Player Matchup

Baron Samedi
Baron Samedi
Flaxr
Baron Samedi
Level 108
God Stats
9W - 1L
1,766 SR
Queue Stats
83W - 61L
1,565 Elo+
Solo
Neith
Neith
KidTocino
Neith
Level 122
God Stats
1W - 2L
1,261 SR
Queue Stats
80W - 72L
1,438 Elo+
Party 1
Chang'e
Chang'e
Superchixn
Chang'e
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,412 Elo+
Solo
Mulan
Mulan
Vague1n
Mulan
Level 123
God Stats
4W - 2L
1,670 SR
Queue Stats
129W - 123L
1,413 Elo+
Party 1
Erlang Shen
Erlang Shen
thelumberzach
Erlang Shen
Level 127
God Stats
15W - 8L
1,646 SR
Queue Stats
117W - 101L
1,518 Elo+
Solo
Team Averages
Level 115
1,569 SR
1,469 Elo+

VS

Team Averages
Level 135
1,573 SR
1,473 Elo+
Janus
Janus
CA5PER84
Janus
Level 156
God Stats
8W - 12L
1,484 SR
Queue Stats
598W - 669L
1,507 Elo+
Solo
Izanami
Izanami
Fallen8503
Izanami
Level 140
God Stats
1W - 5L
1,404 SR
Queue Stats
247W - 251L
1,458 Elo+
Solo
Cabrakan
Cabrakan
Kronic_Weezing
Cabrakan
Level 174
God Stats
1W - 2L
1,714 SR
Queue Stats
53W - 50L
1,506 Elo+
Solo
Surtr
Surtr
SrHaze09
Surtr
Level 141
God Stats
8W - 11L
1,508 SR
Queue Stats
327W - 306L
1,477 Elo+
Solo
Aphrodite
Aphrodite
ThreeBlueMen
Aphrodite
Level 63
God Stats
0W - 1L
1,758 SR
Queue Stats
7W - 10L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flaxr
Baron Samedi
14
4 / 1 / 9
10,029
557
8,317
19,853
19,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
KidTocino
Neith
17
5 / 1 / 4
10,191
566
9,134
11,885
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Superchixn
Chang'e
16
4 / 0 / 7
10,089
561
13,543
13,480
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Vague1n
Mulan
16
5 / 2 / 7
10,106
561
14,426
20,184
10,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
thelumberzach
Erlang Shen
18
5 / 0 / 2
11,222
623
16,287
22,861
27,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CA5PER84
Janus
16
4 / 6 / 0
9,777
543
12,259
14,499
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Fallen8503
Izanami
13
0 / 7 / 1
8,255
459
8,752
18,301
7,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
13
0 / 1 / 2
7,692
427
6,692
15,482
10,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
SrHaze09
Surtr
14
0 / 4 / 0
8,396
466
11,946
19,378
20,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
ThreeBlueMen
Aphrodite
12
0 / 5 / 3
7,693
427
7,352
15,509
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
23
Kills
4
4
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
CA5PER84
Janus
4
6
0
0.67
L
Izanami
Fallen8503
Izanami
0
7
1
0.07
W
Baron Samedi
Flaxr
Baron Samedi
4
1
9
8.5
W
Neith
KidTocino
Neith
5
1
4
7
L
Cabrakan
0
1
2
1
L
Surtr
SrHaze09
Surtr
0
4
0
0
W
Chang'e
Superchixn
Chang'e
4
0
7
7.5
L
Aphrodite
ThreeBlueMen
Aphrodite
0
5
3
0.3
W
Mulan
Vague1n
Mulan
5
2
7
4.25
W
Erlang Shen
thelumberzach
Erlang Shen
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,707
Damage
47,001
88,263
Taken
83,169
67,602
Mitigated
53,507
46,779
Healing
23,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CA5PER84
Janus
12,259
240
0
1,280
14,499
6,585
0
4,707
9,792
85,457
0
L
Izanami
Fallen8503
Izanami
8,752
4,870
0
2,574
18,301
7,844
1,035
4,981
13,320
0
77,876
W
Baron Samedi
Flaxr
Baron Samedi
8,317
1,234
3,188
7,323
19,853
19,450
301
5,455
14,313
44,879
0
W
Neith
KidTocino
Neith
9,134
3,290
0
5,726
11,885
4,534
1,862
5,198
6,625
0
78,293
L
Cabrakan
6,692
1,117
0
6,523
15,482
10,055
0
4,310
11,172
61,749
0
L
Surtr
SrHaze09
Surtr
11,946
4,907
0
2,876
19,378
20,365
0
2,489
16,889
1,992
58,929
W
Chang'e
Superchixn
Chang'e
13,543
1,763
3,614
7,988
13,480
5,426
488
5,890
7,388
83,115
0
L
Aphrodite
ThreeBlueMen
Aphrodite
7,352
714
4,112
6,582
15,509
8,658
224
6,055
9,454
25,754
0
W
Mulan
Vague1n
Mulan
14,426
1,596
0
6,088
20,184
10,754
28
9,784
10,192
0
84,722
W
Erlang Shen
thelumberzach
Erlang Shen
16,287
9,545
0
12,852
22,861
27,438
550
4,644
18,161
214
106,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,637
Gold Earned
41,813
569
Minions Killed
503
0
Camps Cleared
0
1,704,396
Distance Traveled
1,721,567
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,777
543
150
8
0
337,307
5
L
Izanami
8,255
459
138
8
0
308,257
0
W
Baron Samedi
10,029
557
55
3
0
355,856
5
W
Neith
10,191
566
120
7
0
341,241
6
L
Cabrakan
7,692
427
84
5
0
412,409
2
L
Surtr
8,396
466
103
6
0
325,296
3
W
Chang'e
10,089
561
140
8
0
353,717
0
L
Aphrodite
7,693
427
28
2
0
338,298
2
W
Mulan
10,106
561
100
6
0
357,991
0
W
Erlang Shen
11,222
623
154
9
0
295,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role