Player Matchup

Hera
Hera
EmperorAltros
Hera
Level 103
God Stats
25W - 16L
1,668 SR
Queue Stats
141W - 126L
1,592 Elo+
Party 2
Loki
Loki
MonkeyMike018
Loki
Level 15
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 2
Horus
Horus
SackofHaiŕ
Horus
Level 41
God Stats
3W - 3L
1,434 SR
Queue Stats
71W - 82L
1,537 Elo+
Solo
Team Averages
Level 53
1,491 SR
1,625 Elo+

VS

Team Averages
Level 45
1,521 SR
1,555 Elo+
Ravana
Ravana
Sonfmuaythai
Ravana
Level 29
God Stats
4W - 4L
1,528 SR
Queue Stats
37W - 52L
1,468 Elo+
Party 1
Janus
Janus
Ulfvald
Janus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,710 Elo+
Solo
Surtr
Surtr
Whitebeard0
Surtr
Level 44
God Stats
8W - 5L
1,536 SR
Queue Stats
98W - 101L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,021
802
6,648
8,285
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 9 / 2
6,639
664
1,803
8,833
2,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 2
6,807
681
4,465
12,276
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
11 / 0 / 8
9,750
975
10,655
5,262
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Ulfvald
Janus
12
4 / 1 / 13
8,700
870
9,524
4,705
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 13
8,633
863
5,986
9,976
8,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
19
19
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
0
9
2
0.11
L
0
4
2
0.25
W
Ravana
11
0
8
15
W
Janus
Ulfvald
Janus
4
1
13
10.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,916
Damage
26,165
29,394
Taken
19,943
16,070
Mitigated
12,610
3,785
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,648
1,182
0
181
8,285
3,173
0
3,043
5,242
39,255
0
L
1,803
221
0
0
8,833
2,617
0
2,335
6,498
0
7,466
L
4,465
1,652
959
2,645
12,276
10,280
0
4,737
7,539
0
7,881
W
Ravana
10,655
2,281
0
1,018
5,262
2,224
435
983
4,120
0
35,485
W
Janus
Ulfvald
Janus
9,524
455
0
0
4,705
1,708
35
2,726
1,861
38,037
0
W
5,986
2,990
0
2,776
9,976
8,678
287
3,157
6,580
1,304
21,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,467
Gold Earned
27,083
90
Minions Killed
113
0
Camps Cleared
0
504,492
Distance Traveled
610,427
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,021
802
72
7
0
173,276
0
L
Loki
6,639
664
10
1
0
151,329
0
L
Horus
6,807
681
8
1
0
179,887
5
W
Ravana
9,750
975
34
3
0
219,366
0
W
Janus
8,700
870
54
5
0
195,018
0
W
Surtr
8,633
863
25
3
0
196,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role