Player Matchup

Zhong Kui
Zhong Kui
Orbbitt
Zhong Kui
Level 98
God Stats
1W - 1L
1,330 SR
Queue Stats
4W - 3L
1,393 Elo+
Solo
Fenrir
Fenrir
TRexPhantom
Fenrir
Level 143
God Stats
4W - 3L
1,454 SR
Queue Stats
177W - 209L
1,590 Elo+
Party 1
Nike
Nike
qGoss
Nike
Level 85
God Stats
14W - 4L
1,677 SR
Queue Stats
130W - 166L
1,592 Elo+
Party 1
Team Averages
Level 109
1,487 SR
1,525 Elo+

VS

Team Averages
Level 84
1,379 SR
1,263 Elo+
Maui
Maui
Snorbone
Maui
Level 63
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 14L
992 Elo+
Party 2
Anhur
Anhur
bl00dyn0r4
Anhur
Level 63
God Stats
0W - 3L
1,138 SR
Queue Stats
6W - 33L
1,069 Elo+
Party 2
Anubis
Anubis
kieranga
Anubis
Level 126
God Stats
11W - 4L
1,740 SR
Queue Stats
31W - 23L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Orbbitt
Zhong Kui
12
2 / 0 / 5
8,934
745
7,337
7,212
5,083
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
4 / 3 / 5
9,726
811
11,275
9,798
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
qGoss
Nike
13
4 / 1 / 6
9,817
818
12,611
8,590
5,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 2 / 3
7,575
631
2,151
11,771
9,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
11
2 / 3 / 2
8,352
696
3,995
9,394
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
kieranga
Anubis
11
2 / 5 / 2
8,768
731
6,929
12,995
5,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Orbbitt
Zhong Kui
2
0
5
4.5
L
Maui
0
2
3
0.75
W
Fenrir
4
3
5
2.17
L
Anhur
2
3
2
1
L
Anubis
kieranga
Anubis
2
5
2
0.6
W
Nike
qGoss
Nike
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,223
Damage
13,075
25,600
Taken
34,160
13,773
Mitigated
17,222
7,917
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Orbbitt
Zhong Kui
7,337
1,387
0
3,947
7,212
5,083
423
2,948
4,264
40,017
0
L
Maui
2,151
618
0
1,198
11,771
9,168
0
4,228
7,046
11,452
37
W
Fenrir
11,275
3,800
0
1,740
9,798
3,208
1,238
3,409
6,389
0
28,754
L
Anhur
3,995
2,391
0
717
9,394
2,916
0
2,356
6,837
0
12,486
L
Anubis
kieranga
Anubis
6,929
780
0
2,056
12,995
5,138
0
989
11,498
46,987
0
W
Nike
qGoss
Nike
12,611
305
0
2,230
8,590
5,482
140
3,122
5,468
0
39,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
24,695
134
Minions Killed
109
0
Camps Cleared
0
681,346
Distance Traveled
564,962
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,934
745
54
5
0
215,742
1
L
Maui
7,575
631
14
1
0
189,260
0
W
Fenrir
9,726
811
36
3
0
228,717
0
L
Anhur
8,352
696
21
2
0
171,549
0
L
Anubis
8,768
731
74
6
0
204,153
0
W
Nike
9,817
818
44
4
0
236,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role