Player Matchup

Jormungandr
Jormungandr
BonAmi725
Jormungandr
Level 100
God Stats
1W - 1L
1,569 SR
Queue Stats
8W - 8L
1,460 Elo+
Party 2
Susano
Susano
CALIGROWN420215
Susano
Level 101
God Stats
11W - 20L
1,406 SR
Queue Stats
167W - 208L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Gr1m r3ap3r9583
Jing Wei
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
MistressOfEvil8
Medusa
Level 48
God Stats
31W - 36L
1,442 SR
Queue Stats
38W - 47L
1,383 Elo+
Solo
Nu Wa
Nu Wa
Monokuma07
Nu Wa
Level 116
God Stats
3W - 9L
1,327 SR
Queue Stats
127W - 143L
1,437 Elo+
Solo
Team Averages
Level 73
1,449 SR
1,449 Elo+

VS

Team Averages
Level 88
1,554 SR
1,450 Elo+
Mulan
Mulan
 
Mulan
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Lensherr
Yemoja
Level 89
God Stats
8W - 7L
1,407 SR
Queue Stats
100W - 92L
1,501 Elo+
Solo
Ix Chel
Ix Chel
PUDDINGYOMOUFF
Ix Chel
Level 81
God Stats
4W - 5L
1,448 SR
Queue Stats
94W - 99L
1,434 Elo+
Party 1
Cliodhna
Cliodhna
knightsgray
Cliodhna
Level 59
God Stats
7W - 4L
1,477 SR
Queue Stats
117W - 128L
1,382 Elo+
Solo
Arachne
Arachne
nainfisterdanus
Arachne
Level 45
God Stats
8W - 2L
1,938 SR
Queue Stats
49W - 46L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BonAmi725
Jormungandr
11
0 / 5 / 3
6,099
1,220
3,964
10,245
9,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
2 / 3 / 1
6,242
1,248
2,996
5,347
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
10
0 / 1 / 0
5,386
1,077
0
1,030
255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 1
6,457
1,291
3,498
5,876
2,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
0 / 5 / 2
5,970
1,194
6,121
6,996
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 2 / 6
6,894
1,379
5,632
7,538
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Lensherr
Yemoja
13
1 / 0 / 12
7,086
1,417
3,940
2,298
1,375
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 6
7,142
1,428
5,867
3,480
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
knightsgray
Cliodhna
12
0 / 0 / 10
6,307
1,261
2,588
1,684
611
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
6 / 1 / 6
7,758
1,552
7,889
4,475
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
3
Kills
16
16
Deaths
3
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
6
3.5
L
Jormungandr
BonAmi725
Jormungandr
0
5
3
0.3
L
2
3
1
0.83
L
Jing Wei
0
1
0
0
W
Yemoja
Lensherr
Yemoja
1
0
12
7
L
1
2
1
0.75
L
Nu Wa
0
5
2
0.2
W
5
0
6
8
W
Cliodhna
knightsgray
Cliodhna
0
0
10
5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,579
Damage
25,916
29,494
Taken
19,475
16,318
Mitigated
10,466
365
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,632
622
66
1,428
7,538
4,550
0
3,111
4,427
0
13,608
L
Jormungandr
BonAmi725
Jormungandr
3,964
987
42
268
10,245
9,524
0
3,166
6,948
13,995
0
L
2,996
859
0
0
5,347
1,902
0
2,518
2,672
0
8,087
L
Jing Wei
0
0
0
55
1,030
255
0
215
779
0
666
W
Yemoja
Lensherr
Yemoja
3,940
393
751
87
2,298
1,375
0
1,344
954
18,796
0
L
3,498
1,245
0
0
5,876
2,026
0
1,116
4,681
0
17,938
L
Nu Wa
6,121
1,594
0
0
6,996
2,611
0
2,792
4,113
17,201
0
W
5,867
868
753
294
3,480
1,362
0
2,657
823
15,592
0
W
Cliodhna
knightsgray
Cliodhna
2,588
165
0
105
1,684
611
0
882
802
0
12,001
W
7,889
6,540
0
1,213
4,475
2,568
0
2,091
2,384
0
13,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
35,187
88
Minions Killed
110
3
Camps Cleared
7
334,155
Distance Traveled
553,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,894
1,379
18
4
2
106,058
0
L
Jormungandr
6,099
1,220
21
4
0
76,916
0
L
Susano
6,242
1,248
16
3
2
64,095
0
L
Jing Wei
5,386
1,077
1
0
1
23,697
0
W
Yemoja
7,086
1,417
41
8
0
111,354
0
L
Medusa
6,457
1,291
28
6
0
102,087
0
L
Nu Wa
5,970
1,194
22
4
0
67,360
0
W
Ix Chel
7,142
1,428
19
4
0
108,249
0
W
Cliodhna
6,307
1,261
21
4
1
117,801
0
W
Arachne
7,758
1,552
11
2
4
110,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role