Player Matchup

Terra
Terra
Elogical
Terra
Level 249
God Stats
3W - 1L
1,768 SR
Queue Stats
404W - 223L
1,743 Elo+
Party 2
Vulcan
Vulcan
Eolgie
Vulcan
Level 125
God Stats
3W - 3L
1,469 SR
Queue Stats
484W - 473L
1,486 Elo+
Solo
Chiron
Chiron
Ijustcantnomore
Chiron
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,696 Elo+
Party 2
Team Averages
Level 178
1,579 SR
1,642 Elo+

VS

Team Averages
Level 135
1,659 SR
1,598 Elo+
Xing Tian
Xing Tian
Guyzmood
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,495 Elo+
Party 1
Hercules
Hercules
Nexus AmneZiia
Hercules
Level 158
God Stats
6W - 3L
1,686 SR
Queue Stats
139W - 145L
1,581 Elo+
Party 1
Sobek
Sobek
legrandchaton
Sobek
Level 180
God Stats
10W - 5L
1,790 SR
Queue Stats
343W - 265L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Elogical
Terra
10
1 / 0 / 7
7,492
832
5,506
8,131
6,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
Eolgie
Vulcan
10
1 / 2 / 6
7,577
842
9,791
4,561
2,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 2
8,841
982
10,273
4,327
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Guyzmood
Xing Tian
6
0 / 1 / 0
6,135
682
850
4,273
1,979
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
9
1 / 5 / 0
6,808
756
4,643
13,362
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
7,864
874
3,216
13,937
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
3
3
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
Elogical
Terra
1
0
7
4.5
W
Vulcan
Eolgie
Vulcan
1
2
6
2
L
Xing Tian
Guyzmood
Xing Tian
0
1
0
0
W
7
1
2
8
L
Hercules
1
5
0
0.2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
8,709
17,019
Taken
31,572
11,027
Mitigated
20,961
5,385
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Elogical
Terra
5,506
415
581
2,495
8,131
6,646
331
2,196
5,348
14,660
0
W
Vulcan
Eolgie
Vulcan
9,791
6,325
0
855
4,561
2,091
440
1,106
3,253
36,549
0
L
Xing Tian
Guyzmood
Xing Tian
850
52
0
0
4,273
1,979
0
2,787
1,371
7,010
0
W
10,273
5,430
651
803
4,327
2,290
1,146
456
3,682
0
35,623
L
Hercules
4,643
917
454
3,425
13,362
9,069
0
5,486
7,508
0
15,440
L
3,216
119
432
2,775
13,937
9,913
0
6,627
6,988
19,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
20,807
106
Minions Killed
59
0
Camps Cleared
0
524,329
Distance Traveled
429,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,492
832
15
2
0
195,399
0
W
Vulcan
7,577
842
43
5
0
181,551
0
L
Xing Tian
6,135
682
13
1
0
94,145
0
W
Chiron
8,841
982
48
5
0
147,379
0
L
Hercules
6,808
756
28
3
0
161,347
0
L
Sobek
7,864
874
18
2
0
174,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role