Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Fatalis711
Persephone
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 13L
1,453 Elo+
Party 1
Skadi
Skadi
HADESHQT
Skadi
Level 86
God Stats
63W - 54L
1,525 SR
Queue Stats
111W - 99L
1,440 Elo+
Party 2
Shiva
Shiva
Sk8marlon
Shiva
Level 120
God Stats
2W - 1L
1,459 SR
Queue Stats
259W - 266L
1,433 Elo+
Party 2
Achilles
Achilles
big ched daddy
Achilles
Level 45
God Stats
2W - 1L
1,287 SR
Queue Stats
31W - 25L
1,457 Elo+
Solo
Team Averages
Level 75
1,454 SR
1,457 Elo+

VS

Team Averages
Level 94
1,502 SR
1,534 Elo+
Bacchus
Bacchus
GermReaper
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thor
Thor
Just Ask Ya Dad
Thor
Level 121
God Stats
44W - 38L
1,604 SR
Queue Stats
279W - 220L
1,562 Elo+
Solo
Artemis
Artemis
ProjectArctic
Artemis
Level 121
God Stats
0W - 3L
1,235 SR
Queue Stats
66W - 76L
1,531 Elo+
Solo
Merlin
Merlin
TheOneStevo
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,567 Elo+
Party 3
Sun Wukong
Sun Wukong
Yahshua241
Sun Wukong
Level 156
God Stats
6W - 3L
1,671 SR
Queue Stats
270W - 240L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 1
3,398
680
946
2,916
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Persephone
Fatalis711
Persephone
8
2 / 0 / 0
4,357
871
1,395
2,420
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
HADESHQT
Skadi
6
1 / 0 / 0
3,541
708
1,785
2,802
613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Sk8marlon
Shiva
5
1 / 1 / 1
3,836
767
3,220
4,727
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
7
0 / 0 / 0
3,960
792
282
1,654
919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GermReaper
Bacchus
5
1 / 1 / 0
3,253
651
1,211
4,267
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,495
699
1,114
3,556
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
4
0 / 2 / 0
2,916
583
1,466
2,660
561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
6
0 / 2 / 0
3,597
719
800
3,108
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Yahshua241
Sun Wukong
1
0 / 0 / 0
1,023
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
1
0.5
W
Persephone
Fatalis711
Persephone
2
0
0
2
L
Bacchus
GermReaper
Bacchus
1
1
0
1
W
Skadi
HADESHQT
Skadi
1
0
0
1
L
0
0
0
0
L
Artemis
0
2
0
0
W
Shiva
Sk8marlon
Shiva
1
1
1
1.5
L
Merlin
0
2
0
0
L
Sun Wukong
Yahshua241
Sun Wukong
0
0
0
0
W
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,628
Damage
4,591
14,519
Taken
13,591
5,165
Mitigated
5,902
3,827
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
946
618
0
880
2,916
843
0
114
2,802
0
14,416
W
Persephone
Fatalis711
Persephone
1,395
240
0
687
2,420
713
0
727
1,693
24,893
0
L
Bacchus
GermReaper
Bacchus
1,211
612
0
1,996
4,267
3,338
0
0
4,267
4,788
0
W
Skadi
HADESHQT
Skadi
1,785
667
0
602
2,802
613
0
264
2,538
0
21,338
L
1,114
187
0
1,927
3,556
1,069
0
113
3,376
0
17,999
L
Artemis
1,466
1,136
0
0
2,660
561
0
0
2,660
0
8,924
W
Shiva
Sk8marlon
Shiva
3,220
990
69
1,265
4,727
2,077
0
906
3,821
0
9,068
L
Merlin
800
40
0
369
3,108
934
0
1,184
1,858
17,363
0
L
Sun Wukong
Yahshua241
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
282
54
0
324
1,654
919
0
0
1,654
0
19,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,092
Gold Earned
14,284
161
Minions Killed
100
0
Camps Cleared
0
528,532
Distance Traveled
431,729
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,398
680
30
6
0
114,848
0
W
Persephone
4,357
871
47
9
0
114,668
0
L
Bacchus
3,253
651
6
1
0
113,005
0
W
Skadi
3,541
708
33
7
0
103,436
0
L
Thor
3,495
699
41
8
0
129,260
0
L
Artemis
2,916
583
18
4
0
91,949
0
W
Shiva
3,836
767
12
2
0
98,455
0
L
Merlin
3,597
719
35
7
0
97,515
2
L
Sun Wukong
1,023
205
0
0
0
0
0
W
Achilles
3,960
792
39
8
0
97,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role