Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AcidCartoon688
Discordia
Level 123
God Stats
10W - 8L
1,617 SR
Queue Stats
250W - 230L
1,512 Elo+
Party 2
Cerberus
Cerberus
Lord_Dragonlich
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo
Awilix
Awilix
vXC_r_Y_s_i_SXv
Awilix
Level 129
God Stats
62W - 42L
1,609 SR
Queue Stats
572W - 562L
1,527 Elo+
Solo
Heimdallr
Heimdallr
xXsc0us3sc0pzXx
Heimdallr
Level 155
God Stats
12W - 14L
1,503 SR
Queue Stats
370W - 359L
1,562 Elo+
Party 2
Team Averages
Level 138
1,546 SR
1,483 Elo+

VS

Team Averages
Level 126
1,538 SR
1,519 Elo+
Thoth
Thoth
AsapHxCanelO
Thoth
Level 125
God Stats
1W - 2L
1,522 SR
Queue Stats
25W - 29L
1,450 Elo+
Party 1
Erlang Shen
Erlang Shen
GhostMM3
Erlang Shen
Level 117
God Stats
21W - 19L
1,529 SR
Queue Stats
170W - 143L
1,600 Elo+
Solo
Chiron
Chiron
Orion11037
Chiron
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheCordodj
Cthulhu
Level 249
God Stats
2W - 4L
1,626 SR
Queue Stats
72W - 67L
1,559 Elo+
Solo
Awilix
Awilix
kilianopuyi123
Awilix
Level 104
God Stats
6W - 7L
1,515 SR
Queue Stats
45W - 48L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 0
4,840
484
2,783
4,277
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
AcidCartoon688
Discordia
10
2 / 1 / 0
5,721
572
4,254
3,467
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
6
0 / 2 / 0
4,056
406
558
3,957
1,404
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 2
5,430
543
1,673
5,958
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
xXsc0us3sc0pzXx
Heimdallr
9
0 / 0 / 0
5,290
529
2,846
4,297
1,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,881
588
2,421
5,023
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
GhostMM3
Erlang Shen
11
3 / 0 / 1
6,654
665
3,425
4,640
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Orion11037
Chiron
9
0 / 0 / 0
4,721
472
1,159
3,979
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
TheCordodj
Cthulhu
8
0 / 0 / 0
5,113
511
1,545
6,077
2,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 3
5,802
580
3,529
7,055
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Discordia
AcidCartoon688
Discordia
2
1
0
2
W
1
2
2
1
W
Erlang Shen
GhostMM3
Erlang Shen
3
0
1
3.5
L
Cerberus
0
2
0
0
W
Chiron
Orion11037
Chiron
0
0
0
0
W
Cthulhu
TheCordodj
Cthulhu
0
0
0
0
W
1
0
3
2.5
L
0
1
2
1
L
Heimdallr
xXsc0us3sc0pzXx
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,114
Damage
12,079
21,956
Taken
26,774
9,540
Mitigated
11,272
7,685
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,783
1,233
488
738
4,277
3,164
366
1,362
2,915
21,154
6,917
L
Discordia
AcidCartoon688
Discordia
4,254
232
0
380
3,467
1,055
0
950
2,517
33,177
0
W
2,421
196
0
1,744
5,023
1,748
116
2,752
2,271
50,088
0
W
Erlang Shen
GhostMM3
Erlang Shen
3,425
1,882
0
2,749
4,640
2,867
252
1,023
3,617
0
45,261
L
Cerberus
558
289
0
693
3,957
1,404
0
0
3,957
10,634
0
W
Chiron
Orion11037
Chiron
1,159
644
232
1,022
3,979
1,160
0
1,060
2,919
0
21,650
W
Cthulhu
TheCordodj
Cthulhu
1,545
79
1,023
2,293
6,077
2,949
0
1,222
4,855
18,481
0
W
3,529
1,135
0
1,050
7,055
2,548
594
2,165
4,890
0
46,599
L
1,673
555
0
3,042
5,958
2,081
0
1,161
4,797
0
38,007
L
Heimdallr
xXsc0us3sc0pzXx
Heimdallr
2,846
1,485
0
2,344
4,297
1,836
421
493
3,804
0
37,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,337
Gold Earned
28,171
283
Minions Killed
306
0
Camps Cleared
0
937,944
Distance Traveled
1,091,979
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,840
484
54
5
0
188,969
0
L
Discordia
5,721
572
59
6
0
201,771
2
W
Thoth
5,881
588
91
9
0
195,682
2
W
Erlang Shen
6,654
665
70
7
0
219,177
3
L
Cerberus
4,056
406
39
4
0
116,433
0
W
Chiron
4,721
472
42
4
0
220,073
0
W
Cthulhu
5,113
511
33
3
0
221,745
0
W
Awilix
5,802
580
70
7
0
235,302
0
L
Awilix
5,430
543
72
7
0
242,598
1
L
Heimdallr
5,290
529
59
6
0
188,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role