Player Matchup

Ymir
Ymir
Jembow
Ymir
Level 43
God Stats
8W - 6L
1,526 SR
Queue Stats
13W - 8L
1,555 Elo+
Party 1
Anhur
Anhur
KlötasResolo
Anhur
Level 44
God Stats
3W - 2L
1,788 SR
Queue Stats
16W - 11L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
N-E-S-K-Y
Sun Wukong
Level 120
God Stats
5W - 8L
1,405 SR
Queue Stats
97W - 117L
1,474 Elo+
Solo
Zeus
Zeus
OKDLQTV0X8
Zeus
Level 122
God Stats
1W - 2L
1,476 SR
Queue Stats
83W - 78L
1,455 Elo+
Solo
Da Ji
Da Ji
Xaelii
Da Ji
Level 148
God Stats
2W - 1L
1,743 SR
Queue Stats
166W - 166L
1,450 Elo+
Solo
Team Averages
Level 95
1,588 SR
1,492 Elo+

VS

Team Averages
Level 109
1,423 SR
1,463 Elo+
Anhur
Anhur
ArTex EaGLe
Anhur
Level 131
God Stats
4W - 5L
1,442 SR
Queue Stats
196W - 187L
1,499 Elo+
Party 2
Freya
Freya
CaringMedic
Freya
Level 112
God Stats
2W - 4L
1,476 SR
Queue Stats
52W - 56L
1,427 Elo+
Solo
Sobek
Sobek
MadSnacks
Sobek
Level 141
God Stats
5W - 9L
1,388 SR
Queue Stats
211W - 224L
1,503 Elo+
Party 2
Thanatos
Thanatos
diablo04
Thanatos
Level 116
God Stats
11W - 12L
1,482 SR
Queue Stats
107W - 95L
1,490 Elo+
Solo
Agni
Agni
mecinas97
Agni
Level 44
God Stats
1W - 0L
1,326 SR
Queue Stats
53W - 69L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jembow
Ymir
7
0 / 1 / 1
4,760
476
1,503
7,389
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 3 / 0
4,894
489
3,260
6,010
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
N-E-S-K-Y
Sun Wukong
9
0 / 2 / 1
5,587
559
3,001
9,080
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 4 / 0
5,250
525
2,373
5,742
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Xaelii
Da Ji
9
1 / 3 / 1
5,084
508
5,547
7,788
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,664
566
3,770
4,932
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 3
6,841
684
3,329
7,388
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
MadSnacks
Sobek
9
1 / 0 / 4
6,082
608
3,842
6,468
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
diablo04
Thanatos
12
6 / 0 / 2
7,198
720
5,035
8,248
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
11
1 / 1 / 1
6,731
673
6,054
6,195
2,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
3
1
3
4.5
L
Ymir
Jembow
Ymir
0
1
1
0.5
L
1
3
0
0.33
W
Sobek
MadSnacks
Sobek
1
0
4
3
L
Sun Wukong
N-E-S-K-Y
Sun Wukong
0
2
1
0.25
L
1
4
0
0.25
L
Da Ji
Xaelii
Da Ji
1
3
1
0.5
W
Thanatos
diablo04
Thanatos
6
0
2
7
W
Agni
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
22,030
36,009
Taken
33,231
17,524
Mitigated
14,299
6,231
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,770
1,891
0
2,665
4,932
1,439
373
708
4,224
0
34,218
W
3,329
1,066
0
4,061
7,388
2,812
427
2,252
5,136
42,157
0
L
Ymir
Jembow
Ymir
1,503
147
0
1,747
7,389
4,395
0
1,968
5,421
16,364
0
L
3,260
1,876
0
1,721
6,010
1,605
0
1,514
4,496
0
27,134
W
Sobek
MadSnacks
Sobek
3,842
365
0
4,191
6,468
4,835
0
456
6,012
20,298
0
L
Sun Wukong
N-E-S-K-Y
Sun Wukong
3,001
261
0
1,312
9,080
7,517
0
5,674
3,406
0
38,807
L
2,373
476
0
713
5,742
1,498
0
2,526
3,118
33,778
0
L
Da Ji
Xaelii
Da Ji
5,547
1,307
0
738
7,788
2,509
0
1,439
6,343
0
33,631
W
Thanatos
diablo04
Thanatos
5,035
1,439
0
7,059
8,248
3,094
566
460
7,788
0
46,603
W
Agni
6,054
931
0
3,416
6,195
2,119
0
0
6,195
51,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,575
Gold Earned
32,516
272
Minions Killed
316
0
Camps Cleared
0
934,559
Distance Traveled
945,471
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,664
566
63
6
0
171,693
0
W
Freya
6,841
684
81
8
0
175,703
3
L
Ymir
4,760
476
18
2
0
198,627
1
L
Anhur
4,894
489
46
5
0
182,141
0
W
Sobek
6,082
608
13
1
0
205,119
0
L
Sun Wukong
5,587
559
82
8
0
198,440
0
L
Zeus
5,250
525
66
7
0
158,405
4
L
Da Ji
5,084
508
60
6
0
196,946
0
W
Thanatos
7,198
720
71
7
0
212,649
0
W
Agni
6,731
673
88
9
0
180,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role