Player Matchup

Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
Austrian_Artist0
Anhur
Level 99
God Stats
8W - 10L
1,358 SR
Queue Stats
84W - 83L
1,451 Elo+
Party 1
Hercules
Hercules
Geregor14
Hercules
Level 122
God Stats
4W - 2L
1,744 SR
Queue Stats
140W - 144L
1,414 Elo+
Party 1
Bellona
Bellona
JRafaelRC
Bellona
Level 12
God Stats
2W - 2L
1,565 SR
Queue Stats
8W - 8L
1,350 Elo+
Party 1
Ra
Ra
xCrexxus
Ra
Level 124
God Stats
2W - 0L
1,807 SR
Queue Stats
29W - 39L
1,455 Elo+
Party 4
Team Averages
Level 85
1,595 SR
1,434 Elo+

VS

Team Averages
Level 84
1,349 SR
1,489 Elo+
Heimdallr
Heimdallr
HalfBeanReemer
Heimdallr
Level 29
God Stats
1W - 4L
1,370 SR
Queue Stats
13W - 23L
1,429 Elo+
Party 3
Sol
Sol
TinyArmy
Sol
Level 142
God Stats
5W - 7L
1,412 SR
Queue Stats
247W - 290L
1,441 Elo+
Party 3
Nu Wa
Nu Wa
Tronchatoro3000p
Nu Wa
Level 84
God Stats
1W - 4L
1,308 SR
Queue Stats
150W - 122L
1,524 Elo+
Party 2
Serqet
Serqet
Yewfellee
Serqet
Level 65
God Stats
0W - 3L
1,196 SR
Queue Stats
67W - 36L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
adybich71
Cu Chulainn
Level 98
God Stats
7W - 11L
1,458 SR
Queue Stats
268W - 227L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
1 / 0 / 1
4,410
735
1,541
2,573
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,728
621
1,310
1,807
499
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Geregor14
Hercules
5
0 / 0 / 1
3,466
578
1,877
4,000
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
JRafaelRC
Bellona
7
2 / 0 / 0
4,460
743
2,778
6,460
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 0 / 0
4,728
788
928
1,799
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HalfBeanReemer
Heimdallr
6
0 / 1 / 0
3,410
568
1,425
3,176
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,653
609
1,854
3,545
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 0
4,396
733
477
3,062
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
Yewfellee
Serqet
1
0 / 0 / 0
2,687
448
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
adybich71
Cu Chulainn
7
0 / 2 / 0
4,217
703
3,949
6,378
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
1
1.5
W
1
0
1
1.5
W
Hercules
Geregor14
Hercules
0
0
1
0.5
L
Heimdallr
HalfBeanReemer
Heimdallr
0
1
0
0
W
Bellona
JRafaelRC
Bellona
2
0
0
2
L
0
1
0
0
L
0
1
0
0
L
Serqet
Yewfellee
Serqet
0
0
0
0
L
Cu Chulainn
adybich71
Cu Chulainn
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,434
Damage
7,705
16,639
Taken
16,161
9,741
Mitigated
6,106
6,897
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,541
558
0
225
2,573
843
0
139
2,434
0
27,796
W
1,310
659
0
1,132
1,807
499
0
457
1,350
0
16,526
W
Hercules
Geregor14
Hercules
1,877
643
0
1,732
4,000
2,390
0
1,364
2,636
0
12,718
L
Heimdallr
HalfBeanReemer
Heimdallr
1,425
710
0
824
3,176
857
0
0
3,070
0
14,342
W
Bellona
JRafaelRC
Bellona
2,778
1,472
0
2,789
6,460
5,475
0
0
6,460
0
24,492
L
1,854
661
0
1,218
3,545
574
0
0
3,437
17,788
0
L
477
233
0
1,050
3,062
922
0
868
2,134
26,795
0
L
Serqet
Yewfellee
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
adybich71
Cu Chulainn
3,949
812
0
783
6,378
3,753
0
0
6,378
0
28,507
W
928
45
120
899
1,799
534
0
331
1,428
37,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,792
Gold Earned
18,363
224
Minions Killed
164
0
Camps Cleared
0
680,501
Distance Traveled
507,263
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,410
735
63
11
0
152,000
0
W
Anhur
3,728
621
23
4
0
122,069
0
W
Hercules
3,466
578
27
5
0
132,425
2
L
Heimdallr
3,410
568
26
4
0
137,539
0
W
Bellona
4,460
743
38
6
0
124,404
0
L
Sol
3,653
609
35
6
0
117,850
2
L
Nu Wa
4,396
733
64
11
0
116,300
0
L
Serqet
2,687
448
0
0
0
6,661
0
L
Cu Chulainn
4,217
703
39
7
0
128,913
1
W
Ra
4,728
788
73
12
0
149,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role