Player Matchup

Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Despa11400
Surtr
Level 68
God Stats
7W - 7L
1,541 SR
Queue Stats
155W - 159L
1,470 Elo+
Solo
Lancelot
Lancelot
MyWaterIsBoiling
Lancelot
Level 108
God Stats
2W - 2L
1,527 SR
Queue Stats
13W - 14L
1,649 Elo+
Solo
Cerberus
Cerberus
lxt2021
Cerberus
Level 129
God Stats
7W - 7L
1,498 SR
Queue Stats
553W - 545L
1,503 Elo+
Solo
Hachiman
Hachiman
专踢瘸子那条好腿
Hachiman
Level 89
God Stats
2W - 1L
1,812 SR
Queue Stats
93W - 87L
1,509 Elo+
Solo
Team Averages
Level 92
1,575 SR
1,526 Elo+

VS

Team Averages
Level 153
1,541 SR
1,508 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CFE15
Zhong Kui
Level 145
God Stats
4W - 2L
1,537 SR
Queue Stats
120W - 111L
1,528 Elo+
Solo
Odin
Odin
Treja3
Odin
Level 191
God Stats
4W - 1L
1,723 SR
Queue Stats
546W - 517L
1,502 Elo+
Solo
Sol
Sol
xDarkLight11x
Sol
Level 126
God Stats
7W - 3L
1,645 SR
Queue Stats
142W - 137L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xKayuga-
Morgan Le Fay
Level 157
God Stats
7W - 11L
1,302 SR
Queue Stats
945W - 907L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 0 / 0
6,993
583
3,521
4,393
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
10
0 / 6 / 0
6,042
504
4,534
11,088
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
1 / 4 / 1
6,003
500
3,524
10,157
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
lxt2021
Cerberus
9
1 / 1 / 0
5,793
483
2,659
9,551
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
6,770
564
3,179
6,497
2,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 0 / 3
8,242
687
8,292
11,096
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
CFE15
Zhong Kui
12
1 / 0 / 1
7,347
612
1,957
4,578
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Treja3
Odin
11
4 / 0 / 3
6,847
571
5,872
8,532
8,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 1
7,179
598
4,493
5,499
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
xKayuga-
Morgan Le Fay
11
0 / 1 / 7
6,393
533
7,419
6,641
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
13
13
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Ne Zha
 
Ne Zha
7
0
3
8.5
W
Zhong Kui
CFE15
Zhong Kui
1
0
1
1.5
L
Surtr
0
6
0
0
L
1
4
1
0.38
W
Odin
Treja3
Odin
4
0
3
5.5
L
Cerberus
lxt2021
Cerberus
1
1
0
1
W
1
1
1
1.5
W
Morgan Le Fay
xKayuga-
Morgan Le Fay
0
1
7
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,417
Damage
28,033
41,686
Taken
36,346
19,977
Mitigated
22,319
8,712
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,521
118
0
848
4,393
1,452
0
755
3,638
70,296
828
W
Ne Zha
 
Ne Zha
8,292
2,399
0
4,694
11,096
4,120
0
3,092
7,960
0
68,674
W
Zhong Kui
CFE15
Zhong Kui
1,957
172
0
1,495
4,578
3,464
525
1,226
3,352
57,149
0
L
Surtr
4,534
2,252
0
1,466
11,088
5,865
0
1,075
9,930
258
37,757
L
3,524
425
0
1,014
10,157
3,625
0
3,280
6,548
0
36,852
W
Odin
Treja3
Odin
5,872
1,251
0
1,857
8,532
8,383
629
154
7,878
1,439
31,510
L
Cerberus
lxt2021
Cerberus
2,659
114
0
2,853
9,551
6,779
0
5,081
4,111
14,599
0
W
4,493
1,806
0
2,052
5,499
2,343
1,517
25
5,474
50,947
6,590
W
Morgan Le Fay
xKayuga-
Morgan Le Fay
7,419
591
0
1,363
6,641
4,009
0
1,625
4,928
28,842
0
L
3,179
1,327
0
2,531
6,497
2,256
0
2,968
3,284
0
51,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
36,008
354
Minions Killed
411
0
Camps Cleared
0
1,281,839
Distance Traveled
1,322,830
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,993
583
127
11
0
244,548
3
W
Ne Zha
8,242
687
114
10
0
317,689
0
W
Zhong Kui
7,347
612
114
10
0
239,821
3
L
Surtr
6,042
504
55
5
0
223,091
0
L
Lancelot
6,003
500
62
5
0
305,642
0
W
Odin
6,847
571
54
5
0
248,125
7
L
Cerberus
5,793
483
22
2
0
252,344
0
W
Sol
7,179
598
100
8
0
256,362
4
W
Morgan Le Fay
6,393
533
29
2
0
260,833
0
L
Hachiman
6,770
564
88
7
0
256,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role