Player Matchup

Thoth
Thoth
Daeryx
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,401 Elo+
Solo
Achilles
Achilles
Dreamty
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
ExecutionProx
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,072 Elo+
Solo
Tiamat
Tiamat
Grims_Lament
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,352 Elo+
Solo
Artio
Artio
eljaboonn
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,356 Elo+

VS

Team Averages
Level 65
1,441 SR
1,453 Elo+
Artio
Artio
Battuu-
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,441 Elo+
Party 1
Scylla
Scylla
Battuuu
Scylla
Level 29
God Stats
0W - 1L
1,455 SR
Queue Stats
9W - 10L
1,451 Elo+
Party 1
Freya
Freya
LuciferNDJ
Freya
Level 65
God Stats
1W - 3L
1,479 SR
Queue Stats
52W - 54L
1,403 Elo+
Party 1
He Bo
He Bo
TURBOCRYSTAL
He Bo
Level 107
God Stats
0W - 2L
1,085 SR
Queue Stats
31W - 20L
1,498 Elo+
Party 1
Odin
Odin
Tindure
Odin
Level 28
God Stats
0W - 1L
1,688 SR
Queue Stats
11W - 14L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Daeryx
Thoth
14
5 / 6 / 3
8,356
836
10,198
10,875
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Dreamty
Achilles
15
4 / 4 / 7
8,804
880
7,075
12,569
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kumbhakarna
ExecutionProx
Kumbhakarna
14
1 / 4 / 10
8,197
820
4,769
12,504
11,289
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
16
2 / 2 / 8
8,476
848
6,163
5,245
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
eljaboonn
Artio
12
0 / 3 / 10
7,282
728
2,337
10,162
9,657
Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Battuu-
Artio
9
0 / 4 / 2
6,118
612
604
6,721
3,084
Scylla
Battuuu
Scylla
14
4 / 2 / 13
8,388
839
14,792
6,328
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
15
4 / 2 / 14
8,736
874
12,984
10,425
4,213
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 3 / 5
9,062
906
6,882
6,781
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Tindure
Odin
13
2 / 3 / 9
7,566
757
6,179
8,265
7,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
12
Kills
19
19
Deaths
14
38
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artio
Battuu-
Artio
0
4
2
0.25
L
Scylla
Battuuu
Scylla
4
2
13
5.25
W
Thoth
Daeryx
Thoth
5
6
3
1.08
W
Achilles
Dreamty
Achilles
4
4
7
1.88
W
Kumbhakarna
ExecutionProx
Kumbhakarna
1
4
10
1.5
W
Tiamat
2
2
8
3
L
Freya
4
2
14
5.5
L
9
3
5
3.83
L
Odin
Tindure
Odin
2
3
9
2.17
W
Artio
eljaboonn
Artio
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
41,441
51,355
Taken
38,520
39,477
Mitigated
20,074
8,754
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Battuu-
Artio
604
22
0
294
6,721
3,084
0
2,812
3,862
2,687
0
L
Scylla
Battuuu
Scylla
14,792
1,526
0
1,032
6,328
2,412
0
3,886
2,296
23,121
0
W
Thoth
Daeryx
Thoth
10,198
1,541
887
1,111
10,875
5,352
768
8,413
2,462
17,869
0
W
Achilles
Dreamty
Achilles
7,075
909
0
1,027
12,569
10,251
222
9,261
3,308
1,038
11,523
W
Kumbhakarna
ExecutionProx
Kumbhakarna
4,769
723
1,948
2,270
12,504
11,289
146
6,724
5,780
8,750
0
W
Tiamat
6,163
1,228
0
753
5,245
2,928
188
3,739
1,506
18,669
0
L
Freya
12,984
3,923
632
4,371
10,425
4,213
55
7,179
3,032
22,682
0
L
6,882
390
2,249
1,389
6,781
2,595
0
4,443
2,295
19,629
0
L
Odin
Tindure
Odin
6,179
947
749
1,414
8,265
7,770
0
5,765
2,185
391
11,255
W
Artio
eljaboonn
Artio
2,337
532
411
347
10,162
9,657
260
7,516
2,646
4,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
39,870
68
Minions Killed
97
0
Camps Cleared
0
976,743
Distance Traveled
805,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,118
612
2
0
0
113,375
0
L
Scylla
8,388
839
23
2
0
135,882
0
W
Thoth
8,356
836
12
1
0
175,709
0
W
Achilles
8,804
880
12
1
0
212,363
0
W
Kumbhakarna
8,197
820
5
1
0
205,933
0
W
Tiamat
8,476
848
35
4
0
162,517
0
L
Freya
8,736
874
27
3
0
181,385
0
L
He Bo
9,062
906
31
3
0
203,313
0
L
Odin
7,566
757
14
1
0
171,897
0
W
Artio
7,282
728
4
0
0
220,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role