Player Matchup

Jing Wei
Jing Wei
BlackHipster
Jing Wei
Level 44
God Stats
1W - 1L
1,305 SR
Queue Stats
18W - 14L
1,436 Elo+
Party 1
Ares
Ares
infamousTEX
Ares
Level 25
God Stats
1W - 1L
1,262 SR
Queue Stats
18W - 13L
1,436 Elo+
Party 1
Raijin
Raijin
xScartissuex
Raijin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,438 Elo+
Party 1
Team Averages
Level 27
1,356 SR
1,437 Elo+

VS

Team Averages
Level 79
1,552 SR
1,155 Elo+
Fenrir
Fenrir
Moza
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,011 Elo+
Party 2
Ah Puch
Ah Puch
N7 America
Ah Puch
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,091 Elo+
Party 2
Heimdallr
Heimdallr
Siegfriedhohen
Heimdallr
Level 153
God Stats
6W - 5L
1,656 SR
Queue Stats
256W - 285L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackHipster
Jing Wei
15
13 / 1 / 2
11,893
991
19,915
13,634
6,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 10
9,566
797
8,510
12,929
14,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
12
1 / 4 / 11
9,602
800
6,402
9,679
3,947
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Moza
Fenrir
10
4 / 3 / 0
8,923
744
5,873
11,744
6,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
N7 America
Ah Puch
10
0 / 7 / 1
7,789
649
9,175
12,413
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Siegfriedhohen
Heimdallr
10
1 / 6 / 5
8,651
721
6,255
14,449
5,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
5
6
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BlackHipster
Jing Wei
13
1
2
14
L
Fenrir
Moza
Fenrir
4
3
0
1.33
L
Ah Puch
N7 America
Ah Puch
0
7
1
0.07
L
Heimdallr
Siegfriedhohen
Heimdallr
1
6
5
0.58
W
2
1
10
7
W
Raijin
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,827
Damage
21,303
36,242
Taken
38,606
24,285
Mitigated
17,149
6,756
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BlackHipster
Jing Wei
19,915
17,626
0
5,639
13,634
6,177
1,220
3,341
10,293
0
61,281
L
Fenrir
Moza
Fenrir
5,873
1,527
0
1,053
11,744
6,699
0
4,063
7,681
0
13,594
L
Ah Puch
N7 America
Ah Puch
9,175
764
0
138
12,413
4,649
0
4,329
8,084
30,308
0
L
Heimdallr
Siegfriedhohen
Heimdallr
6,255
2,594
7
1,037
14,449
5,801
0
6,714
7,735
0
23,684
W
8,510
1,044
0
267
12,929
14,161
232
3,773
9,156
16,880
0
W
Raijin
6,402
611
0
850
9,679
3,947
631
2,546
7,133
32,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
25,363
163
Minions Killed
74
0
Camps Cleared
0
772,007
Distance Traveled
542,544
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,893
991
111
9
0
253,752
0
L
Fenrir
8,923
744
18
2
0
194,952
0
L
Ah Puch
7,789
649
35
3
0
159,722
0
L
Heimdallr
8,651
721
21
2
0
187,870
4
W
Ares
9,566
797
11
1
0
252,487
0
W
Raijin
9,602
800
41
3
0
265,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role