Player Matchup

Hachiman
Hachiman
Aeristrial
Hachiman
Level 146
God Stats
14W - 12L
1,589 SR
Queue Stats
76W - 74L
1,501 Elo+
Party 1
Ratatoskr
Ratatoskr
Grim2397
Ratatoskr
Level 89
God Stats
6W - 4L
1,576 SR
Queue Stats
24W - 24L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
LoI_im_Adopted
Cthulhu
Level 167
God Stats
6W - 2L
1,620 SR
Queue Stats
519W - 488L
1,519 Elo+
Solo
Anubis
Anubis
Skelly1998
Anubis
Level 147
God Stats
8W - 3L
1,437 SR
Queue Stats
60W - 56L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
TsukuyomiShock
Guan Yu
Level 136
God Stats
4W - 4L
1,350 SR
Queue Stats
97W - 112L
1,480 Elo+
Party 1
Team Averages
Level 137
1,514 SR
1,494 Elo+

VS

Team Averages
Level 127
1,602 SR
1,546 Elo+
Mercury
Mercury
BaronBlackmon
Mercury
Level 128
God Stats
5W - 8L
1,471 SR
Queue Stats
683W - 626L
1,493 Elo+
Party 2
Izanami
Izanami
Koth249
Izanami
Level 124
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 5L
1,628 Elo+
Solo
Charon
Charon
UncreatedPack23
Charon
Level 109
God Stats
19W - 13L
1,642 SR
Queue Stats
221W - 218L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
devindog860
Gilgamesh
Level 127
God Stats
1W - 3L
1,662 SR
Queue Stats
101W - 88L
1,568 Elo+
Solo
Merlin
Merlin
speedmodz55
Merlin
Level 149
God Stats
16W - 14L
1,520 SR
Queue Stats
756W - 704L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aeristrial
Hachiman
16
5 / 0 / 1
10,076
630
8,633
7,830
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Grim2397
Ratatoskr
15
4 / 2 / 6
8,966
560
5,304
11,997
5,473
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 3
8,942
559
8,826
11,949
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Skelly1998
Anubis
14
4 / 3 / 7
9,160
573
8,540
6,467
3,518
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 4
8,516
532
8,692
17,007
22,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
6 / 4 / 1
9,437
590
5,758
12,104
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Koth249
Izanami
13
0 / 4 / 0
7,635
477
2,437
9,036
3,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
7,130
446
4,692
12,738
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
devindog860
Gilgamesh
16
2 / 1 / 2
10,196
637
11,894
15,171
14,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Merlin
13
1 / 6 / 3
8,049
503
7,479
10,694
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
9
9
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aeristrial
Hachiman
5
0
1
5.5
L
Mercury
6
4
1
1.63
W
Ratatoskr
Grim2397
Ratatoskr
4
2
6
3.5
L
Izanami
Koth249
Izanami
0
4
0
0
W
5
0
3
6.5
W
Anubis
Skelly1998
Anubis
4
3
7
2.5
W
0
4
4
0.5
L
0
3
2
0.33
L
Gilgamesh
devindog860
Gilgamesh
2
1
2
3
L
Merlin
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,995
Damage
32,260
55,250
Taken
59,743
44,580
Mitigated
35,983
14,745
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aeristrial
Hachiman
8,633
4,230
0
3,441
7,830
2,962
3,236
1,000
6,830
0
85,006
L
Mercury
5,758
2,047
0
4,776
12,104
4,409
32
2,446
9,658
0
71,055
W
Ratatoskr
Grim2397
Ratatoskr
5,304
1,179
0
2,449
11,997
5,473
0
2,213
9,784
0
89,774
L
Izanami
Koth249
Izanami
2,437
1,686
0
2,334
9,036
3,403
0
959
8,077
0
66,124
W
8,826
236
344
3,682
11,949
10,260
0
5,414
6,535
39,966
434
W
Anubis
Skelly1998
Anubis
8,540
0
0
625
6,467
3,518
69
3,524
2,943
56,482
0
W
8,692
840
100
4,104
17,007
22,367
0
728
16,279
0
60,983
L
4,692
1,060
168
2,984
12,738
10,023
0
5,503
7,235
14,783
0
L
Gilgamesh
devindog860
Gilgamesh
11,894
4,073
0
2,677
15,171
14,357
0
1,106
14,065
65
88,454
L
Merlin
7,479
368
0
1,733
10,694
3,791
0
6,918
3,776
64,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,660
Gold Earned
42,447
518
Minions Killed
525
0
Camps Cleared
0
1,695,260
Distance Traveled
1,584,928
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,076
630
138
9
0
318,858
6
L
Mercury
9,437
590
107
7
0
361,678
0
W
Ratatoskr
8,966
560
109
7
0
415,984
1
L
Izanami
7,635
477
129
8
0
325,619
0
W
Cthulhu
8,942
559
54
3
0
356,003
0
W
Anubis
9,160
573
97
6
0
284,593
0
W
Guan Yu
8,516
532
120
8
0
319,822
2
L
Charon
7,130
446
26
2
0
292,787
9
L
Gilgamesh
10,196
637
143
9
0
311,067
0
L
Merlin
8,049
503
120
8
0
293,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role