Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
LYON886
Vamana
Level 24
God Stats
10W - 6L
1,704 SR
Queue Stats
66W - 56L
1,448 Elo+
Party 1
Bakasura
Bakasura
Uragirimomo
Bakasura
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 61L
1,408 Elo+
Solo
Cabrakan
Cabrakan
XoDERS
Cabrakan
Level 15
God Stats
2W - 1L
1,705 SR
Queue Stats
17W - 13L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
o_Zero_Trust
Morgan Le Fay
Level 97
God Stats
1W - 2L
1,428 SR
Queue Stats
75W - 64L
1,453 Elo+
Party 1
Team Averages
Level 35
1,567 SR
1,443 Elo+

VS

Team Averages
Level 18
1,411 SR
1,359 Elo+
Janus
Janus
Ch33kyNandos
Janus
Level 28
God Stats
3W - 6L
1,103 SR
Queue Stats
22W - 24L
1,388 Elo+
Party 2
Charon
Charon
ChupapiMunenjooo
Charon
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Aphrodite
Aphrodite
Toryani
Aphrodite
Level 13
God Stats
0W - 4L
1,338 SR
Queue Stats
2W - 6L
1,269 Elo+
Party 2
Artemis
Artemis
l0 Ricky 0l
Artemis
Level 29
God Stats
5W - 7L
1,612 SR
Queue Stats
41W - 35L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
sniffleroach
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 0 / 5
8,958
814
11,247
11,110
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
LYON886
Vamana
15
1 / 2 / 4
8,391
763
7,529
11,438
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Uragirimomo
Bakasura
13
0 / 4 / 2
7,906
719
4,505
12,802
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
XoDERS
Cabrakan
15
2 / 0 / 7
8,344
759
5,376
8,646
9,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
o_Zero_Trust
Morgan Le Fay
16
5 / 2 / 1
9,186
835
10,051
9,154
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,381
762
8,323
9,015
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 3
9,040
822
11,667
9,761
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Toryani
Aphrodite
12
0 / 3 / 3
7,365
670
2,379
6,373
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
l0 Ricky 0l
Artemis
16
2 / 2 / 4
8,964
815
10,669
8,442
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
sniffleroach
Sun Wukong
14
0 / 2 / 4
7,871
716
7,158
10,909
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
7
8
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
5
5.5
L
2
4
0
0.5
L
3
0
3
4.5
W
Vamana
LYON886
Vamana
1
2
4
1.5
L
Aphrodite
Toryani
Aphrodite
0
3
3
0.5
W
Bakasura
Uragirimomo
Bakasura
0
4
2
0.25
W
Cabrakan
XoDERS
Cabrakan
2
0
7
5.5
L
Artemis
l0 Ricky 0l
Artemis
2
2
4
2
W
Morgan Le Fay
o_Zero_Trust
Morgan Le Fay
5
2
1
2.75
L
Sun Wukong
sniffleroach
Sun Wukong
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,708
Damage
40,196
53,150
Taken
44,500
42,043
Mitigated
27,155
7,851
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,247
5,477
0
4,350
11,110
10,127
0
4,126
6,458
0
34,730
L
8,323
299
0
868
9,015
3,569
0
3,378
5,210
30,417
0
L
11,667
2,259
0
2,524
9,761
9,683
0
1,383
7,597
34,922
711
W
Vamana
LYON886
Vamana
7,529
2,456
0
1,340
11,438
11,641
0
3,638
7,164
0
27,057
L
Aphrodite
Toryani
Aphrodite
2,379
86
541
1,180
6,373
3,067
0
2,833
3,188
3,937
0
W
Bakasura
Uragirimomo
Bakasura
4,505
2,989
0
1,780
12,802
6,750
0
4,434
7,828
0
16,704
W
Cabrakan
XoDERS
Cabrakan
5,376
991
0
0
8,646
9,194
0
3,357
4,896
9,438
0
L
Artemis
l0 Ricky 0l
Artemis
10,669
4,255
0
380
8,442
3,295
0
4,177
3,798
0
38,725
W
Morgan Le Fay
o_Zero_Trust
Morgan Le Fay
10,051
287
0
381
9,154
4,331
0
3,598
5,146
33,707
0
L
Sun Wukong
sniffleroach
Sun Wukong
7,158
1,394
0
2,168
10,909
7,541
351
3,656
6,718
0
23,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
41,621
194
Minions Killed
208
0
Camps Cleared
0
1,164,433
Distance Traveled
1,079,153
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,958
814
59
5
0
241,843
0
L
Janus
8,381
762
57
5
0
226,890
0
L
Charon
9,040
822
42
4
0
208,878
2
W
Vamana
8,391
763
31
3
0
229,389
0
L
Aphrodite
7,365
670
6
1
0
197,289
0
W
Bakasura
7,906
719
37
3
0
242,908
0
W
Cabrakan
8,344
759
7
1
0
221,153
0
L
Artemis
8,964
815
73
7
0
219,194
0
W
Morgan Le Fay
9,186
835
60
5
0
229,140
0
L
Sun Wukong
7,871
716
30
3
0
226,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role