Player Matchup

Kukulkan
Kukulkan
Gold II
EL GRAN BIG
Kukulkan
Gold II
Level 162
God Stats
5W - 3L
1,751 SR
Queue Stats
131W - 127L
1,625 MMR
Solo
Anubis
Anubis
Gold I
FlameosGratis
Anubis
Gold I
Level 39
God Stats
5W - 4L
1,610 SR
Queue Stats
38W - 27L
1,608 MMR
Solo
Awilix
Awilix
Platinum V
GankMiddleLan3
Awilix
Platinum V
Level 115
God Stats
122W - 125L
1,586 SR
Queue Stats
484W - 482L
1,609 MMR
Solo
Susano
Susano
Silver I
Iam13YrsOrOlder
Susano
Silver I
Level 31
God Stats
1W - 0L
1,925 SR
Queue Stats
14W - 11L
1,646 MMR
Solo
Horus
Horus
Silver I
urqod
Horus
Silver I
Level 66
God Stats
1W - 0L
1,820 SR
Queue Stats
9W - 6L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,738 SR
1,617 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,642 SR
1,618 MMR
Loki
Loki
Gold I
BushFounded711
Loki
Gold I
Level 107
God Stats
17W - 15L
1,590 SR
Queue Stats
200W - 200L
1,628 MMR
Solo
Sol
Sol
Bronze III
Holorunt02
Sol
Bronze III
Level 62
God Stats
0W - 1L
1,584 SR
Queue Stats
9W - 5L
1,646 MMR
Solo
Chernobog
Chernobog
Gold IV
Zxnithhhh
Chernobog
Gold IV
Level 148
God Stats
3W - 3L
1,676 SR
Queue Stats
52W - 56L
1,585 MMR
Solo
Ix Chel
Ix Chel
Gold II
llRhoadonisll
Ix Chel
Gold II
Level 165
God Stats
10W - 15L
1,518 SR
Queue Stats
180W - 180L
1,646 MMR
Solo
Bacchus
Bacchus
Gold II
thaxzx
Bacchus
Gold II
Level 69
God Stats
10W - 3L
1,845 SR
Queue Stats
156W - 156L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EL GRAN BIG
Kukulkan
16
5 / 1 / 3
10,200
680
6,992
9,478
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 3 / 2
10,780
719
12,058
17,345
8,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 7
9,489
633
10,729
10,339
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 0
9,098
607
8,863
8,730
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
urqod
Horus
12
1 / 1 / 6
8,262
551
4,866
12,398
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneAthenaMaman BrigitteMercury

VS

Bans
SurtrXbalanqueTerraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
8,630
575
9,609
15,871
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 1
7,134
476
3,961
10,170
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
Zxnithhhh
Chernobog
12
0 / 4 / 2
7,365
491
3,372
10,821
3,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
4
0 / 3 / 0
5,289
353
1,340
3,816
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
thaxzx
Bacchus
12
1 / 3 / 2
8,228
549
8,384
13,810
14,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
7
7
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
Kukulkan
EL GRAN BIG
Kukulkan
5
1
3
6.5
W
8
3
2
3
W
5
1
7
8.5
L
1
6
1
0.25
W
2
1
0
2
L
Chernobog
Zxnithhhh
Chernobog
0
4
2
0.25
L
Ix Chel
0
3
0
0
L
Bacchus
thaxzx
Bacchus
1
3
2
0.67
W
Horus
urqod
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,508
Damage
26,666
58,290
Taken
54,488
30,929
Mitigated
26,080
18,205
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,609
2,516
0
720
15,871
4,968
0
4,506
11,365
0
64,394
W
Kukulkan
EL GRAN BIG
Kukulkan
6,992
1,015
0
1,889
9,478
3,944
892
2,028
7,340
82,549
0
W
12,058
570
0
10,707
17,345
8,965
1,887
5,957
11,156
91,212
0
W
10,729
4,647
0
826
10,339
3,980
0
2,821
7,486
0
81,966
L
3,961
1,827
0
1,491
10,170
3,186
0
5,485
4,685
36,038
0
W
8,863
3,439
0
934
8,730
3,526
0
527
8,203
0
75,390
L
Chernobog
Zxnithhhh
Chernobog
3,372
1,946
0
2,146
10,821
3,228
0
0
10,821
0
53,854
L
Ix Chel
1,340
311
0
956
3,816
637
0
2,971
845
8,894
0
L
Bacchus
thaxzx
Bacchus
8,384
615
0
1,763
13,810
14,061
0
6,088
7,722
33,329
0
W
Horus
urqod
Horus
4,866
1,686
703
3,146
12,398
10,514
10
1,914
10,420
0
19,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
36,646
564
Minions Killed
353
0
Camps Cleared
0
1,551,543
Distance Traveled
1,153,057
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,630
575
105
7
0
307,112
0
W
Kukulkan
10,200
680
151
10
0
299,408
6
W
Anubis
10,780
719
142
9
0
274,566
4
W
Awilix
9,489
633
107
7
0
379,990
0
L
Sol
7,134
476
65
4
0
224,392
4
W
Susano
9,098
607
142
9
0
314,277
0
L
Chernobog
7,365
491
123
8
0
263,724
0
L
Ix Chel
5,289
353
22
1
0
81,583
0
L
Bacchus
8,228
549
38
3
0
276,246
3
W
Horus
8,262
551
22
1
0
283,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role