Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Jackha__
Hercules
Level 103
God Stats
7W - 10L
1,389 SR
Queue Stats
617W - 583L
1,485 Elo+
Party 1
He Bo
He Bo
M0nStR_TrUkZ
He Bo
Level 62
God Stats
3W - 1L
1,595 SR
Queue Stats
228W - 234L
1,534 Elo+
Party 1
Thor
Thor
Trementido241
Thor
Level 69
God Stats
16W - 11L
1,560 SR
Queue Stats
326W - 327L
1,459 Elo+
Party 1
Team Averages
Level 103
1,509 SR
1,496 Elo+

VS

Team Averages
Level 92
1,523 SR
1,422 Elo+
Medusa
Medusa
ACE 123 MLG
Medusa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 3
Khepri
Khepri
II Zoar II
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,512 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SkinlessTax
Morgan Le Fay
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,282 Elo+
Party 4
Mercury
Mercury
boomshockulocku
Mercury
Level 85
God Stats
9W - 8L
1,693 SR
Queue Stats
93W - 76L
1,544 Elo+
Solo
Bellona
Bellona
z3us108
Bellona
Level 64
God Stats
2W - 3L
1,423 SR
Queue Stats
6W - 10L
1,311 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 0
7,518
578
7,227
9,068
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
 
Danzaburou
12
0 / 2 / 1
6,508
501
3,131
6,499
2,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Jackha__
Hercules
13
2 / 0 / 0
8,299
638
10,746
10,964
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 4 / 2
7,897
607
6,028
10,206
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 2
7,544
580
2,822
9,451
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 3 / 1
6,033
464
5,466
8,144
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
II Zoar II
Khepri
10
1 / 1 / 1
6,402
492
2,035
8,583
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SkinlessTax
Morgan Le Fay
12
3 / 3 / 1
6,898
531
5,667
9,153
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

2
0 / 2 / 0
4,219
325
646
1,965
493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
z3us108
Bellona
11
1 / 2 / 0
6,324
486
7,148
14,514
14,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
7
7
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Medusa
2
3
1
0.83
L
Khepri
II Zoar II
Khepri
1
1
1
1.5
W
Hercules
Jackha__
Hercules
2
0
0
2
W
3
4
2
1
L
Morgan Le Fay
SkinlessTax
Morgan Le Fay
3
3
1
1.17
W
3
1
2
4
L
0
2
0
0
L
Bellona
z3us108
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
20,962
46,188
Taken
42,359
23,167
Mitigated
28,857
19,578
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,227
3,490
0
5,685
9,068
2,787
1,745
1,252
7,816
64,925
5,494
W
Danzaburou
 
Danzaburou
3,131
1,411
0
1,997
6,499
2,279
895
1,025
5,474
0
34,847
L
Medusa
5,466
2,226
0
2,336
8,144
3,382
402
3,855
4,289
0
43,856
L
Khepri
II Zoar II
Khepri
2,035
51
0
2,763
8,583
6,960
0
3,184
5,399
20,680
0
W
Hercules
Jackha__
Hercules
10,746
3,517
0
4,981
10,964
11,295
168
306
10,658
0
67,900
W
6,028
295
0
2,845
10,206
3,192
108
4,444
5,762
51,715
0
L
Morgan Le Fay
SkinlessTax
Morgan Le Fay
5,667
552
0
1,345
9,153
3,997
0
5,488
3,616
41,436
0
W
2,822
1,182
0
4,070
9,451
3,614
0
675
8,776
0
50,967
L
646
460
0
160
1,965
493
0
728
1,237
0
3,183
L
Bellona
z3us108
Bellona
7,148
2,963
0
3,303
14,514
14,025
0
0
13,341
0
44,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,766
Gold Earned
29,876
436
Minions Killed
248
0
Camps Cleared
0
1,212,821
Distance Traveled
1,040,997
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,518
578
93
7
0
255,499
2
W
Danzaburou
6,508
501
64
5
0
246,549
4
L
Medusa
6,033
464
63
5
0
223,045
2
L
Khepri
6,402
492
44
3
0
254,991
0
W
Hercules
8,299
638
112
9
0
235,766
2
W
He Bo
7,897
607
93
7
0
229,220
0
L
Morgan Le Fay
6,898
531
70
5
0
242,364
0
W
Thor
7,544
580
74
6
0
245,787
0
L
Mercury
4,219
325
6
0
0
46,464
0
L
Bellona
6,324
486
65
5
0
274,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role