,886
614
12,822
19,032
20,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DiRTYDOG690
Hachiman
17
0 / 1 / 2
9,592
457
11,468
15,377
5,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 1
8,487
404
8,538
11,951
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 10 / 0
7,317
348
4,379
16,386
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 1
6,907
329
1,674
10,299
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Zeromuramasa106
King Arthur
5
1 / 1 / 0
6,464
308
1,622
3,533
1,430

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
22
Kills
4
5
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DiRTYDOG690
Hachiman
0
1
2
1
L
2
6
1
0.42
L
1
10
0
0.1
W
Zhong Kui
Not_Armament
Zhong Kui
7
0
6
10
W
2
0
3
3.5
W
1
0
7
4.5
L
0
4
1
0.13
L
King Arthur
Zeromuramasa106
King Arthur
1
1
0
1
W
Susano
gomerboom4
Susano
3
4
4
1.25
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,144
Damage
27,681
86,672
Taken
57,546
62,921
Mitigated
22,785
40,983
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DiRTYDOG690
Hachiman
11,468
5,281
0
3,968
15,377
5,783
0
2,311
12,910
0
86,856
L
8,538
430
668
1,711
11,951
4,509
0
3,827
8,024
36,593
0
L
4,379
558
58
1,854
16,386
7,341
0
8,588
7,421
0
28,964
W
Zhong Kui
Not_Armament
Zhong Kui
14,408
1,428
0
8,147
12,553
10,012
6,287
879
11,674
99,226
0
W
8,973
4,627
0
7,184
13,455
5,793
4,143
2,204
11,251
0
117,697
W
1,224
100
3,321
5,562
21,106
17,778
1,092
4,702
16,345
20,461
0
L
1,674
686
0
1,545
10,299
3,722
0
401
9,656
0
23,341
L
King Arthur
Zeromuramasa106
King Arthur
1,622
477
0
750
3,533
1,430
0
505
2,767
0
8,178
W
Susano
gomerboom4
Susano
4,717
1,437
0
8,892
20,526
8,403
1,761
1,084
19,442
0
80,295
W
12,822
1,861
0
7,877
19,032
20,935
3,992
873
17,219
0
71,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,151
Gold Earned
38,767
547
Minions Killed
297
0
Camps Cleared
0
2,000,654
Distance Traveled
1,104,173
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,592
457
133
6
0
372,533
0
L
Ra
8,487
404
72
3
0
274,493
2
L
Neith
7,317
348
42
2
0
194,392
2
W
Zhong Kui
12,643
602
168
8
0
348,167
0
W
Ishtar
10,981
523
147
7
0
370,702
5
W
Artio
10,724
511
25
1
0
418,920
0
L
Set
6,907
329
36
2
0
205,338
0
L
King Arthur
6,464
308
14
1
0
57,417
0
W
Susano
10,917
520
93
4
0
453,322
0
W
Chaac
12,886
614
114
5
0
409,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role