Player Matchup

Neith
Neith
Be Kaijuu
Neith
Level 89
God Stats
1W - 0L
1,540 SR
Queue Stats
11W - 13L
1,457 Elo+
Party 2
Anubis
Anubis
ItsYungxZ
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,484 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Unaidded
Kumbhakarna
Level 138
God Stats
1W - 0L
1,745 SR
Queue Stats
3W - 1L
1,563 Elo+
Party 2
King Arthur
King Arthur
Veasna_aI
King Arthur
Level 122
God Stats
8W - 6L
1,590 SR
Queue Stats
63W - 49L
1,529 Elo+
Party 3
Arachne
Arachne
oMorePain
Arachne
Level 64
God Stats
18W - 9L
1,591 SR
Queue Stats
40W - 32L
1,520 Elo+
Party 3
Team Averages
Level 86
1,593 SR
1,511 Elo+

VS

Team Averages
Level 50
1,314 SR
1,336 Elo+
Bakasura
Bakasura
LoafOfRyeBread
Bakasura
Level 11
God Stats
0W - 3L
1,285 SR
Queue Stats
7W - 7L
1,195 Elo+
Party 1
Janus
Janus
MOOCTEZUMA
Janus
Level 63
God Stats
1W - 2L
1,509 SR
Queue Stats
31W - 33L
1,473 Elo+
Solo
King Arthur
King Arthur
PonytailJohnson
King Arthur
Level 33
God Stats
1W - 2L
1,045 SR
Queue Stats
25W - 29L
1,384 Elo+
Party 1
Charon
Charon
traprider30
Charon
Level 78
God Stats
4W - 6L
1,479 SR
Queue Stats
10W - 10L
1,404 Elo+
Party 1
Skadi
Skadi
walkingdeath123
Skadi
Level 64
God Stats
0W - 1L
1,253 SR
Queue Stats
8W - 12L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Be Kaijuu
Neith
16
0 / 1 / 3
10,026
528
6,587
8,913
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ItsYungxZ
Anubis
17
7 / 2 / 4
11,103
584
17,522
13,418
5,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Unaidded
Kumbhakarna
13
0 / 1 / 6
8,561
451
4,466
15,848
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Veasna_aI
King Arthur
17
5 / 1 / 5
11,525
607
17,079
17,512
19,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
oMorePain
Arachne
15
7 / 1 / 5
10,094
531
11,176
13,526
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 8 / 1
7,620
401
4,841
20,001
8,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
16
3 / 3 / 1
9,740
513
16,393
10,273
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PonytailJohnson
King Arthur
13
1 / 5 / 0
8,480
446
7,122
22,139
20,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
12
1 / 3 / 2
8,378
441
6,649
17,819
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 0
8,771
462
7,333
11,604
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
6
6
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Be Kaijuu
Neith
0
1
3
1.5
W
Anubis
ItsYungxZ
Anubis
7
2
4
4.5
L
Bakasura
0
8
1
0.06
L
Janus
3
3
1
1.17
L
King Arthur
PonytailJohnson
King Arthur
1
5
0
0.2
W
Kumbhakarna
Unaidded
Kumbhakarna
0
1
6
3
W
King Arthur
Veasna_aI
King Arthur
5
1
5
7.5
W
Arachne
oMorePain
Arachne
7
1
5
9.5
L
Charon
1
3
2
0.67
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,830
Damage
42,338
69,217
Taken
81,836
47,774
Mitigated
52,607
24,808
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Be Kaijuu
Neith
6,587
2,698
0
4,883
8,913
3,745
645
1,838
7,035
0
79,762
W
Anubis
ItsYungxZ
Anubis
17,522
946
0
7,803
13,418
5,986
87
6,509
6,555
120,291
0
L
Bakasura
4,841
3,682
0
5,616
20,001
8,058
0
5,278
14,723
0
48,049
L
Janus
16,393
982
0
600
10,273
4,250
0
6,408
3,865
92,400
0
L
King Arthur
PonytailJohnson
King Arthur
7,122
1,592
0
2,280
22,139
20,158
0
3,056
18,775
0
50,111
W
Kumbhakarna
Unaidded
Kumbhakarna
4,466
777
0
2,315
15,848
13,821
146
6,554
9,049
31,026
0
W
King Arthur
Veasna_aI
King Arthur
17,079
2,185
0
2,349
17,512
19,583
33
2,710
14,509
0
98,219
W
Arachne
oMorePain
Arachne
11,176
7,778
0
7,458
13,526
4,639
0
4,998
8,322
0
57,641
L
Charon
6,649
990
78
4,066
17,819
15,275
0
4,719
13,100
23,490
0
L
7,333
3,407
0
3,264
11,604
4,866
980
2,527
9,077
0
68,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,309
Gold Earned
42,989
554
Minions Killed
473
0
Camps Cleared
0
1,948,540
Distance Traveled
1,812,698
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,026
528
144
8
0
353,070
2
W
Anubis
11,103
584
156
8
0
366,034
0
L
Bakasura
7,620
401
86
5
0
388,285
0
L
Janus
9,740
513
156
8
0
368,021
4
L
King Arthur
8,480
446
80
4
0
329,884
5
W
Kumbhakarna
8,561
451
31
2
0
403,375
5
W
King Arthur
11,525
607
145
8
0
366,455
3
W
Arachne
10,094
531
78
4
0
459,606
0
L
Charon
8,378
441
28
1
0
381,100
3
L
Skadi
8,771
462
123
6
0
345,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role