Player Matchup

Janus
Janus
BhozenOne
Janus
Level 124
God Stats
4W - 4L
1,589 SR
Queue Stats
197W - 147L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
BigPoohh
Hou Yi
Level 39
God Stats
2W - 5L
1,099 SR
Queue Stats
73W - 55L
1,557 Elo+
Party 2
Thanatos
Thanatos
Pondito
Thanatos
Level 33
God Stats
1W - 4L
1,518 SR
Queue Stats
9W - 6L
1,544 Elo+
Solo
Mulan
Mulan
Yamataki
Mulan
Level 142
God Stats
9W - 12L
1,463 SR
Queue Stats
163W - 135L
1,589 Elo+
Solo
Bacchus
Bacchus
iLxgical-
Bacchus
Level 106
God Stats
4W - 3L
1,446 SR
Queue Stats
116W - 93L
1,510 Elo+
Party 2
Team Averages
Level 89
1,423 SR
1,546 Elo+

VS

Team Averages
Level 100
1,660 SR
1,586 Elo+
Cerberus
Cerberus
KeitoAstrid
Cerberus
Level 127
God Stats
3W - 1L
1,617 SR
Queue Stats
39W - 25L
1,608 Elo+
Party 1
Thanatos
Thanatos
MERKURYMY
Thanatos
Level 145
God Stats
4W - 1L
1,675 SR
Queue Stats
40W - 27L
1,606 Elo+
Party 1
King Arthur
King Arthur
X-Economos-X
King Arthur
Level 41
God Stats
7W - 3L
1,606 SR
Queue Stats
32W - 36L
1,467 Elo+
Solo
Anubis
Anubis
Xulus
Anubis
Level 157
God Stats
23W - 9L
1,706 SR
Queue Stats
43W - 27L
1,597 Elo+
Party 1
Hachiman
Hachiman
pingadediamante
Hachiman
Level 32
God Stats
4W - 1L
1,696 SR
Queue Stats
9W - 2L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BhozenOne
Janus
15
0 / 8 / 3
9,197
511
7,781
12,271
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
BigPoohh
Hou Yi
14
1 / 3 / 2
9,402
522
8,203
14,363
4,656
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Pondito
Thanatos
17
5 / 8 / 4
10,012
556
12,491
20,832
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Yamataki
Mulan
18
5 / 5 / 2
11,871
660
17,809
22,974
24,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
iLxgical-
Bacchus
12
1 / 4 / 2
8,514
473
3,888
13,472
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KeitoAstrid
Cerberus
14
1 / 1 / 13
9,758
542
6,441
14,674
13,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MERKURYMY
Thanatos
20
17 / 3 / 6
12,462
692
23,456
23,262
10,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
X-Economos-X
King Arthur
16
0 / 4 / 9
9,180
510
8,889
21,923
25,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Xulus
Anubis
18
7 / 2 / 14
11,845
658
12,802
11,978
6,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
17
3 / 2 / 6
10,622
590
10,943
11,439
4,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
12
Kills
28
28
Deaths
12
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Janus
BhozenOne
Janus
0
8
3
0.19
L
Hou Yi
BigPoohh
Hou Yi
1
3
2
0.67
W
Cerberus
KeitoAstrid
Cerberus
1
1
13
7.5
W
Thanatos
MERKURYMY
Thanatos
17
3
6
6.67
L
Thanatos
Pondito
Thanatos
5
8
4
0.88
W
King Arthur
X-Economos-X
King Arthur
0
4
9
1.13
W
Anubis
Xulus
Anubis
7
2
14
7
L
Mulan
Yamataki
Mulan
5
5
2
1.2
L
Bacchus
iLxgical-
Bacchus
1
4
2
0.5
W
Hachiman
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,172
Damage
62,531
83,912
Taken
83,276
50,417
Mitigated
60,792
20,406
Healing
36,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BhozenOne
Janus
7,781
269
0
375
12,271
2,815
0
5,304
6,967
73,311
0
L
Hou Yi
BigPoohh
Hou Yi
8,203
4,978
0
3,337
14,363
4,656
895
2,637
11,726
0
71,394
W
Cerberus
KeitoAstrid
Cerberus
6,441
214
1,897
5,151
14,674
13,537
0
3,444
11,086
34,325
0
W
Thanatos
MERKURYMY
Thanatos
23,456
9,082
0
16,591
23,262
10,436
27
3,238
19,906
0
110,861
L
Thanatos
Pondito
Thanatos
12,491
2,693
0
10,345
20,832
7,297
0
2,305
18,527
0
94,490
W
King Arthur
X-Economos-X
King Arthur
8,889
620
0
2,968
21,923
25,840
87
184
21,517
411
66,575
W
Anubis
Xulus
Anubis
12,802
662
0
6,344
11,978
6,658
1,492
4,087
7,689
104,357
220
L
Mulan
Yamataki
Mulan
17,809
2,157
0
4,234
22,974
24,910
0
2,210
20,764
0
89,918
L
Bacchus
iLxgical-
Bacchus
3,888
72
0
2,115
13,472
10,739
0
6,934
6,538
17,710
0
W
Hachiman
10,943
6,467
0
3,921
11,439
4,321
1,705
746
10,683
0
83,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
53,867
547
Minions Killed
545
0
Camps Cleared
0
1,737,991
Distance Traveled
1,811,664
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,197
511
137
8
0
342,503
0
L
Hou Yi
9,402
522
119
7
0
360,949
9
W
Cerberus
9,758
542
43
2
0
374,402
3
W
Thanatos
12,462
692
124
7
0
394,739
0
L
Thanatos
10,012
556
118
7
0
380,122
0
W
King Arthur
9,180
510
89
5
0
336,696
0
W
Anubis
11,845
658
156
9
0
338,777
2
L
Mulan
11,871
660
145
8
0
298,122
7
L
Bacchus
8,514
473
28
2
0
356,295
5
W
Hachiman
10,622
590
133
7
0
367,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role