Player Matchup

Achilles
Achilles
Boolin_Izeek
Achilles
Level 66
God Stats
2W - 3L
1,118 SR
Queue Stats
65W - 95L
1,343 Elo+
Party 1
Jormungandr
Jormungandr
EwYuqii
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,495 Elo+
Solo
Apollo
Apollo
MrKsmoothy
Apollo
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 66L
1,343 Elo+
Solo
Sol
Sol
ambriz_8o5ox
Sol
Level 50
God Stats
9W - 19L
1,328 SR
Queue Stats
81W - 108L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
zzIJq
Kukulkan
Level 63
God Stats
35W - 34L
1,562 SR
Queue Stats
87W - 99L
1,418 Elo+
Party 1
Team Averages
Level 58
1,401 SR
1,389 Elo+

VS

Team Averages
Level 74
1,544 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
DasD67
Morgan Le Fay
Level 68
God Stats
18W - 16L
1,558 SR
Queue Stats
304W - 302L
1,461 Elo+
Solo
Yemoja
Yemoja
H0NS60
Yemoja
Level 75
God Stats
14W - 6L
1,743 SR
Queue Stats
257W - 281L
1,419 Elo+
Solo
Rama
Rama
KiddMoon3000
Rama
Level 39
God Stats
22W - 28L
1,465 SR
Queue Stats
33W - 43L
1,358 Elo+
Solo
Merlin
Merlin
LoOn3yitOon
Merlin
Level 126
God Stats
10W - 13L
1,464 SR
Queue Stats
61W - 71L
1,376 Elo+
Solo
Thanatos
Thanatos
temp-748429
Thanatos
Level 62
God Stats
13W - 14L
1,493 SR
Queue Stats
137W - 154L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boolin_Izeek
Achilles
16
9 / 2 / 8
10,627
531
11,911
25,053
29,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
EwYuqii
Jormungandr
16
3 / 5 / 13
9,819
491
13,448
17,438
9,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
MrKsmoothy
Apollo
17
4 / 1 / 8
10,836
542
12,499
12,742
5,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 7
10,746
537
15,002
14,885
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
zzIJq
Kukulkan
16
3 / 2 / 8
10,051
503
9,324
9,781
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DasD67
Morgan Le Fay
16
5 / 4 / 0
10,394
520
19,043
16,884
7,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
H0NS60
Yemoja
14
1 / 7 / 5
9,044
452
7,796
26,158
24,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 3
9,310
466
5,593
14,835
6,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
12
2 / 3 / 1
8,668
433
8,425
10,031
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
temp-748429
Thanatos
16
2 / 5 / 3
10,371
519
6,567
19,364
8,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
24
Kills
10
10
Deaths
24
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Boolin_Izeek
Achilles
9
2
8
6.5
L
Morgan Le Fay
DasD67
Morgan Le Fay
5
4
0
1.25
W
Jormungandr
EwYuqii
Jormungandr
3
5
13
1.9
L
Yemoja
H0NS60
Yemoja
1
7
5
0.5
L
0
5
3
0.3
L
Merlin
2
3
1
0.83
W
Apollo
MrKsmoothy
Apollo
4
1
8
8
W
5
0
7
8.5
L
Thanatos
temp-748429
Thanatos
2
5
3
0.7
W
Kukulkan
zzIJq
Kukulkan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,184
Damage
47,424
79,899
Taken
87,272
55,606
Mitigated
51,975
22,258
Healing
29,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Boolin_Izeek
Achilles
11,911
1,540
0
6,142
25,053
29,021
90
12,236
12,718
0
42,295
L
Morgan Le Fay
DasD67
Morgan Le Fay
19,043
1,372
0
5,624
16,884
7,966
681
5,760
10,447
84,205
0
W
Jormungandr
EwYuqii
Jormungandr
13,448
3,815
0
4,235
17,438
9,524
705
9,105
8,217
61,405
0
L
Yemoja
H0NS60
Yemoja
7,796
1,478
3,774
4,729
26,158
24,776
0
16,752
9,273
31,013
0
L
5,593
3,852
0
3,291
14,835
6,712
730
5,806
8,824
0
66,463
L
Merlin
8,425
0
0
1,594
10,031
4,086
545
5,624
4,313
53,264
0
W
Apollo
MrKsmoothy
Apollo
12,499
8,397
0
6,575
12,742
5,844
3,932
2,834
9,888
0
84,556
W
15,002
2,752
0
4,573
14,885
6,995
1,877
7,470
7,135
84,883
8,464
L
Thanatos
temp-748429
Thanatos
6,567
2,292
0
10,594
19,364
8,435
837
3,471
15,756
0
95,714
W
Kukulkan
zzIJq
Kukulkan
9,324
251
0
733
9,781
4,222
401
5,512
4,029
75,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,079
Gold Earned
47,787
465
Minions Killed
468
0
Camps Cleared
0
2,070,772
Distance Traveled
1,680,285
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,627
531
51
3
0
416,528
0
L
Morgan Le Fay
10,394
520
95
5
0
358,027
0
W
Jormungandr
9,819
491
62
3
0
407,469
3
L
Yemoja
9,044
452
40
2
0
324,373
0
L
Rama
9,310
466
120
6
0
320,432
6
L
Merlin
8,668
433
84
4
0
281,376
2
W
Apollo
10,836
542
139
7
0
399,194
3
W
Sol
10,746
537
123
6
0
422,908
0
L
Thanatos
10,371
519
129
6
0
396,077
0
W
Kukulkan
10,051
503
90
5
0
424,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role