Player Matchup

Bacchus
Bacchus
Ghostigoo8633
Bacchus
Level 110
God Stats
7W - 0L
1,957 SR
Queue Stats
26W - 19L
1,530 Elo+
Party 1
Nox
Nox
triplefate
Nox
Level 123
God Stats
1W - 0L
1,491 SR
Queue Stats
54W - 42L
1,582 Elo+
Party 1
Bastet
Bastet
wickeddovah
Bastet
Level 123
God Stats
4W - 3L
1,518 SR
Queue Stats
39W - 35L
1,539 Elo+
Party 1
Team Averages
Level 119
1,656 SR
1,550 Elo+

VS

Team Averages
Level 118
1,430 SR
1,473 Elo+
Tsukuyomi
Tsukuyomi
Craig B x91
Tsukuyomi
Level 145
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 8L
1,441 Elo+
Solo
Kukulkan
Kukulkan
noctis1977197920
Kukulkan
Level 67
God Stats
7W - 5L
1,540 SR
Queue Stats
151W - 150L
1,479 Elo+
Party 2
Mulan
Mulan
thiagoswiftleon
Mulan
Level 143
God Stats
2W - 3L
1,271 SR
Queue Stats
179W - 169L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 0 / 9
9,130
761
4,080
8,616
11,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 1 / 6
10,099
842
7,512
6,824
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
13
6 / 0 / 5
10,328
861
9,833
8,980
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Craig B x91
Tsukuyomi
10
0 / 3 / 1
7,989
666
3,383
5,575
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
8,549
712
7,691
7,459
2,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 5 / 0
8,166
681
7,532
12,422
9,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Craig B x91
Tsukuyomi
0
3
1
0.17
W
Bacchus
1
0
9
5.5
L
0
4
1
0.13
L
1
5
0
0.2
W
5
1
6
8
W
Bastet
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
18,606
24,420
Taken
25,456
18,685
Mitigated
13,249
6,826
Healing
2,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Craig B x91
Tsukuyomi
3,383
305
0
427
5,575
1,668
24
3,355
2,220
0
26,207
W
Bacchus
4,080
579
0
1,399
8,616
11,842
339
3,353
5,263
13,825
0
L
7,691
440
0
423
7,459
2,527
0
2,978
4,481
42,976
0
L
7,532
1,036
0
1,468
12,422
9,054
0
5,679
6,743
0
23,943
W
7,512
1,249
280
1,919
6,824
3,281
116
1,783
5,041
54,539
0
W
Bastet
9,833
2,884
0
3,228
8,980
3,562
1,160
2,986
5,994
0
36,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
24,704
144
Minions Killed
145
0
Camps Cleared
0
727,225
Distance Traveled
602,296
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,989
666
36
3
0
186,630
0
W
Bacchus
9,130
761
10
1
0
256,164
0
L
Kukulkan
8,549
712
75
6
0
213,601
0
L
Mulan
8,166
681
34
3
0
202,065
3
W
Nox
10,099
842
84
7
0
220,254
1
W
Bastet
10,328
861
50
4
0
250,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role