Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
IlTITlI
Jing Wei
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
LEGi0N4Ry
Erlang Shen
Level 159
God Stats
0W - 3L
1,198 SR
Queue Stats
214W - 211L
1,514 Elo+
Party 3
King Arthur
King Arthur
To ThE MAX1029
King Arthur
Level 159
God Stats
1W - 2L
1,476 SR
Queue Stats
150W - 135L
1,507 Elo+
Party 3
Hades
Hades
vallx13
Hades
Level 159
God Stats
0W - 2L
1,450 SR
Queue Stats
226W - 218L
1,554 Elo+
Party 2
Team Averages
Level 155
1,425 SR
1,530 Elo+

VS

Team Averages
Level 198
1,538 SR
1,535 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
H0L0gRaPHiiC
Khepri
Level 192
God Stats
12W - 11L
1,532 SR
Queue Stats
1,034W - 1,027L
1,509 Elo+
Solo
Merlin
Merlin
RahtidBeefPatty
Merlin
Level 167
God Stats
5W - 3L
1,660 SR
Queue Stats
364W - 374L
1,597 Elo+
Party 1
Anubis
Anubis
Taichow
Anubis
Level 183
God Stats
12W - 7L
1,722 SR
Queue Stats
358W - 321L
1,578 Elo+
Party 1
Medusa
Medusa
doobatron88
Medusa
Level 146
God Stats
2W - 6L
1,277 SR
Queue Stats
165W - 172L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 3 / 4
7,756
705
8,039
12,187
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
IlTITlI
Jing Wei
15
1 / 3 / 5
8,095
736
8,917
10,845
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
LEGi0N4Ry
Erlang Shen
15
2 / 3 / 4
8,013
728
12,587
14,803
14,632
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
To ThE MAX1029
King Arthur
13
0 / 5 / 1
7,596
691
3,371
14,813
12,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
vallx13
Hades
14
3 / 3 / 2
7,954
723
7,147
10,640
11,807
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 13
8,941
813
8,224
10,491
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
15
1 / 2 / 15
9,460
860
3,880
13,483
14,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 0 / 13
9,933
903
13,389
6,349
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Taichow
Anubis
15
5 / 4 / 10
9,455
860
15,741
9,054
5,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
6 / 1 / 7
10,167
924
14,366
7,631
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
8
Kills
17
17
Deaths
8
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
4
1.33
W
Sylvanus
 
Sylvanus
2
1
13
8.5
W
Khepri
1
2
15
4.25
L
Jing Wei
IlTITlI
Jing Wei
1
3
5
1.17
L
Erlang Shen
LEGi0N4Ry
Erlang Shen
2
3
4
1.33
W
3
0
13
9.5
W
Anubis
Taichow
Anubis
5
4
10
2.5
L
King Arthur
To ThE MAX1029
King Arthur
0
5
1
0.1
W
Medusa
6
1
7
9.5
L
Hades
vallx13
Hades
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,061
Damage
55,600
63,288
Taken
47,008
46,204
Mitigated
39,262
26,201
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,039
239
10,004
5,879
12,187
4,092
165
7,379
4,620
14,754
0
W
Sylvanus
 
Sylvanus
8,224
1,494
6,915
3,727
10,491
10,014
792
2,990
7,152
11,574
0
W
Khepri
3,880
94
2,324
2,377
13,483
14,530
308
3,997
9,161
5,435
0
L
Jing Wei
IlTITlI
Jing Wei
8,917
6,190
880
1,304
10,845
3,407
301
8,299
2,497
0
21,208
L
Erlang Shen
LEGi0N4Ry
Erlang Shen
12,587
2,634
565
2,583
14,803
14,632
0
8,634
5,903
0
17,232
W
13,389
551
197
341
6,349
4,143
1,337
2,297
3,721
36,445
0
W
Anubis
Taichow
Anubis
15,741
940
0
554
9,054
5,871
495
2,947
5,758
22,213
0
L
King Arthur
To ThE MAX1029
King Arthur
3,371
193
586
1,895
14,813
12,266
0
10,010
4,548
122
20,107
W
Medusa
14,366
5,695
2,054
1,409
7,631
4,704
2,388
3,077
4,404
0
33,960
L
Hades
vallx13
Hades
7,147
71
981
1,524
10,640
11,807
145
5,947
4,486
15,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
47,956
126
Minions Killed
129
0
Camps Cleared
0
1,079,621
Distance Traveled
1,045,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,756
705
13
1
0
230,997
0
W
Sylvanus
8,941
813
15
1
0
179,654
0
W
Khepri
9,460
860
7
1
0
205,024
0
L
Jing Wei
8,095
736
42
4
0
194,533
0
L
Erlang Shen
8,013
728
10
1
0
237,618
0
W
Merlin
9,933
903
44
4
0
225,131
0
W
Anubis
9,455
860
23
2
0
185,113
0
L
King Arthur
7,596
691
37
3
0
214,230
0
W
Medusa
10,167
924
40
4
0
250,303
0
L
Hades
7,954
723
24
2
0
202,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role