Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Berliner_Shade
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,126 Elo+
Solo
He Bo
He Bo
J0NS0N
He Bo
Level 152
God Stats
6W - 6L
1,587 SR
Queue Stats
229W - 248L
1,433 Elo+
Solo
Team Averages
Level 83
1,517 SR
1,412 Elo+

VS

Team Averages
Level 101
1,441 SR
1,408 Elo+
Hercules
Hercules
Bhaarneey
Hercules
Level 126
God Stats
2W - 0L
1,847 SR
Queue Stats
35W - 30L
1,526 Elo+
Solo
Ah Puch
Ah Puch
IIMaycII
Ah Puch
Level 64
God Stats
1W - 0L
1,475 SR
Queue Stats
2W - 4L
1,180 Elo+
Solo
Chang'e
Chang'e
QuintenBenjamin
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 1
Janus
Janus
box51
Janus
Level 80
God Stats
1W - 2L
1,198 SR
Queue Stats
33W - 39L
1,300 Elo+
Solo
Hun Batz
Hun Batz
youriplooster
Hun Batz
Level 129
God Stats
1W - 0L
1,184 SR
Queue Stats
12W - 8L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 0 / 2
6,544
935
5,675
10,911
7,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
 
Horus
11
0 / 1 / 3
5,754
822
2,501
7,132
5,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
 
Tiamat
10
0 / 2 / 3
5,498
785
5,566
5,996
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
5,972
853
3,726
7,268
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
J0NS0N
He Bo
9
0 / 2 / 4
5,361
766
5,261
3,853
1,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bhaarneey
Hercules
12
1 / 0 / 6
6,127
875
6,382
10,477
6,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
IIMaycII
Ah Puch
13
3 / 1 / 4
6,993
999
11,187
3,605
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
5,967
852
2,243
3,892
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
box51
Janus
11
1 / 0 / 4
6,206
887
5,467
2,102
764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
youriplooster
Hun Batz
10
2 / 1 / 2
5,909
844
6,441
5,409
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
4
Kills
8
8
Deaths
4
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
0
2
3
L
Horus
 
Horus
0
1
3
1.5
L
Tiamat
 
Tiamat
0
2
3
0.75
L
2
3
1
0.83
W
Hercules
Bhaarneey
Hercules
1
0
6
4
W
Ah Puch
IIMaycII
Ah Puch
3
1
4
5
L
He Bo
J0NS0N
He Bo
0
2
4
1
W
1
2
3
1.25
W
Janus
box51
Janus
1
0
4
3
W
Hun Batz
youriplooster
Hun Batz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,729
Damage
31,720
35,160
Taken
25,485
22,060
Mitigated
13,093
17,164
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,675
244
37
4,307
10,911
7,742
0
5,044
5,867
11,235
0
L
Horus
 
Horus
2,501
1,059
4,493
4,448
7,132
5,631
0
3,030
4,102
0
3,934
L
Tiamat
 
Tiamat
5,566
560
0
1,671
5,996
3,562
0
3,885
2,111
9,416
0
L
3,726
807
138
474
7,268
3,571
0
5,713
1,555
0
12,871
W
Hercules
Bhaarneey
Hercules
6,382
1,039
339
6,198
10,477
6,711
0
7,562
2,915
0
10,700
W
Ah Puch
IIMaycII
Ah Puch
11,187
265
0
367
3,605
1,401
0
2,650
955
23,178
0
L
He Bo
J0NS0N
He Bo
5,261
156
1,021
575
3,853
1,554
0
1,225
2,628
10,765
0
W
2,243
157
3,344
950
3,892
1,588
0
2,159
1,733
7,283
0
W
Janus
box51
Janus
5,467
638
728
338
2,102
764
0
896
1,206
12,281
0
W
Hun Batz
youriplooster
Hun Batz
6,441
620
562
1,139
5,409
2,629
0
3,235
2,174
0
9,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
31,202
67
Minions Killed
85
0
Camps Cleared
0
610,880
Distance Traveled
703,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,544
935
18
3
0
128,582
0
L
Horus
5,754
822
6
1
0
135,085
0
L
Tiamat
5,498
785
10
1
0
123,630
0
L
Chiron
5,972
853
20
3
0
125,034
0
W
Hercules
6,127
875
4
1
0
143,872
0
W
Ah Puch
6,993
999
31
4
0
143,828
0
L
He Bo
5,361
766
13
2
0
98,549
0
W
Chang'e
5,967
852
19
3
0
128,620
0
W
Janus
6,206
887
23
3
0
139,636
0
W
Hun Batz
5,909
844
8
1
0
147,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role