Player Matchup

Anhur
Anhur
Damadarin
Anhur
Level 202
God Stats
5W - 3L
1,598 SR
Queue Stats
194W - 177L
1,501 Elo+
Party 2
Bake Kujira
Bake Kujira
Shishl
Bake Kujira
Level 179
God Stats
12W - 0L
1,678 SR
Queue Stats
49W - 22L
1,690 Elo+
Party 2
Poseidon
Poseidon
SobakaWakaWaka
Poseidon
Level 97
God Stats
1W - 0L
1,752 SR
Queue Stats
20W - 6L
1,687 Elo+
Party 2
Tiamat
Tiamat
SqueaakyG
Tiamat
Level 244
God Stats
1W - 2L
1,302 SR
Queue Stats
57W - 39L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
axkl
Sun Wukong
Level 143
God Stats
61W - 35L
1,616 SR
Queue Stats
474W - 429L
1,519 Elo+
Solo
Team Averages
Level 173
1,589 SR
1,595 Elo+

VS

Team Averages
Level 149
1,525 SR
1,497 Elo+
Janus
Janus
 
Janus
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CheeseMeistar
Achilles
Level 140
God Stats
1W - 4L
1,432 SR
Queue Stats
415W - 391L
1,521 Elo+
Solo
Izanami
Izanami
Kαtαkuri
Izanami
Level 180
God Stats
2W - 1L
1,876 SR
Queue Stats
251W - 228L
1,589 Elo+
Party 1
Serqet
Serqet
Teminho
Serqet
Level 96
God Stats
1W - 4L
1,317 SR
Queue Stats
239W - 220L
1,501 Elo+
Solo
Bacchus
Bacchus
Ucharted34
Bacchus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Damadarin
Anhur
14
3 / 5 / 5
8,745
673
9,030
12,720
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Shishl
Bake Kujira
13
5 / 0 / 7
8,661
666
6,629
10,123
7,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
14
0 / 2 / 1
8,188
630
6,911
9,349
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
SqueaakyG
Tiamat
15
5 / 0 / 2
8,535
657
5,932
5,946
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
axkl
Sun Wukong
13
3 / 1 / 6
7,667
590
8,650
10,538
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 1
7,803
600
8,932
6,108
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
CheeseMeistar
Achilles
12
1 / 2 / 1
7,229
556
4,968
10,521
10,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kαtαkuri
Izanami
13
2 / 5 / 3
7,642
588
5,729
11,603
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Teminho
Serqet
10
2 / 2 / 0
6,299
485
5,391
11,429
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Ucharted34
Bacchus
8
0 / 6 / 3
5,967
459
3,880
12,122
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
8
8
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
1
3.5
L
Achilles
CheeseMeistar
Achilles
1
2
1
0.75
W
Anhur
Damadarin
Anhur
3
5
5
1.1
L
Izanami
Kαtαkuri
Izanami
2
5
3
0.7
W
Bake Kujira
Shishl
Bake Kujira
5
0
7
8.5
W
Poseidon
0
2
1
0.25
W
Tiamat
SqueaakyG
Tiamat
5
0
2
6
L
Serqet
Teminho
Serqet
2
2
0
1
L
Bacchus
Ucharted34
Bacchus
0
6
3
0.25
W
Sun Wukong
axkl
Sun Wukong
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,152
Damage
28,900
48,676
Taken
51,783
26,697
Mitigated
31,538
15,242
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,932
845
0
436
6,108
2,107
0
2,179
3,801
71,289
0
L
Achilles
CheeseMeistar
Achilles
4,968
474
0
1,470
10,521
10,098
0
5,496
5,023
0
44,198
W
Anhur
Damadarin
Anhur
9,030
5,826
0
4,047
12,720
5,006
1,263
3,049
9,437
0
65,264
L
Izanami
Kαtαkuri
Izanami
5,729
3,871
0
1,620
11,603
3,393
0
1,350
10,253
0
56,417
W
Bake Kujira
Shishl
Bake Kujira
6,629
3,054
1,404
1,953
10,123
7,588
0
4,690
5,433
35,555
0
W
Poseidon
6,911
2,106
0
3,478
9,349
5,195
290
350
8,639
66,148
6,205
W
Tiamat
SqueaakyG
Tiamat
5,932
606
0
2,653
5,946
3,211
168
1,495
4,345
65,695
0
L
Serqet
Teminho
Serqet
5,391
1,268
0
929
11,429
4,772
0
3,813
7,558
0
41,015
L
Bacchus
Ucharted34
Bacchus
3,880
375
0
1,101
12,122
11,168
0
5,694
6,178
9,751
0
W
Sun Wukong
axkl
Sun Wukong
8,650
2,382
0
1,707
10,538
5,697
0
3,228
7,310
0
65,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
34,940
486
Minions Killed
402
0
Camps Cleared
0
1,387,013
Distance Traveled
1,386,620
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,803
600
132
10
0
306,578
2
L
Achilles
7,229
556
79
6
0
260,594
2
W
Anhur
8,745
673
118
9
0
230,931
3
L
Izanami
7,642
588
119
9
0
255,547
2
W
Bake Kujira
8,661
666
46
4
0
302,791
5
W
Poseidon
8,188
630
118
9
0
283,560
0
W
Tiamat
8,535
657
121
9
0
277,730
0
L
Serqet
6,299
485
63
5
0
301,675
1
L
Bacchus
5,967
459
9
1
0
262,226
7
W
Sun Wukong
7,667
590
83
6
0
292,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role