Player Matchup

Kumbhakarna
Kumbhakarna
Amun-Heru
Kumbhakarna
Level 60
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 8L
1,105 Elo+
Solo
Hercules
Hercules
DEadPLaY_CFP
Hercules
Level 127
God Stats
1W - 3L
1,470 SR
Queue Stats
14W - 28L
1,268 Elo+
Solo
Danzaburou
Danzaburou
Hii Andrew
Danzaburou
Level 104
God Stats
9W - 9L
1,192 SR
Queue Stats
170W - 152L
1,500 Elo+
Solo
Chang'e
Chang'e
Obaddragon
Chang'e
Level 148
God Stats
6W - 15L
1,326 SR
Queue Stats
391W - 398L
1,531 Elo+
Solo
Poseidon
Poseidon
WolfLeduc
Poseidon
Level 119
God Stats
0W - 3L
1,379 SR
Queue Stats
17W - 12L
1,585 Elo+
Solo
Team Averages
Level 112
1,364 SR
1,398 Elo+

VS

Team Averages
Level 117
1,532 SR
1,518 Elo+
Kali
Kali
AskFatal
Kali
Level 59
God Stats
11W - 7L
1,667 SR
Queue Stats
121W - 123L
1,519 Elo+
Solo
Neith
Neith
Cupped Cake
Neith
Level 166
God Stats
13W - 7L
1,575 SR
Queue Stats
148W - 138L
1,608 Elo+
Solo
Ra
Ra
Hur4icane
Ra
Level 104
God Stats
19W - 5L
1,727 SR
Queue Stats
238W - 255L
1,467 Elo+
Party 1
Ix Chel
Ix Chel
bubblemaster22
Ix Chel
Level 96
God Stats
5W - 11L
1,305 SR
Queue Stats
94W - 129L
1,487 Elo+
Party 1
Fenrir
Fenrir
woozyhorse
Fenrir
Level 161
God Stats
7W - 6L
1,384 SR
Queue Stats
209W - 195L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Amun-Heru
Kumbhakarna
12
0 / 7 / 2
7,763
431
7,715
23,522
11,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DEadPLaY_CFP
Hercules
15
3 / 3 / 0
9,087
505
7,440
16,716
17,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Hii Andrew
Danzaburou
15
1 / 3 / 0
8,652
481
8,188
12,874
5,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Obaddragon
Chang'e
12
0 / 5 / 1
7,652
425
9,604
17,926
12,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
WolfLeduc
Poseidon
16
0 / 7 / 0
9,027
502
7,095
13,228
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
7 / 1 / 8
11,089
616
13,206
21,608
11,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 0 / 7
11,817
657
15,331
12,070
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 1 / 6
9,841
547
11,753
8,987
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 0 / 6
9,903
550
6,989
11,288
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
woozyhorse
Fenrir
17
4 / 2 / 5
10,679
593
12,878
15,848
15,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
24
25
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Amun-Heru
Kumbhakarna
0
7
2
0.14
W
Kali
7
1
8
11
W
6
0
7
9.5
L
Hercules
DEadPLaY_CFP
Hercules
3
3
0
1
L
Danzaburou
Hii Andrew
Danzaburou
1
3
0
0.33
W
3
1
6
6
L
Chang'e
Obaddragon
Chang'e
0
5
1
0.1
L
Poseidon
WolfLeduc
Poseidon
0
7
0
0
W
4
0
6
7
W
Fenrir
woozyhorse
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,042
Damage
60,157
84,266
Taken
69,801
51,578
Mitigated
47,752
22,320
Healing
31,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Amun-Heru
Kumbhakarna
7,715
449
0
6,159
23,522
11,087
564
4,482
18,587
49,727
805
W
Kali
13,206
6,312
0
5,972
21,608
11,184
1,387
7,605
14,003
0
94,053
W
15,331
4,557
0
7,542
12,070
5,262
2,312
5,607
6,463
0
105,703
L
Hercules
DEadPLaY_CFP
Hercules
7,440
883
0
2,502
16,716
17,351
0
2,015
13,898
0
50,465
L
Danzaburou
Hii Andrew
Danzaburou
8,188
3,364
0
4,218
12,874
5,659
0
5,313
7,167
0
71,340
W
11,753
1,447
1,647
3,139
8,987
4,041
874
3,133
5,854
61,350
0
L
Chang'e
Obaddragon
Chang'e
9,604
130
2,473
6,059
17,926
12,861
0
6,666
10,626
44,804
0
L
Poseidon
WolfLeduc
Poseidon
7,095
762
0
909
13,228
4,620
0
148
13,080
94,429
0
W
6,989
1,139
4,392
4,593
11,288
11,911
944
5,138
6,150
36,087
0
W
Fenrir
woozyhorse
Fenrir
12,878
3,174
0
4,343
15,848
15,354
1,397
2,668
13,180
1,991
66,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
53,329
492
Minions Killed
553
0
Camps Cleared
0
1,698,496
Distance Traveled
1,830,298
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,763
431
81
5
0
321,312
2
W
Kali
11,089
616
124
7
0
437,162
0
W
Neith
11,817
657
167
9
0
342,629
5
L
Hercules
9,087
505
101
6
0
347,103
0
L
Danzaburou
8,652
481
108
6
0
366,167
2
W
Ra
9,841
547
108
6
0
345,317
0
L
Chang'e
7,652
425
60
3
0
316,536
0
L
Poseidon
9,027
502
142
8
0
347,378
2
W
Ix Chel
9,903
550
49
3
0
365,767
0
W
Fenrir
10,679
593
105
6
0
339,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role