Player Matchup

Bellona
Bellona
Knightmare795
Bellona
Level 9
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
RabbitZer0
Chang'e
Level 52
God Stats
1W - 4L
1,623 SR
Queue Stats
11W - 17L
1,388 Elo+
Party 1
Charon
Charon
Thornwitch
Charon
Level 59
God Stats
0W - 3L
1,492 SR
Queue Stats
3W - 10L
1,200 Elo+
Party 1
Anhur
Anhur
TwoWolf1
Anhur
Level 90
God Stats
25W - 12L
1,399 SR
Queue Stats
82W - 57L
1,506 Elo+
Solo
Mercury
Mercury
nitr0o
Mercury
Level 94
God Stats
9W - 8L
1,728 SR
Queue Stats
16W - 14L
1,460 Elo+
Solo
Team Averages
Level 61
1,523 SR
1,411 Elo+

VS

Team Averages
Level 104
1,390 SR
1,435 Elo+
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Abeza
Bake Kujira
Level 62
God Stats
3W - 2L
1,252 SR
Queue Stats
19W - 27L
1,234 Elo+
Party 2
Artemis
Artemis
LaMantisDeTecate
Artemis
Level 84
God Stats
71W - 42L
1,599 SR
Queue Stats
91W - 65L
1,527 Elo+
Solo
Bellona
Bellona
m00chacha
Bellona
Level 137
God Stats
38W - 28L
1,472 SR
Queue Stats
152W - 139L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXMaCLxD
Tsukuyomi
Level 129
God Stats
1W - 2L
1,127 SR
Queue Stats
291W - 251L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 1 / 0
7,346
490
5,208
11,854
8,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chang'e
RabbitZer0
Chang'e
11
0 / 4 / 0
6,670
445
9,124
11,381
4,062
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
Thornwitch
Charon
10
1 / 7 / 2
6,971
465
5,958
17,726
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
TwoWolf1
Anhur
11
2 / 6 / 0
6,869
458
8,612
12,510
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
nitr0o
Mercury
12
0 / 3 / 2
6,931
462
2,408
11,989
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 0 / 8
7,780
519
6,899
9,172
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
Abeza
Bake Kujira
14
6 / 1 / 8
9,181
612
8,173
11,354
12,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 7
9,046
603
15,374
10,365
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
m00chacha
Bellona
13
0 / 1 / 1
8,032
535
5,273
10,912
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xXMaCLxD
Tsukuyomi
15
7 / 0 / 6
9,092
606
10,401
14,009
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
20
21
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
8
5
W
Bake Kujira
Abeza
Bake Kujira
6
1
8
10
L
Bellona
1
1
0
1
W
6
2
7
4.75
L
Chang'e
RabbitZer0
Chang'e
0
4
0
0
L
Charon
Thornwitch
Charon
1
7
2
0.29
L
Anhur
TwoWolf1
Anhur
2
6
0
0.33
W
Bellona
m00chacha
Bellona
0
1
1
0.5
L
Mercury
nitr0o
Mercury
0
3
2
0.33
W
Tsukuyomi
xXMaCLxD
Tsukuyomi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,310
Damage
46,120
65,460
Taken
55,812
35,104
Mitigated
43,507
16,164
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,899
1,358
0
2,864
9,172
6,923
108
5,049
4,123
0
42,469
W
Bake Kujira
Abeza
Bake Kujira
8,173
4,706
0
1,253
11,354
12,444
234
4,403
6,951
47,382
0
L
Bellona
5,208
1,547
0
3,581
11,854
8,899
0
399
10,682
0
39,809
W
15,374
7,340
313
5,190
10,365
3,810
1,508
2,695
7,670
0
64,998
L
Chang'e
RabbitZer0
Chang'e
9,124
652
560
3,432
11,381
4,062
0
891
10,490
46,979
0
L
Charon
Thornwitch
Charon
5,958
836
132
4,588
17,726
13,414
326
4,638
13,088
23,163
0
L
Anhur
TwoWolf1
Anhur
8,612
5,973
0
2,250
12,510
4,072
824
1,097
11,413
0
45,703
W
Bellona
m00chacha
Bellona
5,273
646
0
3,592
10,912
14,102
550
261
10,651
0
48,600
L
Mercury
nitr0o
Mercury
2,408
571
0
1,621
11,989
4,657
0
1,148
10,841
0
58,892
W
Tsukuyomi
xXMaCLxD
Tsukuyomi
10,401
2,368
0
8,216
14,009
6,228
0
2,674
11,335
0
69,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,787
Gold Earned
43,131
327
Minions Killed
416
0
Camps Cleared
0
1,377,958
Distance Traveled
1,514,212
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,780
519
77
5
0
291,244
0
W
Bake Kujira
9,181
612
62
4
0
334,467
1
L
Bellona
7,346
490
79
5
0
287,302
0
W
Artemis
9,046
603
94
6
0
277,154
0
L
Chang'e
6,670
445
65
4
0
294,445
0
L
Charon
6,971
465
25
2
0
261,859
2
L
Anhur
6,869
458
73
5
0
232,000
0
W
Bellona
8,032
535
83
6
0
288,866
2
L
Mercury
6,931
462
85
6
0
302,352
3
W
Tsukuyomi
9,092
606
100
7
0
322,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role