Player Matchup

Bacchus
Bacchus
DPaisa
Bacchus
Level 21
God Stats
21W - 29L
1,406 SR
Queue Stats
24W - 47L
1,306 Elo+
Party 1
Artemis
Artemis
PlagueRevalent
Artemis
Level 41
God Stats
5W - 2L
1,729 SR
Queue Stats
146W - 165L
1,473 Elo+
Party 1
Chaac
Chaac
Stunnah hK
Chaac
Level 16
God Stats
3W - 7L
1,320 SR
Queue Stats
10W - 22L
1,339 Elo+
Party 1
The Morrigan
The Morrigan
TA2RAZA
The Morrigan
Level 46
God Stats
37W - 42L
1,467 SR
Queue Stats
112W - 119L
1,445 Elo+
Solo
Sylvanus
Sylvanus
TheRealPhatBoii
Sylvanus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 179L
1,467 Elo+
Party 1
Team Averages
Level 44
1,484 SR
1,406 Elo+

VS

Team Averages
Level 86
1,429 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CryDante
Hades
Level 120
God Stats
1W - 0L
1,139 SR
Queue Stats
25W - 19L
1,502 Elo+
Solo
Ganesha
Ganesha
KILL4DAHOOD
Ganesha
Level 155
God Stats
4W - 8L
1,083 SR
Queue Stats
276W - 284L
1,451 Elo+
Solo
Charon
Charon
Waubeka
Charon
Level 76
God Stats
4W - 2L
1,829 SR
Queue Stats
28W - 20L
1,660 Elo+
Solo
Sol
Sol
itzlulubtw
Sol
Level 64
God Stats
6W - 4L
1,594 SR
Queue Stats
69W - 67L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DPaisa
Bacchus
14
1 / 5 / 5
9,406
1,176
4,948
17,514
23,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 6 / 1
8,822
1,103
11,523
13,241
6,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Chaac
11
0 / 0 / 0
5,412
677
0
0
0
The Morrigan
TA2RAZA
The Morrigan
13
1 / 2 / 3
8,394
1,049
11,911
9,465
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
13
1 / 3 / 2
8,452
1,057
3,541
13,047
14,112
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

220

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 1 / 4
9,343
1,168
7,946
7,910
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
CryDante
Hades
14
1 / 3 / 14
8,648
1,081
8,019
9,647
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
KILL4DAHOOD
Ganesha
14
0 / 0 / 14
8,076
1,010
3,178
5,200
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
Waubeka
Charon
15
4 / 0 / 12
9,584
1,198
12,887
6,032
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 3 / 8
9,890
1,236
16,472
7,027
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
7
Kills
16
16
Deaths
7
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
4
7
W
Hades
CryDante
Hades
1
3
14
2.67
L
Bacchus
DPaisa
Bacchus
1
5
5
0.7
W
Ganesha
KILL4DAHOOD
Ganesha
0
0
14
7
L
4
6
1
0.75
L
Chaac
0
0
0
0
L
The Morrigan
TA2RAZA
The Morrigan
1
2
3
1.25
L
Sylvanus
1
3
2
0.67
W
Charon
Waubeka
Charon
4
0
12
10
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
48,502
53,267
Taken
35,816
48,937
Mitigated
17,554
5,346
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,946
4,881
0
778
7,910
3,246
0
5,556
2,354
0
33,232
W
Hades
CryDante
Hades
8,019
676
355
1,998
9,647
5,016
0
5,464
4,183
28,625
0
L
Bacchus
DPaisa
Bacchus
4,948
801
0
1,382
17,514
23,569
0
12,510
5,004
16,216
0
W
Ganesha
KILL4DAHOOD
Ganesha
3,178
31
0
0
5,200
2,818
0
2,942
2,258
7,851
0
L
11,523
2,191
0
624
13,241
6,561
0
11,190
2,051
0
35,093
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
TA2RAZA
The Morrigan
11,911
817
0
0
9,465
4,695
0
6,475
2,990
31,905
0
L
Sylvanus
3,541
1,250
1,941
1,399
13,047
14,112
0
9,311
3,736
10,314
0
W
Charon
Waubeka
Charon
12,887
1,467
0
150
6,032
3,201
0
2,018
4,014
27,552
0
W
16,472
7,876
0
1,882
7,027
3,273
0
4,420
2,607
30,368
1,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
45,541
141
Minions Killed
191
3
Camps Cleared
6
542,400
Distance Traveled
705,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,343
1,168
55
7
3
135,346
0
W
Hades
8,648
1,081
64
8
0
136,142
0
L
Bacchus
9,406
1,176
22
3
0
142,956
0
W
Ganesha
8,076
1,010
0
0
0
143,179
0
L
Artemis
8,822
1,103
44
6
1
125,863
0
L
Chaac
5,412
677
0
0
0
0
0
L
The Morrigan
8,394
1,049
60
8
2
153,508
0
L
Sylvanus
8,452
1,057
15
2
0
120,073
0
W
Charon
9,584
1,198
30
4
1
174,631
0
W
Sol
9,890
1,236
42
5
2
115,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role