Player Matchup

Shiva
Shiva
LeonidasDrago
Shiva
Level 144
God Stats
9W - 1L
1,704 SR
Queue Stats
21W - 15L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Proto85
Cernunnos
Level 60
God Stats
1W - 0L
1,664 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
WhiteCopyFox
Baron Samedi
Level 122
God Stats
1W - 0L
2,004 SR
Queue Stats
16W - 13L
1,413 Elo+
Party 1
Team Averages
Level 109
1,791 SR
1,442 Elo+

VS

Team Averages
Level 118
1,476 SR
1,589 Elo+
Hachiman
Hachiman
JedKashi22
Hachiman
Level 124
God Stats
16W - 16L
1,551 SR
Queue Stats
182W - 177L
1,488 Elo+
Solo
Ix Chel
Ix Chel
Toucanndann
Ix Chel
Level 89
God Stats
5W - 11L
1,377 SR
Queue Stats
139W - 136L
1,499 Elo+
Solo
Ares
Ares
xXTheSanyiXx
Ares
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
13,535
752
17,118
23,003
27,538
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Proto85
Cernunnos
16
1 / 3 / 7
12,997
722
14,402
16,425
7,789
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
WhiteCopyFox
Baron Samedi
16
3 / 4 / 5
12,842
713
12,902
12,612
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JedKashi22
Hachiman
15
6 / 2 / 4
13,233
735
16,729
14,396
6,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Toucanndann
Ix Chel
16
4 / 4 / 4
12,793
711
16,330
15,183
7,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 8
11,439
636
8,584
21,506
27,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
10
10
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
JedKashi22
Hachiman
6
2
4
4
W
6
3
4
2.67
W
Cernunnos
Proto85
Cernunnos
1
3
7
1.5
L
Ix Chel
Toucanndann
Ix Chel
4
4
4
1.5
W
Baron Samedi
WhiteCopyFox
Baron Samedi
3
4
5
1.38
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,422
Damage
41,643
52,040
Taken
51,085
42,723
Mitigated
40,351
14,405
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
JedKashi22
Hachiman
16,729
9,407
0
4,213
14,396
6,149
1,006
2,759
11,143
0
70,216
W
17,118
1,354
390
5,209
23,003
27,538
324
8,674
14,329
0
37,068
W
Cernunnos
Proto85
Cernunnos
14,402
8,541
0
1,419
16,425
7,789
1,815
8,702
7,723
0
82,867
L
Ix Chel
Toucanndann
Ix Chel
16,330
1,955
1,042
1,823
15,183
7,161
243
3,684
11,206
66,178
0
W
Baron Samedi
WhiteCopyFox
Baron Samedi
12,902
244
3,782
3,605
12,612
7,396
962
7,048
5,564
47,983
0
L
8,584
54
0
1,951
21,506
27,041
145
6,894
13,674
18,649
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
37,465
194
Minions Killed
188
0
Camps Cleared
0
916,040
Distance Traveled
897,090
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,233
735
94
5
0
297,723
5
W
Shiva
13,535
752
27
2
0
355,383
0
W
Cernunnos
12,997
722
107
6
0
285,952
0
L
Ix Chel
12,793
711
79
4
0
295,001
0
W
Baron Samedi
12,842
713
60
3
0
274,705
0
L
Ares
11,439
636
15
1
0
304,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role