Player Matchup

Serqet
Serqet
Battuu-
Serqet
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,401 Elo+
Party 1
Bastet
Bastet
Battuuu
Bastet
Level 29
God Stats
0W - 1L
1,688 SR
Queue Stats
9W - 10L
1,417 Elo+
Party 1
Erlang Shen
Erlang Shen
LuciferNDJ
Erlang Shen
Level 65
God Stats
0W - 1L
1,205 SR
Queue Stats
52W - 54L
1,393 Elo+
Party 1
Persephone
Persephone
MickeyWonder
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,767 Elo+
Solo
Xing Tian
Xing Tian
TURBOCRYSTAL
Xing Tian
Level 107
God Stats
1W - 2L
1,610 SR
Queue Stats
31W - 20L
1,481 Elo+
Party 1
Team Averages
Level 63
1,501 SR
1,492 Elo+

VS

Team Averages
Level 46
1,494 SR
1,439 Elo+
Bakasura
Bakasura
Daeryx
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,475 Elo+
Solo
Achilles
Achilles
JPumba
Achilles
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 81L
1,463 Elo+
Solo
Danzaburou
Danzaburou
SharpShooter I0
Danzaburou
Level 27
God Stats
1W - 1L
1,328 SR
Queue Stats
32W - 48L
1,390 Elo+
Party 2
Sol
Sol
Tindure
Sol
Level 28
God Stats
1W - 0L
1,283 SR
Queue Stats
11W - 14L
1,447 Elo+
Solo
He Bo
He Bo
YoungPliskers
He Bo
Level 120
God Stats
4W - 0L
1,860 SR
Queue Stats
149W - 166L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Battuu-
Serqet
10
0 / 4 / 3
6,167
617
711
7,525
7,016
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Battuuu
Bastet
13
3 / 4 / 5
7,199
720
9,621
9,488
3,551
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
LuciferNDJ
Erlang Shen
15
4 / 6 / 5
8,535
854
8,770
15,073
14,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
MickeyWonder
Persephone
15
2 / 6 / 3
8,555
856
10,314
10,649
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TURBOCRYSTAL
Xing Tian
14
3 / 5 / 4
8,311
831
5,775
12,873
11,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Daeryx
Bakasura
15
3 / 3 / 17
9,041
904
11,071
12,905
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
JPumba
Achilles
16
7 / 2 / 14
9,691
969
9,730
10,500
14,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SharpShooter I0
Danzaburou
16
6 / 2 / 13
9,557
956
7,321
7,007
3,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
16
7 / 2 / 15
9,460
946
11,210
8,094
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 12
8,309
831
11,353
7,217
3,200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
12
Kills
26
25
Deaths
12
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Serqet
Battuu-
Serqet
0
4
3
0.38
L
Bastet
Battuuu
Bastet
3
4
5
1.38
W
Bakasura
Daeryx
Bakasura
3
3
17
3.83
W
Achilles
JPumba
Achilles
7
2
14
7
L
Erlang Shen
LuciferNDJ
Erlang Shen
4
6
5
1.08
L
Persephone
MickeyWonder
Persephone
2
6
3
0.58
W
Danzaburou
SharpShooter I0
Danzaburou
6
2
13
6.25
L
Xing Tian
TURBOCRYSTAL
Xing Tian
3
5
4
1
W
Sol
7
2
15
7.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
50,685
55,608
Taken
45,723
40,226
Mitigated
38,876
6,892
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Battuu-
Serqet
711
84
0
0
7,525
7,016
0
2,762
3,954
0
775
L
Bastet
Battuuu
Bastet
9,621
4,111
451
2,436
9,488
3,551
0
3,867
4,765
0
13,631
W
Bakasura
Daeryx
Bakasura
11,071
6,990
568
3,450
12,905
13,725
287
3,095
9,578
0
9,665
W
Achilles
JPumba
Achilles
9,730
2,144
427
2,764
10,500
14,222
319
4,322
6,178
0
14,331
L
Erlang Shen
LuciferNDJ
Erlang Shen
8,770
3,616
0
2,498
15,073
14,810
0
6,341
7,729
0
14,714
L
Persephone
MickeyWonder
Persephone
10,314
1,539
0
694
10,649
3,584
92
3,147
6,501
23,656
0
W
Danzaburou
SharpShooter I0
Danzaburou
7,321
3,083
597
1,364
7,007
3,490
1,336
2,616
4,391
0
26,283
L
Xing Tian
TURBOCRYSTAL
Xing Tian
5,775
178
325
488
12,873
11,265
0
6,085
5,646
14,588
0
W
Sol
11,210
2,308
587
3,058
8,094
4,239
1,504
3,476
4,618
18,251
529
W
11,353
1,318
1,376
1,621
7,217
3,200
644
2,580
4,637
17,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
46,058
80
Minions Killed
108
0
Camps Cleared
0
790,970
Distance Traveled
940,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,167
617
0
0
0
88,629
0
L
Bastet
7,199
720
11
1
0
166,048
0
W
Bakasura
9,041
904
18
2
0
207,808
0
W
Achilles
9,691
969
17
2
0
190,648
0
L
Erlang Shen
8,535
854
14
1
0
181,939
0
L
Persephone
8,555
856
40
4
0
179,864
0
W
Danzaburou
9,557
956
38
4
0
180,592
0
L
Xing Tian
8,311
831
15
2
0
174,490
0
W
Sol
9,460
946
26
3
0
197,429
0
W
He Bo
8,309
831
9
1
0
163,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role