Player Matchup

Ymir
Ymir
DaddyChase0823
Ymir
Level 44
God Stats
28W - 20L
1,565 SR
Queue Stats
146W - 140L
1,531 Elo+
Party 1
Thanatos
Thanatos
Jax117Arcadia
Thanatos
Level 29
God Stats
20W - 14L
1,514 SR
Queue Stats
56W - 34L
1,645 Elo+
Party 1
Neith
Neith
TheMuffinMan244
Neith
Level 78
God Stats
6W - 5L
1,529 SR
Queue Stats
43W - 28L
1,550 Elo+
Party 1
Team Averages
Level 50
1,536 SR
1,575 Elo+

VS

Team Averages
Level 39
1,492 SR
1,398 Elo+
Kukulkan
Kukulkan
CrossNick_Weed69
Kukulkan
Level 29
God Stats
37W - 35L
1,515 SR
Queue Stats
38W - 41L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
RICHIPAUL
Sun Wukong
Level 46
God Stats
95W - 82L
1,505 SR
Queue Stats
125W - 129L
1,391 Elo+
Party 2
Susano
Susano
WizHoppa
Susano
Level 43
God Stats
17W - 17L
1,457 SR
Queue Stats
36W - 39L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
9,592
639
4,573
20,218
22,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Jax117Arcadia
Thanatos
13
2 / 1 / 3
10,448
697
6,383
11,211
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 0 / 2
10,143
676
10,268
7,464
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
10,854
724
15,174
5,339
2,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
RICHIPAUL
Sun Wukong
13
0 / 2 / 5
10,289
686
5,242
15,375
16,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
WizHoppa
Susano
14
5 / 2 / 1
11,728
782
7,803
9,316
3,719
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
4
Kills
6
6
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
5
4
0.4
L
Thanatos
Jax117Arcadia
Thanatos
2
1
3
3.5
W
Sun Wukong
RICHIPAUL
Sun Wukong
0
2
5
1.25
L
2
0
2
3
W
Susano
WizHoppa
Susano
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,224
Damage
28,219
38,893
Taken
30,030
29,422
Mitigated
22,666
9,905
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,174
859
0
1,522
5,339
2,451
1,244
903
4,436
66,928
0
L
4,573
470
0
2,111
20,218
22,121
24
8,048
12,170
27,280
0
L
Thanatos
Jax117Arcadia
Thanatos
6,383
1,869
0
6,448
11,211
4,552
0
4,650
6,561
0
30,897
W
Sun Wukong
RICHIPAUL
Sun Wukong
5,242
263
0
1,620
15,375
16,496
111
2,734
12,152
0
29,116
L
10,268
4,069
0
1,346
7,464
2,749
378
3,057
4,407
0
39,001
W
Susano
WizHoppa
Susano
7,803
2,115
0
1,715
9,316
3,719
1,559
1,619
7,697
0
29,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
32,871
126
Minions Killed
157
0
Camps Cleared
0
722,396
Distance Traveled
856,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,854
724
87
6
0
275,461
0
L
Ymir
9,592
639
40
3
0
262,185
0
L
Thanatos
10,448
697
41
3
0
273,968
0
W
Sun Wukong
10,289
686
30
2
0
291,313
0
L
Neith
10,143
676
45
3
0
186,243
0
W
Susano
11,728
782
40
3
0
290,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role