Player Matchup

Maui
Maui
Silver II
MeTz GAMES
Maui
Silver II
Level 117
God Stats
2W - 4L
1,438 SR
Queue Stats
12W - 21L
1,232 MMR
Party 1
Scylla
Scylla
Silver III
guizaki
Scylla
Silver III
Level 126
God Stats
1W - 0L
1,313 SR
Queue Stats
14W - 23L
1,170 MMR
Party 1
Bastet
Bastet
Silver II
kukabelud0
Bastet
Silver II
Level 158
God Stats
1W - 1L
1,329 SR
Queue Stats
14W - 23L
1,187 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,360 SR
1,196 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,521 SR
1,208 MMR
Bellona
Bellona
Silver I
LBP-SoulJA
Bellona
Silver I
Level 66
God Stats
0W - 1L
1,573 SR
Queue Stats
15W - 22L
1,218 MMR
Solo
Nu Wa
Nu Wa
Silver II
Reaper0000x
Nu Wa
Silver II
Level 128
God Stats
64W - 60L
1,465 SR
Queue Stats
283W - 329L
1,185 MMR
Solo
Vulcan
Vulcan
Gold V
shlidankus
Vulcan
Gold V
Level 100
God Stats
1W - 5L
1,525 SR
Queue Stats
56W - 64L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 16
16,922
736
6,253
30,913
47,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
guizaki
Scylla
20
8 / 6 / 8
18,552
807
15,454
19,598
8,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
kukabelud0
Bastet
20
10 / 5 / 4
18,941
824
21,355
33,104
16,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
HadesNe ZhaAthenaAtlasChaac

VS

Bans
BacchusNeithPoseidonDanzaburouJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LBP-SoulJA
Bellona
19
4 / 10 / 3
17,307
752
30,136
32,149
25,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 5 / 3
19,401
844
33,170
12,555
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
shlidankus
Vulcan
7
0 / 4 / 2
11,172
486
0
4,246
154

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
11
12
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
LBP-SoulJA
Bellona
4
10
3
0.55
W
1
1
16
9
L
7
5
3
1.7
W
Scylla
guizaki
Scylla
8
6
8
2
W
Bastet
kukabelud0
Bastet
10
5
4
2.4
L
Vulcan
shlidankus
Vulcan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
63,306
83,615
Taken
48,950
73,408
Mitigated
28,731
24,165
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
LBP-SoulJA
Bellona
30,136
12,776
0
3,182
32,149
25,329
598
11,193
20,956
204
88,305
W
6,253
1,202
0
5,297
30,913
47,897
200
11,899
19,014
32,439
691
L
33,170
10,072
0
2,270
12,555
3,248
1,237
6,897
5,658
113,546
0
W
Scylla
guizaki
Scylla
15,454
910
0
2,820
19,598
8,874
1,558
9,617
9,981
98,652
0
W
Bastet
kukabelud0
Bastet
21,355
7,947
0
16,048
33,104
16,637
2,173
12,587
20,517
0
131,055
L
Vulcan
shlidankus
Vulcan
0
0
0
0
4,246
154
0
4,082
164
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
47,880
297
Minions Killed
227
0
Camps Cleared
0
1,154,664
Distance Traveled
666,566
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,307
752
98
4
0
300,013
0
W
Maui
16,922
736
34
1
0
380,385
0
L
Nu Wa
19,401
844
129
6
0
365,746
0
W
Scylla
18,552
807
112
5
0
358,882
2
W
Bastet
18,941
824
151
7
0
415,397
2
L
Vulcan
11,172
486
0
0
0
807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role