Player Matchup

Nu Wa
Nu Wa
AAenforcer716
Nu Wa
Level 163
God Stats
127W - 89L
1,584 SR
Queue Stats
454W - 440L
1,380 Elo+
Solo
Mercury
Mercury
C BE MOVINN1119
Mercury
Level 162
God Stats
3W - 4L
1,222 SR
Queue Stats
44W - 62L
1,386 Elo+
Party 2
Tiamat
Tiamat
Eraeshkigal
Tiamat
Level 106
God Stats
56W - 39L
1,613 SR
Queue Stats
702W - 684L
1,502 Elo+
Solo
Artemis
Artemis
FinesseSensei
Artemis
Level 146
God Stats
2W - 3L
1,419 SR
Queue Stats
86W - 104L
1,454 Elo+
Party 2
Atlas
Atlas
ohGranzby
Atlas
Level 129
God Stats
18W - 21L
1,452 SR
Queue Stats
451W - 436L
1,477 Elo+
Solo
Team Averages
Level 141
1,458 SR
1,440 Elo+

VS

Team Averages
Level 117
1,449 SR
1,465 Elo+
Sobek
Sobek
 
Sobek
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AshhlynnXD
Nemesis
Level 153
God Stats
8W - 9L
1,522 SR
Queue Stats
29W - 29L
1,473 Elo+
Solo
Horus
Horus
Fuggggg
Horus
Level 109
God Stats
10W - 16L
1,463 SR
Queue Stats
177W - 189L
1,422 Elo+
Party 1
Rama
Rama
Giunta
Rama
Level 69
God Stats
1W - 2L
1,373 SR
Queue Stats
269W - 281L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
Nil8r The Fury
Ix Chel
Level 208
God Stats
7W - 15L
1,386 SR
Queue Stats
184W - 189L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,518
552
4,562
6,008
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
4 / 2 / 1
5,984
598
2,302
7,795
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
2 / 3 / 0
6,490
649
5,361
7,029
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
9
3 / 1 / 1
5,585
559
4,848
5,022
1,859
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ohGranzby
Atlas
10
2 / 0 / 5
6,067
607
4,587
5,816
3,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 2 / 0
4,407
441
2,290
7,359
4,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
AshhlynnXD
Nemesis
11
3 / 2 / 1
5,970
597
3,632
8,742
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Fuggggg
Horus
10
3 / 2 / 0
5,884
588
4,478
8,071
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Giunta
Rama
9
1 / 3 / 0
5,513
551
3,290
7,409
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 2
5,533
553
4,832
5,396
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
8
8
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
0
2
4
1
L
Nemesis
AshhlynnXD
Nemesis
3
2
1
1.75
W
4
2
1
2.25
W
Tiamat
2
3
0
0.67
W
Artemis
3
1
1
3.5
L
Horus
Fuggggg
Horus
3
2
0
1.5
L
Rama
Giunta
Rama
1
3
0
0.33
L
1
2
2
1
W
Atlas
ohGranzby
Atlas
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
18,522
31,670
Taken
36,977
14,949
Mitigated
17,114
7,399
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,290
378
0
2,506
7,359
4,608
0
3,034
4,325
8,340
0
W
4,562
1,590
0
1,562
6,008
1,970
0
3,066
2,942
38,971
0
L
Nemesis
AshhlynnXD
Nemesis
3,632
1,261
0
1,422
8,742
3,101
0
1,792
6,909
0
46,089
W
2,302
989
0
1,300
7,795
2,554
0
1,631
6,164
0
37,976
W
Tiamat
5,361
580
0
1,318
7,029
4,614
0
0
6,617
40,095
0
W
Artemis
4,848
2,846
0
2,223
5,022
1,859
0
434
4,588
0
33,982
L
Horus
Fuggggg
Horus
4,478
2,075
80
1,392
8,071
5,169
209
4,684
2,772
0
34,379
L
Rama
Giunta
Rama
3,290
2,869
0
1,460
7,409
2,304
0
1,530
5,879
0
38,658
L
4,832
918
305
1,110
5,396
1,932
0
2,814
2,582
43,783
0
W
Atlas
ohGranzby
Atlas
4,587
2,412
0
996
5,816
3,952
0
1,991
3,825
18,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
27,307
291
Minions Killed
299
0
Camps Cleared
0
915,890
Distance Traveled
908,517
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,407
441
7
1
0
150,539
1
W
Nu Wa
5,518
552
77
8
0
172,750
3
L
Nemesis
5,970
597
75
8
0
191,362
0
W
Mercury
5,984
598
60
6
0
228,215
1
W
Tiamat
6,490
649
83
8
0
153,886
4
W
Artemis
5,585
559
50
5
0
175,768
0
L
Horus
5,884
588
59
6
0
204,929
0
L
Rama
5,513
551
67
7
0
184,975
0
L
Ix Chel
5,533
553
91
9
0
176,712
1
W
Atlas
6,067
607
21
2
0
185,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role