Player Matchup

Cliodhna
Cliodhna
DOSRELOS
Cliodhna
Level 44
God Stats
57W - 67L
1,468 SR
Queue Stats
137W - 147L
1,453 Elo+
Party 2
Ix Chel
Ix Chel
JustSurviive
Ix Chel
Level 109
God Stats
51W - 45L
1,546 SR
Queue Stats
192W - 181L
1,510 Elo+
Party 2
Bacchus
Bacchus
KSI HellfireRQ1
Bacchus
Level 63
God Stats
6W - 5L
1,373 SR
Queue Stats
25W - 39L
1,329 Elo+
Solo
Team Averages
Level 72
1,462 SR
1,431 Elo+

VS

Team Averages
Level 108
1,417 SR
1,390 Elo+
Nox
Nox
Hellsing III
Nox
Level 178
God Stats
7W - 8L
1,513 SR
Queue Stats
510W - 516L
1,511 Elo+
Solo
Horus
Horus
Reaper-JayDaGr8
Horus
Level 64
God Stats
8W - 11L
1,505 SR
Queue Stats
260W - 299L
1,333 Elo+
Party 1
Thanatos
Thanatos
tacoslayer52
Thanatos
Level 83
God Stats
0W - 4L
1,232 SR
Queue Stats
148W - 158L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DOSRELOS
Cliodhna
12
2 / 0 / 7
8,568
779
8,152
7,833
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
JustSurviive
Ix Chel
12
7 / 1 / 2
9,363
851
11,533
8,921
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 8
7,776
707
3,651
7,379
8,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
8,200
745
8,967
5,717
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
7,748
704
5,637
12,572
12,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
tacoslayer52
Thanatos
8
0 / 7 / 0
6,984
635
4,140
12,260
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DOSRELOS
Cliodhna
2
0
7
5.5
L
0
0
0
0
W
Ix Chel
JustSurviive
Ix Chel
7
1
2
8
W
0
0
8
4
L
1
2
0
0.5
L
Thanatos
tacoslayer52
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,336
Damage
18,744
24,133
Taken
30,549
15,723
Mitigated
20,493
8,253
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DOSRELOS
Cliodhna
8,152
1,383
0
2,505
7,833
3,287
0
3,722
4,111
0
30,809
L
8,967
1,091
74
601
5,717
2,811
0
2,005
3,545
50,925
3,080
W
Ix Chel
JustSurviive
Ix Chel
11,533
1,623
721
4,576
8,921
4,268
27
1,804
7,117
49,692
0
W
3,651
415
0
451
7,379
8,168
0
3,381
3,998
11,654
265
L
5,637
2,333
554
2,094
12,572
12,705
176
5,964
6,107
0
13,777
L
Thanatos
tacoslayer52
Thanatos
4,140
1,382
0
2,772
12,260
4,977
0
6,981
4,901
0
17,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
22,932
126
Minions Killed
102
0
Camps Cleared
0
657,999
Distance Traveled
637,948
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,568
779
60
5
0
243,203
0
L
Nox
8,200
745
73
7
0
224,746
0
W
Ix Chel
9,363
851
52
5
0
190,028
0
W
Bacchus
7,776
707
14
1
0
224,768
2
L
Horus
7,748
704
14
1
0
209,087
0
L
Thanatos
6,984
635
15
1
0
204,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role