Player Matchup

Danzaburou
Danzaburou
ForeverRxiny
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
LepperSasuke
Cthulhu
Level 84
God Stats
9W - 8L
1,532 SR
Queue Stats
305W - 269L
1,419 Elo+
Party 3
Anubis
Anubis
UrBadQuitAlready
Anubis
Level 59
God Stats
2W - 2L
1,294 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 1
Hachiman
Hachiman
VinciVilla
Hachiman
Level 84
God Stats
37W - 40L
1,464 SR
Queue Stats
317W - 310L
1,381 Elo+
Solo
Surtr
Surtr
squerrels32
Surtr
Level 84
God Stats
18W - 13L
1,542 SR
Queue Stats
200W - 174L
1,481 Elo+
Party 3
Team Averages
Level 80
1,466 SR
1,417 Elo+

VS

Team Averages
Level 57
1,446 SR
1,359 Elo+
Scylla
Scylla
Duckie16
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 2
Thanatos
Thanatos
Evurest
Thanatos
Level 83
God Stats
26W - 23L
1,484 SR
Queue Stats
200W - 197L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Monkey3174
Gilgamesh
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
81W - 117L
1,441 Elo+
Solo
Ares
Ares
Slumerican19
Ares
Level 46
God Stats
11W - 8L
1,422 SR
Queue Stats
83W - 90L
1,404 Elo+
Party 2
Jing Wei
Jing Wei
UnleashedRazR
Jing Wei
Level 89
God Stats
8W - 6L
1,524 SR
Queue Stats
90W - 92L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ForeverRxiny
Danzaburou
11
7 / 0 / 3
7,126
713
5,708
8,175
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LepperSasuke
Cthulhu
9
1 / 0 / 5
5,940
594
4,887
7,215
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 1 / 3
7,353
735
7,737
5,873
2,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
VinciVilla
Hachiman
10
2 / 1 / 1
6,045
605
5,712
5,042
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
6,410
641
7,035
10,634
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Duckie16
Scylla
7
0 / 9 / 0
4,483
448
1,465
8,003
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Evurest
Thanatos
10
2 / 4 / 0
6,086
609
6,447
11,799
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Monkey3174
Gilgamesh
9
2 / 3 / 0
5,453
545
5,293
10,067
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 4 / 0
4,878
488
1,060
9,730
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
UnleashedRazR
Jing Wei
9
0 / 1 / 1
5,437
544
2,362
6,721
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
4
4
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
Duckie16
Scylla
0
9
0
0
L
Thanatos
Evurest
Thanatos
2
4
0
0.5
W
Danzaburou
ForeverRxiny
Danzaburou
7
0
3
8.5
W
Cthulhu
LepperSasuke
Cthulhu
1
0
5
3.5
L
Gilgamesh
Monkey3174
Gilgamesh
2
3
0
0.67
L
0
4
0
0
L
Jing Wei
UnleashedRazR
Jing Wei
0
1
1
0.5
W
8
1
3
9.5
W
Hachiman
VinciVilla
Hachiman
2
1
1
2.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
16,627
36,939
Taken
46,320
18,164
Mitigated
21,131
11,766
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Duckie16
Scylla
1,465
263
0
250
8,003
1,347
0
3,588
4,415
13,183
0
L
Thanatos
Evurest
Thanatos
6,447
1,731
0
5,490
11,799
3,861
0
2,549
9,250
0
44,648
W
Danzaburou
ForeverRxiny
Danzaburou
5,708
2,054
0
1,771
8,175
2,829
432
705
7,470
0
38,071
W
Cthulhu
LepperSasuke
Cthulhu
4,887
348
60
1,368
7,215
5,196
0
522
6,693
24,954
0
L
Gilgamesh
Monkey3174
Gilgamesh
5,293
1,563
0
667
10,067
7,807
0
764
9,303
0
26,557
L
1,060
59
51
1,496
9,730
5,817
0
3,998
5,732
11,839
0
L
Jing Wei
UnleashedRazR
Jing Wei
2,362
1,916
0
1,772
6,721
2,299
0
1,994
4,727
0
34,606
W
7,737
813
0
3,757
5,873
2,473
209
990
4,883
54,026
0
W
Hachiman
VinciVilla
Hachiman
5,712
2,998
0
2,415
5,042
1,534
208
308
4,734
0
36,300
W
7,035
3,129
0
2,395
10,634
6,132
34
0
10,634
649
41,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,874
Gold Earned
26,337
299
Minions Killed
217
0
Camps Cleared
0
969,181
Distance Traveled
975,652
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,483
448
16
2
0
169,879
0
L
Thanatos
6,086
609
64
6
0
240,301
0
W
Danzaburou
7,126
713
65
7
0
206,076
0
W
Cthulhu
5,940
594
25
3
0
206,375
0
L
Gilgamesh
5,453
545
48
5
0
194,074
1
L
Ares
4,878
488
14
1
0
181,961
0
L
Jing Wei
5,437
544
75
8
0
189,437
0
W
Anubis
7,353
735
89
9
0
193,678
2
W
Hachiman
6,045
605
63
6
0
164,991
0
W
Surtr
6,410
641
57
6
0
198,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role