Player Matchup

Rama
Rama
Damianiac
Rama
Level 129
God Stats
15W - 7L
1,643 SR
Queue Stats
219W - 174L
1,585 Elo+
Party 2
Zeus
Zeus
Html5216
Zeus
Level 201
God Stats
14W - 9L
1,662 SR
Queue Stats
543W - 478L
1,572 Elo+
Solo
Ah Puch
Ah Puch
Simbobway
Ah Puch
Level 155
God Stats
6W - 9L
1,496 SR
Queue Stats
376W - 328L
1,632 Elo+
Solo
Athena
Athena
TheLawliPolice
Athena
Level 129
God Stats
2W - 0L
1,681 SR
Queue Stats
288W - 253L
1,510 Elo+
Solo
Fenrir
Fenrir
bemble
Fenrir
Level 126
God Stats
49W - 31L
1,654 SR
Queue Stats
288W - 237L
1,598 Elo+
Party 2
Team Averages
Level 148
1,627 SR
1,579 Elo+

VS

Team Averages
Level 111
1,524 SR
1,551 Elo+
Heimdallr
Heimdallr
HungryPumpkn
Heimdallr
Level 84
God Stats
6W - 8L
1,607 SR
Queue Stats
389W - 321L
1,583 Elo+
Party 1
Awilix
Awilix
Mmrrggll
Awilix
Level 70
God Stats
7W - 13L
1,373 SR
Queue Stats
349W - 299L
1,576 Elo+
Party 1
Bakasura
Bakasura
PurpASlurp
Bakasura
Level 159
God Stats
34W - 19L
1,658 SR
Queue Stats
571W - 505L
1,629 Elo+
Solo
Surtr
Surtr
Walrus Sw3G
Surtr
Level 234
God Stats
36W - 58L
1,482 SR
Queue Stats
479W - 615L
1,444 Elo+
Solo
Ra
Ra
Zerbs
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 1 / 2
6,138
614
5,613
8,210
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
5 / 2 / 2
6,793
679
9,651
5,750
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Simbobway
Ah Puch
11
1 / 1 / 1
6,226
623
6,587
7,134
3,029
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 6
5,946
595
3,687
9,897
5,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
bemble
Fenrir
12
6 / 2 / 2
6,838
684
4,095
8,307
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HungryPumpkn
Heimdallr
8
0 / 3 / 2
5,406
541
7,075
8,283
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Mmrrggll
Awilix
11
4 / 2 / 0
6,507
651
6,137
9,958
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
PurpASlurp
Bakasura
12
2 / 2 / 0
6,861
686
6,127
9,928
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 2 / 2
5,655
566
4,351
8,821
6,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ra
8
0 / 7 / 1
5,243
524
2,517
7,811
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
7
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
2
1
2
3
W
Zeus
5
2
2
3
L
Heimdallr
HungryPumpkn
Heimdallr
0
3
2
0.33
L
Awilix
Mmrrggll
Awilix
4
2
0
2
L
Bakasura
PurpASlurp
Bakasura
2
2
0
1
W
Ah Puch
Simbobway
Ah Puch
1
1
1
1.5
W
2
1
6
5
L
0
2
2
0.5
L
Ra
0
7
1
0.07
W
Fenrir
bemble
Fenrir
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
26,207
39,298
Taken
44,801
16,047
Mitigated
21,129
12,403
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,613
4,532
0
2,365
8,210
2,890
0
47
8,163
0
49,774
W
Zeus
9,651
1,106
0
446
5,750
1,651
0
1,296
4,230
47,464
0
L
Heimdallr
HungryPumpkn
Heimdallr
7,075
4,707
0
3,230
8,283
3,249
5
904
7,379
0
38,972
L
Awilix
Mmrrggll
Awilix
6,137
2,564
0
1,423
9,958
3,766
11
3,912
5,894
0
46,242
L
Bakasura
PurpASlurp
Bakasura
6,127
4,336
0
4,378
9,928
4,820
0
6,478
3,442
0
35,569
W
Ah Puch
Simbobway
Ah Puch
6,587
917
0
4,156
7,134
3,029
273
0
6,591
51,853
0
W
3,687
1,244
1,385
2,398
9,897
5,057
0
1,108
8,704
16,098
0
L
4,351
1,786
0
3,103
8,821
6,257
0
2,658
6,061
1,033
20,467
L
Ra
2,517
176
156
978
7,811
3,037
0
5,354
2,100
28,551
0
W
Fenrir
bemble
Fenrir
4,095
681
0
1,653
8,307
3,420
0
87
7,990
0
39,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
29,672
369
Minions Killed
348
0
Camps Cleared
0
1,068,174
Distance Traveled
1,071,902
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,138
614
96
10
0
218,001
2
W
Zeus
6,793
679
90
9
0
191,280
1
L
Heimdallr
5,406
541
72
7
0
184,940
0
L
Awilix
6,507
651
66
7
0
252,393
0
L
Bakasura
6,861
686
114
11
0
248,297
0
W
Ah Puch
6,226
623
89
9
0
190,193
0
W
Athena
5,946
595
27
3
0
237,796
3
L
Surtr
5,655
566
27
3
0
218,979
2
L
Ra
5,243
524
69
7
0
167,293
0
W
Fenrir
6,838
684
67
7
0
230,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role