Player Matchup

Danzaburou
Danzaburou
AlohaSnakebear
Danzaburou
Level 117
God Stats
0W - 1L
1,860 SR
Queue Stats
109W - 94L
1,503 Elo+
Party 3
Janus
Janus
MyNaboo
Janus
Level 136
God Stats
1W - 1L
1,450 SR
Queue Stats
9W - 5L
1,736 Elo+
Party 1
Achilles
Achilles
Picklebreath
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 72L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
PolarIceq
Ratatoskr
Level 154
God Stats
2W - 4L
1,647 SR
Queue Stats
290W - 253L
1,575 Elo+
Party 1
Mercury
Mercury
WatchfulEye20
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,526 Elo+
Party 3
Team Averages
Level 127
1,591 SR
1,573 Elo+

VS

Team Averages
Level 141
1,724 SR
1,635 Elo+
Persephone
Persephone
BaeSpankage
Persephone
Level 146
God Stats
8W - 2L
1,580 SR
Queue Stats
161W - 126L
1,596 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jaggerdrunk
Kumbhakarna
Level 125
God Stats
2W - 0L
1,996 SR
Queue Stats
34W - 13L
1,736 Elo+
Party 2
Kali
Kali
PunyPeenPunk
Kali
Level 147
God Stats
3W - 0L
1,887 SR
Queue Stats
43W - 24L
1,618 Elo+
Party 2
Sol
Sol
henybill
Sol
Level 138
God Stats
5W - 2L
1,590 SR
Queue Stats
81W - 41L
1,657 Elo+
Party 2
Sun Wukong
Sun Wukong
sauccy
Sun Wukong
Level 147
God Stats
24W - 13L
1,570 SR
Queue Stats
470W - 389L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlohaSnakebear
Danzaburou
6
0 / 2 / 1
3,614
602
3,684
3,359
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
MyNaboo
Janus
7
1 / 1 / 1
4,202
700
1,362
2,838
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Picklebreath
Achilles
4
0 / 2 / 0
3,070
512
980
3,606
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
PolarIceq
Ratatoskr
7
2 / 1 / 0
4,039
673
2,010
4,803
1,399
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mercury
5
0 / 3 / 0
3,516
586
1,833
5,535
3,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BaeSpankage
Persephone
7
1 / 1 / 0
4,223
704
1,896
2,167
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Jaggerdrunk
Kumbhakarna
6
3 / 0 / 2
4,407
735
1,513
4,567
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 3
3,868
645
2,689
5,279
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 1 / 2
4,353
726
4,914
3,357
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
sauccy
Sun Wukong
8
2 / 0 / 0
4,664
777
2,194
3,075
1,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlohaSnakebear
Danzaburou
0
2
1
0.25
W
Persephone
BaeSpankage
Persephone
1
1
0
1
W
Kumbhakarna
Jaggerdrunk
Kumbhakarna
3
0
2
4
L
Janus
MyNaboo
Janus
1
1
1
1.5
L
Achilles
Picklebreath
Achilles
0
2
0
0
L
Ratatoskr
PolarIceq
Ratatoskr
2
1
0
2
W
1
1
3
2.5
L
Mercury
0
3
0
0
W
2
1
2
3
W
Sun Wukong
sauccy
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,869
Damage
13,206
20,141
Taken
18,445
9,261
Mitigated
7,140
7,051
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlohaSnakebear
Danzaburou
3,684
2,317
0
827
3,359
1,140
0
2,429
930
0
19,469
W
Persephone
BaeSpankage
Persephone
1,896
51
0
940
2,167
542
0
753
1,345
22,419
0
W
Kumbhakarna
Jaggerdrunk
Kumbhakarna
1,513
220
0
1,636
4,567
2,168
0
0
4,567
6,953
0
L
Janus
MyNaboo
Janus
1,362
45
0
900
2,838
723
0
1,498
1,230
22,334
0
L
Achilles
Picklebreath
Achilles
980
300
0
1,412
3,606
2,276
0
0
3,324
0
7,441
L
Ratatoskr
PolarIceq
Ratatoskr
2,010
393
0
2,262
4,803
1,399
0
678
4,125
0
18,782
W
2,689
1,596
0
1,154
5,279
2,042
0
462
4,739
0
15,618
L
Mercury
1,833
652
0
1,650
5,535
3,723
0
3,608
1,927
0
7,265
W
4,914
2,581
0
1,802
3,357
792
0
0
3,357
27,419
0
W
Sun Wukong
sauccy
Sun Wukong
2,194
448
0
1,300
3,075
1,596
0
0
2,905
0
28,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,441
Gold Earned
21,515
149
Minions Killed
179
0
Camps Cleared
0
542,817
Distance Traveled
634,315
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,614
602
36
6
0
109,552
0
W
Persephone
4,223
704
42
7
0
121,089
0
W
Kumbhakarna
4,407
735
10
2
0
141,477
0
L
Janus
4,202
700
53
9
0
106,539
0
L
Achilles
3,070
512
12
2
0
66,781
0
L
Ratatoskr
4,039
673
39
7
0
136,428
0
W
Kali
3,868
645
25
4
0
143,895
0
L
Mercury
3,516
586
9
2
0
123,517
1
W
Sol
4,353
726
50
8
0
111,314
0
W
Sun Wukong
4,664
777
52
9
0
116,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role