Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
About20Pigeons
Sylvanus
Level 54
God Stats
4W - 3L
1,473 SR
Queue Stats
67W - 53L
1,468 Elo+
Party 3
Mercury
Mercury
StandbyIowa664
Mercury
Level 126
God Stats
33W - 15L
1,680 SR
Queue Stats
303W - 281L
1,440 Elo+
Party 3
Anubis
Anubis
Xavius
Anubis
Level 146
God Stats
228W - 146L
1,571 SR
Queue Stats
382W - 401L
1,408 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,463 Elo+

VS

Team Averages
Level 93
1,602 SR
1,404 Elo+
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CHURROS3004
Arachne
Level 65
God Stats
5W - 7L
1,507 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 1
Chang'e
Chang'e
Jajado
Chang'e
Level 86
God Stats
1W - 2L
1,694 SR
Queue Stats
15W - 28L
1,318 Elo+
Party 1
Chaac
Chaac
Kio27
Chaac
Level 68
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 6L
1,328 Elo+
Party 1
Charybdis
Charybdis
RekiazAFK
Charybdis
Level 124
God Stats
7W - 7L
1,579 SR
Queue Stats
396W - 356L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 1 / 2
8,881
634
10,781
10,046
8,177
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
 
Neith
12
1 / 3 / 3
6,822
487
7,848
12,526
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
10
1 / 1 / 6
6,939
496
4,568
12,947
8,600
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 0 / 2
9,191
657
7,254
11,638
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Xavius
Anubis
14
4 / 0 / 3
8,517
608
16,352
11,649
6,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 4 / 2
6,233
445
7,334
17,377
15,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
CHURROS3004
Arachne
12
2 / 2 / 0
6,729
481
4,821
11,499
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Jajado
Chang'e
10
0 / 5 / 0
5,675
405
6,574
13,498
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kio27
Chaac
11
0 / 3 / 1
6,239
446
4,479
13,009
12,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
RekiazAFK
Charybdis
11
3 / 3 / 0
7,091
507
11,563
10,765
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
2
5
W
Neith
 
Neith
1
3
3
0.83
L
Atlas
 
Atlas
0
4
2
0.25
W
Sylvanus
1
1
6
4
L
Arachne
CHURROS3004
Arachne
2
2
0
1
L
Chang'e
Jajado
Chang'e
0
5
0
0
L
Chaac
Kio27
Chaac
0
3
1
0.17
L
Charybdis
RekiazAFK
Charybdis
3
3
0
1
W
7
0
2
8
W
Anubis
Xavius
Anubis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,803
Damage
34,771
58,806
Taken
66,148
33,352
Mitigated
39,894
29,184
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,781
1,393
0
7,372
10,046
8,177
795
731
9,315
63,714
0
W
Neith
 
Neith
7,848
4,554
0
4,784
12,526
4,970
0
1,838
10,688
0
45,948
L
Atlas
 
Atlas
7,334
3,202
0
1,600
17,377
15,757
0
7,090
10,287
25,874
0
W
Sylvanus
4,568
2,249
2,358
4,255
12,947
8,600
14
3,230
9,717
21,193
0
L
Arachne
CHURROS3004
Arachne
4,821
3,435
0
2,027
11,499
3,962
0
4,052
7,447
0
54,409
L
Chang'e
Jajado
Chang'e
6,574
824
368
2,108
13,498
3,412
0
10,137
3,361
40,362
0
L
Chaac
Kio27
Chaac
4,479
696
0
2,315
13,009
12,493
0
8,779
4,230
0
41,326
L
Charybdis
RekiazAFK
Charybdis
11,563
7,636
0
2,252
10,765
4,270
0
1,643
9,122
0
58,901
W
7,254
5,207
0
2,918
11,638
5,225
1,311
1,843
9,795
0
92,445
W
Anubis
Xavius
Anubis
16,352
597
0
7,497
11,649
6,380
714
6,266
5,383
75,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,350
Gold Earned
31,967
465
Minions Killed
326
0
Camps Cleared
0
1,296,775
Distance Traveled
1,279,934
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,881
634
104
7
0
258,184
0
W
Neith
6,822
487
64
5
0
217,231
0
L
Atlas
6,233
445
26
2
0
239,541
2
W
Sylvanus
6,939
496
37
3
0
246,173
0
L
Arachne
6,729
481
70
5
0
302,239
0
L
Chang'e
5,675
405
65
5
0
255,211
0
L
Chaac
6,239
446
63
5
0
240,512
0
L
Charybdis
7,091
507
102
7
0
242,431
1
W
Mercury
9,191
657
146
10
0
336,005
0
W
Anubis
8,517
608
114
8
0
239,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role