Player Matchup

Atlas
Atlas
BOBluvin
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,608 Elo+
Solo
Kukulkan
Kukulkan
Jukathu
Kukulkan
Level 174
God Stats
29W - 26L
1,577 SR
Queue Stats
425W - 415L
1,519 Elo+
Solo
Arachne
Arachne
Rina-chan69
Arachne
Level 153
God Stats
3W - 2L
1,641 SR
Queue Stats
58W - 55L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
latkovan
Baron Samedi
Level 125
God Stats
5W - 4L
1,586 SR
Queue Stats
41W - 44L
1,458 Elo+
Party 1
Discordia
Discordia
mattapood
Discordia
Level 102
God Stats
2W - 3L
1,530 SR
Queue Stats
51W - 42L
1,509 Elo+
Party 1
Team Averages
Level 136
1,567 SR
1,523 Elo+

VS

Team Averages
Level 92
1,576 SR
1,525 Elo+
Freya
Freya
 
Freya
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
GabeItchesThe2nd
Charon
Level 108
God Stats
35W - 13L
1,757 SR
Queue Stats
138W - 130L
1,539 Elo+
Party 2
Hercules
Hercules
Lulu626
Hercules
Level 23
God Stats
6W - 8L
1,488 SR
Queue Stats
15W - 23L
1,471 Elo+
Party 2
Ra
Ra
PapaShrimps
Ra
Level 123
God Stats
18W - 15L
1,526 SR
Queue Stats
93W - 67L
1,550 Elo+
Solo
Thanatos
Thanatos
PressedJuicery2
Thanatos
Level 102
God Stats
13W - 8L
1,611 SR
Queue Stats
108W - 100L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BOBluvin
Atlas
13
1 / 0 / 9
7,694
962
5,096
7,588
6,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Jukathu
Kukulkan
16
4 / 0 / 0
8,700
1,088
3,570
1,692
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Rina-chan69
Arachne
12
2 / 0 / 4
6,902
863
5,256
6,747
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
latkovan
Baron Samedi
14
3 / 0 / 7
8,047
1,006
10,693
5,968
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
mattapood
Discordia
14
4 / 1 / 4
7,687
961
6,760
4,624
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 0 / 0
6,983
873
3,248
3,244
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 0
6,725
841
4,453
9,193
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Lulu626
Hercules
12
0 / 2 / 0
6,294
787
2,346
9,086
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 0
6,558
820
2,210
7,547
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
11
1 / 3 / 0
6,263
783
4,545
6,258
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
14
Kills
1
1
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
W
Atlas
BOBluvin
Atlas
1
0
9
5.5
L
0
4
0
0
W
Kukulkan
Jukathu
Kukulkan
4
0
0
4
L
Hercules
Lulu626
Hercules
0
2
0
0
L
0
5
0
0
L
Thanatos
1
3
0
0.33
W
Arachne
Rina-chan69
Arachne
2
0
4
4
W
Baron Samedi
latkovan
Baron Samedi
3
0
7
6.5
W
Discordia
mattapood
Discordia
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,375
Damage
16,802
26,619
Taken
35,328
15,997
Mitigated
24,182
8,936
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,248
1,336
0
1,194
3,244
1,330
0
2,201
1,002
26,135
0
W
Atlas
BOBluvin
Atlas
5,096
1,878
0
1,923
7,588
6,050
108
3,171
4,122
11,185
0
L
4,453
1,690
0
1,995
9,193
8,201
0
7,959
1,157
16,174
1,260
W
Kukulkan
Jukathu
Kukulkan
3,570
125
0
280
1,692
661
180
467
1,190
40,364
0
L
Hercules
Lulu626
Hercules
2,346
725
0
1,970
9,086
9,027
0
6,382
2,611
0
9,855
L
2,210
295
656
1,118
7,547
3,241
0
7,007
540
18,001
0
L
Thanatos
4,545
1,138
0
2,057
6,258
2,383
0
2,570
3,487
0
8,195
W
Arachne
Rina-chan69
Arachne
5,256
2,825
0
3,386
6,747
4,632
162
2,633
4,075
0
9,798
W
Baron Samedi
latkovan
Baron Samedi
10,693
496
563
1,944
5,968
3,161
32
1,815
4,105
33,264
0
W
Discordia
mattapood
Discordia
6,760
165
0
840
4,624
1,493
0
1,296
3,328
23,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
32,823
213
Minions Killed
168
0
Camps Cleared
0
972,704
Distance Traveled
775,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,983
873
65
8
0
166,493
0
W
Atlas
7,694
962
13
2
0
206,477
0
L
Charon
6,725
841
32
4
0
166,592
0
W
Kukulkan
8,700
1,088
98
12
0
203,931
0
L
Hercules
6,294
787
17
2
0
158,210
0
L
Ra
6,558
820
41
5
0
155,854
0
L
Thanatos
6,263
783
13
2
0
127,914
0
W
Arachne
6,902
863
9
1
0
204,273
0
W
Baron Samedi
8,047
1,006
54
7
0
170,780
0
W
Discordia
7,687
961
39
5
0
187,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role