Player Matchup

Chronos
Chronos
CertifiedPark
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,390 Elo+
Party 1
Skadi
Skadi
CtrlMyPark
Skadi
Level 32
God Stats
4W - 5L
1,500 SR
Queue Stats
35W - 48L
1,390 Elo+
Party 1
Achilles
Achilles
VarakNazul
Achilles
Level 105
God Stats
14W - 13L
1,516 SR
Queue Stats
343W - 304L
1,589 Elo+
Solo
Vamana
Vamana
bossjose3_11
Vamana
Level 105
God Stats
6W - 3L
1,268 SR
Queue Stats
471W - 443L
1,491 Elo+
Solo
Sobek
Sobek
zenek0509
Sobek
Level 60
God Stats
2W - 2L
1,346 SR
Queue Stats
148W - 166L
1,458 Elo+
Solo
Team Averages
Level 64
1,426 SR
1,464 Elo+

VS

Team Averages
Level 107
1,581 SR
1,442 Elo+
Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FallingBear67
Sylvanus
Level 158
God Stats
0W - 2L
1,609 SR
Queue Stats
3W - 8L
1,425 Elo+
Solo
Thor
Thor
Si-_-Man_1
Thor
Level 129
God Stats
7W - 3L
1,849 SR
Queue Stats
262W - 250L
1,486 Elo+
Party 2
Neith
Neith
WhippaSnappa
Neith
Level 41
God Stats
9W - 14L
1,551 SR
Queue Stats
84W - 87L
1,346 Elo+
Solo
Janus
Janus
zlNF4M0US_B
Janus
Level 125
God Stats
31W - 52L
1,394 SR
Queue Stats
528W - 526L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
3 / 0 / 1
7,323
666
7,821
6,089
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
9
0 / 1 / 0
5,431
494
6,782
6,100
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
VarakNazul
Achilles
12
4 / 0 / 0
7,501
682
8,992
8,268
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
10
1 / 1 / 0
5,927
539
1,670
7,693
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
zenek0509
Sobek
9
0 / 1 / 1
5,855
532
3,390
11,900
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 4 / 0
5,543
504
4,931
12,837
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
FallingBear67
Sylvanus
9
1 / 0 / 1
5,597
509
4,856
9,724
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 1 / 1
5,894
536
2,839
9,368
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
5,283
480
6,108
6,577
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,292
481
4,835
7,069
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
8
Kills
3
3
Deaths
8
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
W
Chronos
3
0
1
3.5
W
Skadi
0
1
0
0
L
Sylvanus
FallingBear67
Sylvanus
1
0
1
1.5
L
1
1
1
1.5
W
Achilles
VarakNazul
Achilles
4
0
0
4
L
1
0
2
2
W
Vamana
1
1
0
1
W
Sobek
zenek0509
Sobek
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
23,569
40,050
Taken
45,575
21,188
Mitigated
19,683
15,076
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,931
532
0
4,636
12,837
5,641
0
0
11,950
0
34,874
W
Chronos
7,821
2,039
0
1,532
6,089
2,301
864
3,072
3,017
66,360
0
W
Skadi
6,782
1,735
0
920
6,100
2,005
0
1,811
4,289
0
47,809
L
Sylvanus
FallingBear67
Sylvanus
4,856
2,923
1,968
4,632
9,724
6,179
0
3,218
6,506
21,442
0
L
2,839
658
0
1,457
9,368
3,339
0
2,108
7,213
0
43,108
W
Achilles
VarakNazul
Achilles
8,992
2,441
0
5,530
8,268
4,978
0
0
8,268
0
50,340
L
6,108
1,729
0
1,601
6,577
2,471
0
958
5,619
0
32,385
W
Vamana
1,670
483
0
1,475
7,693
3,613
0
948
6,745
0
40,142
W
Sobek
zenek0509
Sobek
3,390
230
183
5,436
11,900
8,291
0
3,860
8,040
20,656
0
L
4,835
336
0
1,683
7,069
2,053
0
4,927
2,142
37,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
27,609
378
Minions Killed
265
0
Camps Cleared
0
1,122,367
Distance Traveled
1,086,616
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,543
504
49
4
0
179,191
2
W
Chronos
7,323
666
110
10
0
225,474
2
W
Skadi
5,431
494
78
7
0
212,606
0
L
Sylvanus
5,597
509
41
4
0
214,453
5
L
Thor
5,894
536
71
6
0
253,481
2
W
Achilles
7,501
682
82
7
0
232,927
1
L
Neith
5,283
480
43
4
0
207,343
1
W
Vamana
5,927
539
71
6
0
248,308
0
W
Sobek
5,855
532
37
3
0
203,052
0
L
Janus
5,292
481
61
6
0
232,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role