Player Matchup

Artio
Artio
 
Artio
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Cyro1144
Zeus
Level 101
God Stats
20W - 17L
1,504 SR
Queue Stats
363W - 320L
1,527 Elo+
Party 1
Hades
Hades
Gatekeeper 500
Hades
Level 17
God Stats
5W - 1L
1,607 SR
Queue Stats
12W - 19L
1,333 Elo+
Party 2
Izanami
Izanami
heldozer854
Izanami
Level 48
God Stats
3W - 4L
1,075 SR
Queue Stats
63W - 95L
1,317 Elo+
Solo
Thanatos
Thanatos
jasonlnwa
Thanatos
Level 44
God Stats
7W - 8L
1,352 SR
Queue Stats
134W - 111L
1,520 Elo+
Party 1
Team Averages
Level 65
1,408 SR
1,439 Elo+

VS

Team Averages
Level 60
1,683 SR
1,509 Elo+
Persephone
Persephone
Flackyo
Persephone
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,465 Elo+
Party 3
King Arthur
King Arthur
GreivinUR27
King Arthur
Level 28
God Stats
12W - 4L
1,706 SR
Queue Stats
47W - 49L
1,469 Elo+
Party 4
Jing Wei
Jing Wei
JTFarin999
Jing Wei
Level 6
God Stats
3W - 4L
1,792 SR
Queue Stats
8W - 12L
1,684 Elo+
Party 3
Bacchus
Bacchus
MyMfLoss
Bacchus
Level 26
God Stats
2W - 5L
1,627 SR
Queue Stats
6W - 8L
1,465 Elo+
Party 3
Baron Samedi
Baron Samedi
YoungFenrir420
Baron Samedi
Level 118
God Stats
3W - 1L
1,790 SR
Queue Stats
251W - 262L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 2 / 5
8,588
537
3,441
13,937
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
2 / 3 / 8
9,675
605
9,709
7,576
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 2
8,309
519
5,759
12,216
5,841
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
heldozer854
Izanami
14
1 / 5 / 4
8,233
515
9,890
11,340
4,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
jasonlnwa
Thanatos
16
16 / 2 / 0
10,318
645
17,038
13,337
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Flackyo
Persephone
13
3 / 4 / 1
7,800
488
5,271
12,962
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GreivinUR27
King Arthur
12
2 / 4 / 1
7,895
493
7,320
16,198
10,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
JTFarin999
Jing Wei
11
2 / 5 / 5
7,029
439
5,685
10,964
3,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
MyMfLoss
Bacchus
12
4 / 3 / 2
7,696
481
3,690
11,829
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
YoungFenrir420
Baron Samedi
14
4 / 5 / 4
8,138
509
7,598
13,576
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
21
Kills
15
15
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
5
2.25
W
Zeus
2
3
8
2
L
Persephone
Flackyo
Persephone
3
4
1
0.88
W
0
3
2
0.33
L
King Arthur
GreivinUR27
King Arthur
2
4
1
0.63
L
Jing Wei
JTFarin999
Jing Wei
2
5
5
0.9
L
Bacchus
MyMfLoss
Bacchus
4
3
2
1.67
L
Baron Samedi
YoungFenrir420
Baron Samedi
4
5
4
1.2
W
Izanami
heldozer854
Izanami
1
5
4
0.6
W
Thanatos
jasonlnwa
Thanatos
16
2
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
29,564
58,406
Taken
65,529
34,817
Mitigated
36,885
22,276
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,441
416
200
2,532
13,937
15,307
632
3,407
10,470
23,337
0
W
Zeus
9,709
563
0
1,629
7,576
3,048
1,740
4,565
2,856
80,778
0
L
Persephone
Flackyo
Persephone
5,271
1,083
0
1,813
12,962
3,907
0
1,750
11,117
47,083
0
W
5,759
1,187
40
6,855
12,216
5,841
0
1,719
10,402
48,941
0
L
King Arthur
GreivinUR27
King Arthur
7,320
1,039
0
973
16,198
10,797
0
5,589
10,609
0
48,570
L
Jing Wei
JTFarin999
Jing Wei
5,685
4,171
0
1,967
10,964
3,638
0
2,843
8,121
0
32,501
L
Bacchus
MyMfLoss
Bacchus
3,690
904
0
2,816
11,829
12,427
0
2,496
9,333
13,195
0
L
Baron Samedi
YoungFenrir420
Baron Samedi
7,598
399
580
2,978
13,576
6,116
0
6,805
6,771
45,002
0
W
Izanami
heldozer854
Izanami
9,890
6,085
0
474
11,340
4,613
2,786
3,491
7,801
673
85,137
W
Thanatos
jasonlnwa
Thanatos
17,038
5,105
0
10,546
13,337
6,008
98
2,971
10,318
0
66,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
38,558
445
Minions Killed
284
0
Camps Cleared
0
1,539,646
Distance Traveled
1,523,122
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,588
537
28
2
0
332,714
0
W
Zeus
9,675
605
126
8
0
292,130
2
L
Persephone
7,800
488
83
5
0
327,289
0
W
Hades
8,309
519
82
5
0
265,832
2
L
King Arthur
7,895
493
62
4
0
316,963
0
L
Jing Wei
7,029
439
57
4
0
305,694
3
L
Bacchus
7,696
481
8
1
0
293,593
4
L
Baron Samedi
8,138
509
74
5
0
279,583
0
W
Izanami
8,233
515
139
9
0
277,798
0
W
Thanatos
10,318
645
70
4
0
371,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role