Player Matchup

Geb
Geb
Platinum V
 
Geb
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum II
ImTriixX
Amaterasu
Platinum II
Level 137
God Stats
1W - 1L
1,463 SR
Queue Stats
183W - 179L
1,810 MMR
Solo
Set
Set
Platinum I
Krísten
Set
Platinum I
Level 159
God Stats
1W - 0L
1,662 SR
Queue Stats
33W - 28L
1,954 MMR
Solo
Ullr
Ullr
Platinum IV
TRB99
Ullr
Platinum IV
Level 158
God Stats
6W - 3L
1,645 SR
Queue Stats
90W - 85L
1,824 MMR
Solo
Agni
Agni
Platinum IV
matthew78
Agni
Platinum IV
Level 114
God Stats
25W - 22L
1,630 SR
Queue Stats
79W - 66L
1,853 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,580 SR
1,788 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,540 SR
1,781 MMR
Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum III
ByDefunct
Cabrakan
Platinum III
Level 156
God Stats
1W - 2L
1,518 SR
Queue Stats
162W - 169L
1,836 MMR
Solo
Kukulkan
Kukulkan
Platinum I
ImaNeedU2Relax
Kukulkan
Platinum I
Level 198
God Stats
16W - 9L
1,689 SR
Queue Stats
282W - 261L
1,882 MMR
Solo
Hachiman
Hachiman
Diamond V
elcoYOTECOJO
Hachiman
Diamond V
Level 106
God Stats
0W - 4L
1,225 SR
Queue Stats
185W - 170L
1,809 MMR
Solo
Shiva
Shiva
Diamond V
iHunterRay
Shiva
Diamond V
Level 148
God Stats
48W - 28L
1,771 SR
Queue Stats
489W - 469L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 0 / 6
9,818
517
6,811
9,731
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
ImTriixX
Amaterasu
17
3 / 0 / 7
11,055
582
11,350
20,062
14,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
10 / 0 / 5
12,032
633
14,754
16,014
9,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
TRB99
Ullr
15
0 / 5 / 4
9,809
516
10,090
18,571
7,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
17
2 / 2 / 6
11,288
594
12,547
12,262
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesThanatosAo KuangSurtrMaman Brigitte

VS

Bans
AresThothThorHou YiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 3 / 1
8,958
471
9,195
18,312
8,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
ByDefunct
Cabrakan
12
0 / 3 / 3
8,001
421
5,632
15,704
19,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
15
0 / 5 / 3
9,206
485
9,028
10,820
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
elcoYOTECOJO
Hachiman
17
4 / 5 / 1
10,246
539
18,365
18,624
8,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
13
0 / 2 / 0
8,888
468
8,661
12,261
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
7
7
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
6
6
L
Nemesis
 
Nemesis
3
3
1
1.17
L
Cabrakan
ByDefunct
Cabrakan
0
3
3
0.5
W
Amaterasu
ImTriixX
Amaterasu
3
0
7
6.5
L
Kukulkan
0
5
3
0.3
W
10
0
5
12.5
W
Ullr
TRB99
Ullr
0
5
4
0.4
L
Hachiman
elcoYOTECOJO
Hachiman
4
5
1
0.9
L
Shiva
0
2
0
0
W
Agni
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,552
Damage
50,881
76,640
Taken
75,721
43,628
Mitigated
48,533
27,185
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,811
736
2,197
2,888
9,731
7,103
0
2,821
6,863
24,816
0
L
Nemesis
 
Nemesis
9,195
3,557
0
4,434
18,312
8,772
0
3,750
14,386
0
87,886
L
Cabrakan
ByDefunct
Cabrakan
5,632
988
0
3,554
15,704
19,347
0
5,809
8,800
18,117
0
W
Amaterasu
ImTriixX
Amaterasu
11,350
5,261
0
9,970
20,062
14,968
519
3,135
16,088
0
76,737
L
Kukulkan
9,028
445
0
1,369
10,820
4,477
0
5,813
4,375
90,670
0
W
14,754
5,987
0
6,348
16,014
9,120
0
1,592
14,388
0
121,534
W
Ullr
TRB99
Ullr
10,090
3,990
0
4,630
18,571
7,660
1,006
3,683
14,839
0
76,799
L
Hachiman
elcoYOTECOJO
Hachiman
18,365
10,996
0
7,587
18,624
8,257
0
1,833
16,601
0
97,438
L
Shiva
8,661
1,602
0
2,725
12,261
7,680
284
60
12,201
228
60,673
W
Agni
12,547
442
0
1,152
12,262
4,777
200
4,245
8,017
99,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
45,299
605
Minions Killed
554
0
Camps Cleared
0
1,985,860
Distance Traveled
1,830,823
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,818
517
26
1
0
384,766
3
L
Nemesis
8,958
471
102
5
0
447,626
0
L
Cabrakan
8,001
421
23
1
0
367,417
2
W
Amaterasu
11,055
582
126
7
0
385,176
6
L
Kukulkan
9,206
485
162
9
0
365,742
2
W
Set
12,032
633
144
8
0
471,027
6
W
Ullr
9,809
516
125
7
0
369,359
5
L
Hachiman
10,246
539
168
9
0
328,922
4
L
Shiva
8,888
468
99
5
0
321,116
0
W
Agni
11,288
594
184
10
0
375,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role