Player Matchup

Charon
Charon
DaOrangePicker
Charon
Level 126
God Stats
7W - 3L
1,627 SR
Queue Stats
370W - 345L
1,572 Elo+
Party 1
Terra
Terra
ReflectingNova
Terra
Level 129
God Stats
3W - 0L
1,727 SR
Queue Stats
65W - 63L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Slim3Drizzy
Danzaburou
Level 78
God Stats
2W - 0L
1,598 SR
Queue Stats
158W - 159L
1,583 Elo+
Party 1
Cerberus
Cerberus
YisenFly
Cerberus
Level 128
God Stats
1W - 1L
1,555 SR
Queue Stats
33W - 26L
1,570 Elo+
Party 1
Izanami
Izanami
makeouthill3
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,520 Elo+
Party 1
Team Averages
Level 121
1,602 SR
1,557 Elo+

VS

Team Averages
Level 134
1,565 SR
1,515 Elo+
Erlang Shen
Erlang Shen
B3aT_B0X_Bacon02
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,533 Elo+
Party 2
Ratatoskr
Ratatoskr
B3aT_B0X_Bagels5
Ratatoskr
Level 126
God Stats
0W - 1L
1,525 SR
Queue Stats
59W - 63L
1,535 Elo+
Party 2
Sol
Sol
Dugares
Sol
Level 159
God Stats
0W - 1L
1,737 SR
Queue Stats
18W - 32L
1,428 Elo+
Party 3
Thanatos
Thanatos
Sp4ceDr4g0n
Thanatos
Level 152
God Stats
0W - 1L
1,493 SR
Queue Stats
39W - 42L
1,519 Elo+
Party 3
Chang'e
Chang'e
xxTolerance
Chang'e
Level 106
God Stats
3W - 4L
1,570 SR
Queue Stats
471W - 464L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 18
10,080
775
22,276
14,833
13,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 14
11,781
906
8,232
19,426
15,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
Slim3Drizzy
Danzaburou
15
2 / 2 / 15
9,786
753
17,054
11,654
6,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
YisenFly
Cerberus
16
2 / 2 / 22
10,089
776
9,650
21,206
22,244
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
makeouthill3
Izanami
19
13 / 2 / 12
12,137
934
22,624
11,556
6,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B3aT_B0X_Bacon02
Erlang Shen
13
1 / 7 / 5
7,937
611
11,695
20,782
22,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
16
3 / 8 / 6
9,117
701
11,812
18,637
19,995
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
16
3 / 3 / 4
8,728
671
17,455
15,075
6,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Sp4ceDr4g0n
Thanatos
13
2 / 6 / 3
8,020
617
9,286
15,012
6,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
xxTolerance
Chang'e
15
1 / 5 / 6
8,412
647
9,508
15,586
6,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
29
Kills
10
10
Deaths
29
81
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
B3aT_B0X_Bacon02
Erlang Shen
1
7
5
0.5
L
Ratatoskr
3
8
6
0.75
W
4
2
18
6.5
L
Sol
3
3
4
1.67
W
8
2
14
7.5
W
Danzaburou
Slim3Drizzy
Danzaburou
2
2
15
4.75
L
Thanatos
Sp4ceDr4g0n
Thanatos
2
6
3
0.58
W
Cerberus
YisenFly
Cerberus
2
2
22
6.5
W
Izanami
makeouthill3
Izanami
13
2
12
9.5
L
Chang'e
xxTolerance
Chang'e
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,836
Damage
59,756
78,675
Taken
85,092
64,691
Mitigated
62,795
44,953
Healing
33,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
B3aT_B0X_Bacon02
Erlang Shen
11,695
4,972
555
4,060
20,782
22,607
0
7,302
13,426
0
16,401
L
Ratatoskr
11,812
577
492
2,206
18,637
19,995
0
7,165
11,472
0
16,220
W
22,276
2,556
1,667
3,406
14,833
13,268
1,094
6,104
8,121
33,235
1,442
L
Sol
17,455
9,191
1,079
4,874
15,075
6,615
0
8,449
6,626
40,559
0
W
8,232
911
11,709
7,163
19,426
15,817
493
7,428
11,864
14,040
0
W
Danzaburou
Slim3Drizzy
Danzaburou
17,054
7,749
274
1,941
11,654
6,822
1,988
3,116
8,042
0
37,366
L
Thanatos
Sp4ceDr4g0n
Thanatos
9,286
660
193
3,148
15,012
6,901
0
6,848
8,110
0
12,393
W
Cerberus
YisenFly
Cerberus
9,650
502
2,947
9,563
21,206
22,244
377
6,920
13,530
15,558
0
W
Izanami
makeouthill3
Izanami
22,624
14,248
2,378
3,905
11,556
6,540
4,086
3,395
7,901
0
54,697
L
Chang'e
xxTolerance
Chang'e
9,508
660
10,936
5,619
15,586
6,677
280
8,792
6,742
23,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,873
Gold Earned
42,214
165
Minions Killed
124
0
Camps Cleared
0
1,188,107
Distance Traveled
1,056,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,937
611
8
1
0
203,246
0
L
Ratatoskr
9,117
701
12
1
0
217,519
0
W
Charon
10,080
775
23
2
0
240,022
0
L
Sol
8,728
671
66
5
0
208,229
0
W
Terra
11,781
906
12
1
0
256,700
0
W
Danzaburou
9,786
753
42
3
0
234,176
0
L
Thanatos
8,020
617
9
1
0
228,372
0
W
Cerberus
10,089
776
28
2
0
238,805
0
W
Izanami
12,137
934
60
5
0
218,404
0
L
Chang'e
8,412
647
29
2
0
198,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role