Player Matchup

Aphrodite
Aphrodite
ErisFox
Aphrodite
Level 158
God Stats
56W - 40L
1,665 SR
Queue Stats
152W - 126L
1,601 Elo+
Solo
Horus
Horus
ExtreMe__Budder
Horus
Level 87
God Stats
1W - 4L
1,459 SR
Queue Stats
99W - 91L
1,481 Elo+
Party 1
Arachne
Arachne
iggycash18
Arachne
Level 64
God Stats
1W - 3L
1,636 SR
Queue Stats
91W - 82L
1,497 Elo+
Party 1
Team Averages
Level 103
1,586 SR
1,526 Elo+

VS

Team Averages
Level 141
1,531 SR
1,528 Elo+
Danzaburou
Danzaburou
BigCheese143
Danzaburou
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sunmi-16
Morgan Le Fay
Level 107
God Stats
42W - 25L
1,680 SR
Queue Stats
241W - 195L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
Xximway2rawxX
Kuzenbo
Level 179
God Stats
1W - 3L
1,414 SR
Queue Stats
120W - 113L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ErisFox
Aphrodite
9
0 / 3 / 1
6,772
677
2,752
7,467
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 0
6,778
678
4,502
10,368
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
iggycash18
Arachne
8
0 / 4 / 1
6,411
641
3,697
9,872
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCheese143
Danzaburou
11
4 / 0 / 4
8,736
874
7,907
4,892
1,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Sunmi-16
Morgan Le Fay
10
3 / 0 / 6
7,947
795
11,294
5,558
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
11
2 / 1 / 7
8,006
801
4,949
6,909
8,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigCheese143
Danzaburou
4
0
4
6
L
Aphrodite
ErisFox
Aphrodite
0
3
1
0.17
L
1
2
0
0.5
W
Morgan Le Fay
Sunmi-16
Morgan Le Fay
3
0
6
6
W
Kuzenbo
2
1
7
5.5
L
Arachne
iggycash18
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,951
Damage
24,150
27,707
Taken
17,359
15,659
Mitigated
11,864
7,078
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigCheese143
Danzaburou
7,907
4,168
0
2,502
4,892
1,610
1,084
809
4,083
0
44,856
L
Aphrodite
ErisFox
Aphrodite
2,752
165
1,514
2,692
7,467
3,689
0
5,209
2,000
29,110
0
L
4,502
1,259
642
1,431
10,368
6,650
0
4,631
5,499
0
16,262
W
Morgan Le Fay
Sunmi-16
Morgan Le Fay
11,294
538
0
1,661
5,558
1,877
454
1,148
4,410
34,351
0
W
Kuzenbo
4,949
1,524
0
1,578
6,909
8,377
228
1,172
5,737
14,191
0
L
Arachne
iggycash18
Arachne
3,697
2,728
0
799
9,872
5,320
0
5,754
3,804
0
11,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,961
Gold Earned
24,689
96
Minions Killed
153
0
Camps Cleared
0
544,329
Distance Traveled
523,225
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,736
874
84
8
0
160,107
2
L
Aphrodite
6,772
677
48
5
0
156,490
2
L
Horus
6,778
678
20
2
0
190,923
0
W
Morgan Le Fay
7,947
795
54
5
0
191,698
0
W
Kuzenbo
8,006
801
15
2
0
171,420
0
L
Arachne
6,411
641
28
3
0
196,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role