Player Matchup

Morgan Le Fay
Morgan Le Fay
Airsack
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,375 SR
Queue Stats
31W - 24L
1,553 Elo+
Party 1
Izanami
Izanami
Causailty
Izanami
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,442 Elo+
Party 1
Thanatos
Thanatos
CoastGuardJeff
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,431 Elo+
Party 1
Charon
Charon
Lefanque69
Charon
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
pofoman
Sun Wukong
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,218 Elo+
Party 1
Team Averages
Level 80
1,475 SR
1,412 Elo+

VS

Team Averages
Level 81
1,587 SR
1,512 Elo+
Ares
Ares
Anth895
Ares
Level 47
God Stats
1W - 1L
1,710 SR
Queue Stats
61W - 48L
1,514 Elo+
Solo
Poseidon
Poseidon
GintamaHD
Poseidon
Level 153
God Stats
11W - 12L
1,553 SR
Queue Stats
375W - 356L
1,517 Elo+
Solo
Xbalanque
Xbalanque
GodZ3R0
Xbalanque
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,535 Elo+
Solo
Izanami
Izanami
Yeparmolin
Izanami
Level 44
God Stats
4W - 4L
1,583 SR
Queue Stats
77W - 89L
1,461 Elo+
Solo
Da Ji
Da Ji
kaiyuan
Da Ji
Level 103
God Stats
56W - 46L
1,588 SR
Queue Stats
415W - 418L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Airsack
Morgan Le Fay
18
3 / 5 / 15
11,779
1,071
26,270
11,881
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Causailty
Izanami
17
4 / 3 / 12
11,973
1,088
15,495
7,987
3,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
17
7 / 3 / 6
11,921
1,084
11,419
11,061
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Lefanque69
Charon
18
4 / 3 / 15
12,485
1,135
8,452
12,422
8,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
pofoman
Sun Wukong
17
4 / 3 / 13
11,488
1,044
12,710
14,867
15,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

185

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anth895
Ares
18
3 / 4 / 10
12,866
1,170
8,084
23,665
31,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
GintamaHD
Poseidon
17
3 / 6 / 8
11,207
1,019
13,671
12,943
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
GodZ3R0
Xbalanque
17
1 / 3 / 13
10,912
992
8,916
14,155
7,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Yeparmolin
Izanami
17
3 / 5 / 12
11,770
1,070
8,283
12,434
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
kaiyuan
Da Ji
17
7 / 4 / 8
12,327
1,121
14,776
15,134
10,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
68
22
Kills
17
17
Deaths
22
61
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Airsack
Morgan Le Fay
3
5
15
2.1
L
Ares
Anth895
Ares
3
4
10
2
W
Izanami
Causailty
Izanami
4
3
12
3.33
W
Thanatos
7
3
6
3.33
L
Poseidon
GintamaHD
Poseidon
3
6
8
1.17
L
Xbalanque
GodZ3R0
Xbalanque
1
3
13
2.5
W
Charon
Lefanque69
Charon
4
3
15
3.83
L
Izanami
Yeparmolin
Izanami
3
5
12
1.8
L
Da Ji
kaiyuan
Da Ji
7
4
8
2.75
W
Sun Wukong
pofoman
Sun Wukong
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,346
Damage
53,730
58,218
Taken
78,331
39,078
Mitigated
60,163
10,268
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Airsack
Morgan Le Fay
26,270
1,527
0
776
11,881
5,720
0
4,751
7,130
45,441
0
L
Ares
Anth895
Ares
8,084
891
0
1,826
23,665
31,806
0
9,194
14,471
16,680
0
W
Izanami
Causailty
Izanami
15,495
9,158
0
1,137
7,987
3,420
0
2,425
5,562
0
62,144
W
Thanatos
11,419
1,614
0
4,547
11,061
5,970
0
4,315
6,746
0
19,447
L
Poseidon
GintamaHD
Poseidon
13,671
1,618
0
232
12,943
5,296
0
5,348
7,595
46,639
0
L
Xbalanque
GodZ3R0
Xbalanque
8,916
4,891
0
1,742
14,155
7,285
0
8,695
5,460
0
32,082
W
Charon
Lefanque69
Charon
8,452
1,029
0
2,394
12,422
8,312
0
4,106
8,316
14,718
0
L
Izanami
Yeparmolin
Izanami
8,283
4,495
0
0
12,434
5,632
0
6,033
6,401
0
41,308
L
Da Ji
kaiyuan
Da Ji
14,776
2,907
0
345
15,134
10,144
0
5,452
9,682
0
19,204
W
Sun Wukong
pofoman
Sun Wukong
12,710
1,795
0
1,414
14,867
15,656
0
6,158
8,709
0
20,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,646
Gold Earned
59,082
216
Minions Killed
230
7
Camps Cleared
6
1,087,903
Distance Traveled
1,030,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,779
1,071
28
3
3
222,525
0
L
Ares
12,866
1,170
10
1
2
207,355
0
W
Izanami
11,973
1,088
128
12
1
181,937
0
W
Thanatos
11,921
1,084
26
2
1
252,876
0
L
Poseidon
11,207
1,019
80
7
0
199,376
0
L
Xbalanque
10,912
992
55
5
1
218,846
0
W
Charon
12,485
1,135
16
1
0
194,129
0
L
Izanami
11,770
1,070
79
7
3
177,666
0
L
Da Ji
12,327
1,121
6
1
0
226,989
0
W
Sun Wukong
11,488
1,044
18
2
2
236,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role