Player Matchup

Osiris
Osiris
Goodfellas945
Osiris
Level 126
God Stats
10W - 12L
1,542 SR
Queue Stats
64W - 71L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
JahsehStan
Cliodhna
Level 37
God Stats
6W - 3L
1,684 SR
Queue Stats
38W - 44L
1,280 Elo+
Party 2
Ymir
Ymir
KingBearCat
Ymir
Level 51
God Stats
1W - 3L
1,489 SR
Queue Stats
2W - 9L
1,091 Elo+
Party 1
Apollo
Apollo
LnLy-_H2O
Apollo
Level 42
God Stats
1W - 1L
1,283 SR
Queue Stats
51W - 86L
1,208 Elo+
Party 2
Baron Samedi
Baron Samedi
SmellNoEvil6672
Baron Samedi
Level 129
God Stats
9W - 13L
1,427 SR
Queue Stats
64W - 70L
1,438 Elo+
Party 1
Team Averages
Level 77
1,485 SR
1,293 Elo+

VS

Team Averages
Level 105
1,554 SR
1,388 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
L0P33ZD
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,036 Elo+
Solo
Ullr
Ullr
MulansWeave
Ullr
Level 89
God Stats
3W - 4L
1,579 SR
Queue Stats
346W - 326L
1,470 Elo+
Solo
Izanami
Izanami
TNHawk03
Izanami
Level 68
God Stats
6W - 4L
1,515 SR
Queue Stats
13W - 17L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
VENIIIVIDIIIVICI
Baron Samedi
Level 123
God Stats
0W - 1L
1,678 SR
Queue Stats
143W - 131L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,551
617
5,329
6,962
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
JahsehStan
Cliodhna
8
1 / 1 / 1
5,222
580
1,942
5,519
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 1
4,956
551
2,914
7,810
3,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
LnLy-_H2O
Apollo
7
1 / 0 / 0
4,305
478
2,445
4,650
1,502
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SmellNoEvil6672
Baron Samedi
9
1 / 0 / 1
5,872
652
4,925
4,089
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 0 / 0
5,054
562
3,458
6,883
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
L0P33ZD
Atlas
8
1 / 1 / 1
5,180
576
5,597
5,555
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 0
4,954
550
2,157
8,040
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TNHawk03
Izanami
8
1 / 0 / 1
4,660
518
2,807
2,765
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
VENIIIVIDIIIVICI
Baron Samedi
6
0 / 2 / 1
4,168
463
1,360
3,772
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
2
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
0
0
0
0
W
Cliodhna
JahsehStan
Cliodhna
1
1
1
1.5
W
0
1
1
0.5
L
Atlas
L0P33ZD
Atlas
1
1
1
1.5
W
Apollo
LnLy-_H2O
Apollo
1
0
0
1
L
0
0
0
0
W
Baron Samedi
SmellNoEvil6672
Baron Samedi
1
0
1
1.5
L
Izanami
TNHawk03
Izanami
1
0
1
1.5
L
Baron Samedi
VENIIIVIDIIIVICI
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,555
Damage
15,379
29,030
Taken
27,015
15,448
Mitigated
11,237
8,824
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,458
2,003
0
1,681
6,883
2,789
0
0
6,883
0
30,067
W
5,329
1,649
0
2,695
6,962
6,419
220
0
6,962
0
37,503
W
Cliodhna
JahsehStan
Cliodhna
1,942
207
0
1,146
5,519
1,709
0
554
4,965
0
23,137
W
2,914
651
1,244
1,718
7,810
3,747
0
3,000
4,810
15,466
0
L
Atlas
L0P33ZD
Atlas
5,597
2,643
0
986
5,555
3,846
0
1,440
4,115
16,899
0
W
Apollo
LnLy-_H2O
Apollo
2,445
1,072
270
135
4,650
1,502
0
2,384
2,266
0
21,577
L
2,157
1,109
0
2,484
8,040
2,500
0
2,987
4,805
0
31,583
W
Baron Samedi
SmellNoEvil6672
Baron Samedi
4,925
145
80
1,536
4,089
2,071
528
1,019
3,070
32,551
0
L
Izanami
TNHawk03
Izanami
2,807
1,570
0
750
2,765
926
44
1,474
1,291
0
34,824
L
Baron Samedi
VENIIIVIDIIIVICI
Baron Samedi
1,360
0
50
1,119
3,772
1,176
0
1,540
2,082
12,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
24,016
215
Minions Killed
222
0
Camps Cleared
0
911,878
Distance Traveled
783,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,054
562
59
7
0
149,418
0
W
Osiris
5,551
617
52
6
0
189,310
0
W
Cliodhna
5,222
580
42
5
0
190,637
0
W
Ymir
4,956
551
17
2
0
181,071
0
L
Atlas
5,180
576
13
1
0
169,236
0
W
Apollo
4,305
478
32
4
0
170,890
0
L
Ullr
4,954
550
60
7
0
182,780
0
W
Baron Samedi
5,872
652
72
8
0
179,970
3
L
Izanami
4,660
518
65
7
0
155,782
0
L
Baron Samedi
4,168
463
25
3
0
126,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role