Player Matchup

Izanami
Izanami
MG BABYBLUE
Izanami
Level 47
God Stats
2W - 3L
1,223 SR
Queue Stats
7W - 16L
1,241 Elo+
Party 1
Baron Samedi
Baron Samedi
PrinceReaper87
Baron Samedi
Level 108
God Stats
7W - 8L
1,555 SR
Queue Stats
115W - 117L
1,435 Elo+
Solo
Loki
Loki
RustyData3274
Loki
Level 107
God Stats
7W - 11L
1,475 SR
Queue Stats
11W - 23L
1,332 Elo+
Solo
Yemoja
Yemoja
Stukinmywaze
Yemoja
Level 54
God Stats
1W - 2L
1,695 SR
Queue Stats
16W - 38L
1,246 Elo+
Party 1
Fenrir
Fenrir
llSoloHDll
Fenrir
Level 41
God Stats
0W - 1L
1,584 SR
Queue Stats
8W - 14L
1,308 Elo+
Party 1
Team Averages
Level 71
1,507 SR
1,312 Elo+

VS

Team Averages
Level 72
1,440 SR
1,414 Elo+
Scylla
Scylla
DashingEarth73
Scylla
Level 68
God Stats
3W - 3L
1,444 SR
Queue Stats
78W - 89L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
LazyColt7897904
Sun Wukong
Level 102
God Stats
5W - 0L
1,720 SR
Queue Stats
249W - 219L
1,474 Elo+
Solo
Neith
Neith
LiI Pey Pey
Neith
Level 76
God Stats
1W - 1L
1,247 SR
Queue Stats
20W - 12L
1,551 Elo+
Party 2
Bake Kujira
Bake Kujira
LyteSZN on IG
Bake Kujira
Level 101
God Stats
5W - 3L
1,518 SR
Queue Stats
112W - 106L
1,505 Elo+
Party 2
Susano
Susano
Sinca444
Susano
Level 12
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 14L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MG BABYBLUE
Izanami
11
4 / 4 / 2
6,967
464
6,067
10,782
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
PrinceReaper87
Baron Samedi
14
5 / 3 / 1
8,413
561
9,433
12,091
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 5 / 1
7,230
482
5,072
10,339
3,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Yemoja
12
3 / 3 / 4
8,107
540
5,008
14,256
15,153
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
llSoloHDll
Fenrir
10
1 / 5 / 1
6,445
430
4,460
12,276
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,474
498
7,218
10,770
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LazyColt7897904
Sun Wukong
16
10 / 0 / 0
10,816
721
12,355
14,298
11,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 0 / 3
8,081
539
11,299
9,618
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
LyteSZN on IG
Bake Kujira
15
8 / 2 / 0
9,563
638
7,928
14,347
13,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Sinca444
Susano
10
1 / 6 / 1
6,489
433
4,947
10,942
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
14
Kills
20
20
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
W
Sun Wukong
LazyColt7897904
Sun Wukong
10
0
0
10
W
1
0
3
2.5
W
Bake Kujira
LyteSZN on IG
Bake Kujira
8
2
0
4
L
Izanami
MG BABYBLUE
Izanami
4
4
2
1.25
L
Baron Samedi
PrinceReaper87
Baron Samedi
5
3
1
1.83
L
1
5
1
0.3
W
Susano
Sinca444
Susano
1
6
1
0.25
L
Yemoja
3
3
4
1.67
L
Fenrir
llSoloHDll
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
43,747
59,744
Taken
59,975
33,040
Mitigated
36,606
15,907
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,218
188
0
998
10,770
3,893
0
6,033
4,737
39,317
0
W
Sun Wukong
LazyColt7897904
Sun Wukong
12,355
2,214
0
6,371
14,298
11,166
293
901
13,397
0
81,966
W
11,299
2,782
0
3,397
9,618
3,753
1,640
2,706
6,912
0
68,017
W
Bake Kujira
LyteSZN on IG
Bake Kujira
7,928
4,836
0
450
14,347
13,965
831
3,351
10,996
84,113
301
L
Izanami
MG BABYBLUE
Izanami
6,067
3,759
0
1,148
10,782
4,101
43
1,061
9,721
0
52,793
L
Baron Samedi
PrinceReaper87
Baron Samedi
9,433
497
361
2,965
12,091
6,007
0
7,941
3,594
55,333
0
L
5,072
1,616
0
1,232
10,339
3,231
0
552
9,747
0
51,412
W
Susano
Sinca444
Susano
4,947
538
0
512
10,942
3,829
743
1,450
9,492
0
29,744
L
Yemoja
5,008
1,988
3,751
3,719
14,256
15,153
1
665
13,591
20,666
0
L
Fenrir
llSoloHDll
Fenrir
4,460
1,395
0
2,731
12,276
4,548
0
4,202
7,992
0
43,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
42,423
346
Minions Killed
462
0
Camps Cleared
0
1,318,488
Distance Traveled
1,451,503
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,474
498
74
5
0
282,955
0
W
Sun Wukong
10,816
721
122
8
0
299,569
0
W
Neith
8,081
539
103
7
0
262,124
0
W
Bake Kujira
9,563
638
121
8
0
323,525
2
L
Izanami
6,967
464
88
6
0
250,820
0
L
Baron Samedi
8,413
561
89
6
0
229,163
2
L
Loki
7,230
482
87
6
0
295,860
1
W
Susano
6,489
433
42
3
0
283,330
0
L
Yemoja
8,107
540
28
2
0
233,262
0
L
Fenrir
6,445
430
54
4
0
309,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role