Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Awrangee
Vamana
Level 145
God Stats
3W - 2L
1,407 SR
Queue Stats
281W - 295L
1,469 Elo+
Solo
Sol
Sol
XxDRiFTMEiSTERxX
Sol
Level 123
God Stats
1W - 0L
1,231 SR
Queue Stats
7W - 5L
1,756 Elo+
Solo
Anubis
Anubis
ZEROBASEONE
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,441 Elo+
Solo
Shiva
Shiva
inter4444
Shiva
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,556 Elo+
Solo
Team Averages
Level 100
1,428 SR
1,545 Elo+

VS

Team Averages
Level 98
1,416 SR
1,490 Elo+
Persephone
Persephone
 
Persephone
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
I7aH3uFeP
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,520 Elo+
Party 1
Fenrir
Fenrir
PanDaVanish
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,556 Elo+
Party 1
Mulan
Mulan
new-36680789
Mulan
Level 65
God Stats
0W - 5L
1,175 SR
Queue Stats
88W - 84L
1,464 Elo+
Solo
Serqet
Serqet
tsuciek
Serqet
Level 126
God Stats
8W - 8L
1,404 SR
Queue Stats
217W - 233L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 1 / 20
8,735
971
6,683
8,287
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Awrangee
Vamana
14
7 / 2 / 19
8,913
990
9,234
9,952
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
8 / 1 / 15
9,093
1,010
10,857
8,898
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
16
4 / 1 / 20
9,491
1,055
8,967
7,729
4,583
Shiva
inter4444
Shiva
14
3 / 2 / 21
8,576
953
9,620
12,312
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 4 / 0
7,046
783
10,619
8,574
2,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
I7aH3uFeP
Lancelot
10
0 / 6 / 1
6,172
686
3,313
8,626
5,604
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
12
2 / 7 / 2
7,579
842
7,223
12,850
8,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 5 / 0
7,358
818
5,843
10,935
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
tsuciek
Serqet
12
1 / 4 / 3
6,646
738
2,457
8,015
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
13
27
Kills
7
7
Deaths
26
95
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
20
15
L
Persephone
 
Persephone
1
4
0
0.25
W
Vamana
Awrangee
Vamana
7
2
19
8.25
L
Lancelot
I7aH3uFeP
Lancelot
0
6
1
0.08
L
Fenrir
2
7
2
0.43
W
8
1
15
15.5
W
Anubis
4
1
20
14
W
Shiva
inter4444
Shiva
3
2
21
6.75
L
3
5
0
0.6
L
Serqet
tsuciek
Serqet
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,361
Damage
29,455
47,178
Taken
49,000
41,642
Mitigated
27,338
17,792
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,683
3,734
983
2,187
8,287
9,108
1,067
1,256
7,031
0
7,942
L
Persephone
 
Persephone
10,619
1,062
565
1,192
8,574
2,900
0
3,910
4,070
21,042
0
W
Vamana
Awrangee
Vamana
9,234
4,305
694
1,319
9,952
10,234
1,674
3,294
6,658
0
19,351
L
Lancelot
I7aH3uFeP
Lancelot
3,313
285
60
166
8,626
5,604
0
2,411
5,047
0
6,385
L
Fenrir
7,223
602
410
2,062
12,850
8,357
0
4,929
6,586
0
12,433
W
10,857
4,114
800
3,078
8,898
4,551
3,801
2,751
5,793
20,790
1,547
W
Anubis
8,967
1,184
347
2,741
7,729
4,583
1,380
1,520
6,209
29,239
0
W
Shiva
inter4444
Shiva
9,620
1,088
2,828
2,815
12,312
13,166
644
1,798
10,118
0
13,992
L
5,843
223
98
1,469
10,935
5,727
0
3,489
6,798
0
14,548
L
Serqet
tsuciek
Serqet
2,457
0
476
270
8,015
4,750
0
4,546
3,053
0
5,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
34,801
112
Minions Killed
52
0
Camps Cleared
0
919,891
Distance Traveled
788,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,735
971
17
2
0
193,117
0
L
Persephone
7,046
783
21
2
0
165,106
0
W
Vamana
8,913
990
19
2
0
191,358
0
L
Lancelot
6,172
686
2
0
0
134,282
0
L
Fenrir
7,579
842
7
1
0
163,084
0
W
Sol
9,093
1,010
29
3
0
185,114
0
W
Anubis
9,491
1,055
35
4
0
152,394
0
W
Shiva
8,576
953
12
1
0
197,908
0
L
Mulan
7,358
818
15
2
0
127,962
0
L
Serqet
6,646
738
7
1
0
197,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role