Player Matchup

Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Cscobie15
Ao Kuang
Level 126
God Stats
0W - 1L
1,330 SR
Queue Stats
12W - 16L
1,437 Elo+
Party 1
Tiamat
Tiamat
TTV-Blowwy_77
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,738 Elo+
Party 1
Artio
Artio
billiamjs420
Artio
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,428 Elo+
Party 1
Team Averages
Level 90
1,466 SR
1,521 Elo+

VS

Team Averages
Level 115
1,575 SR
1,480 Elo+
Artemis
Artemis
NahAmin
Artemis
Level 95
God Stats
2W - 2L
1,435 SR
Queue Stats
90W - 92L
1,493 Elo+
Party 2
Charybdis
Charybdis
OSweetChristmas
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 88L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
QuarterWaters
Baron Samedi
Level 149
God Stats
2W - 0L
1,716 SR
Queue Stats
89W - 99L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
SunnyVice20
Zhong Kui
Level 129
God Stats
6W - 2L
1,582 SR
Queue Stats
95W - 100L
1,515 Elo+
Party 2
Izanami
Izanami
WhoompGarrettIs
Izanami
Level 77
God Stats
5W - 1L
1,639 SR
Queue Stats
37W - 42L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
6 / 7 / 4
8,712
871
12,415
11,671
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
 
He Bo
14
1 / 5 / 3
7,251
725
8,654
9,388
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Cscobie15
Ao Kuang
15
3 / 5 / 5
8,615
862
7,627
11,893
8,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 5 / 3
6,926
693
5,778
9,137
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 3
7,244
724
3,091
13,245
15,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NahAmin
Artemis
14
4 / 2 / 17
8,487
849
9,669
8,838
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
OSweetChristmas
Charybdis
16
5 / 3 / 15
9,061
906
7,376
9,378
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
QuarterWaters
Baron Samedi
16
4 / 3 / 20
9,014
901
9,526
11,580
11,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
SunnyVice20
Zhong Kui
16
11 / 2 / 14
9,756
976
15,000
9,419
8,084
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 18
8,478
848
9,529
7,510
3,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
11
Kills
28
28
Deaths
12
18
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
7
4
1.14
L
He Bo
 
He Bo
1
5
3
0.5
L
Ao Kuang
Cscobie15
Ao Kuang
3
5
5
1.1
W
Artemis
NahAmin
Artemis
4
2
17
6.25
W
Charybdis
OSweetChristmas
Charybdis
5
3
15
4.17
W
Baron Samedi
QuarterWaters
Baron Samedi
4
3
20
4.67
W
Zhong Kui
SunnyVice20
Zhong Kui
11
2
14
9
L
0
5
3
0.3
W
4
2
18
6.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,565
Damage
51,100
55,334
Taken
46,725
38,837
Mitigated
30,339
10,730
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,415
1,529
381
994
11,671
4,877
0
4,571
7,100
0
15,999
L
He Bo
 
He Bo
8,654
521
554
1,710
9,388
4,109
0
4,194
5,194
23,462
0
L
Ao Kuang
Cscobie15
Ao Kuang
7,627
1,526
1,050
3,029
11,893
8,916
0
4,738
7,155
12,735
0
W
Artemis
NahAmin
Artemis
9,669
4,301
1,325
2,445
8,838
3,429
1,172
5,679
3,159
0
13,840
W
Charybdis
OSweetChristmas
Charybdis
7,376
4,208
714
1,965
9,378
3,866
0
5,308
4,070
0
18,793
W
Baron Samedi
QuarterWaters
Baron Samedi
9,526
2,060
2,512
3,645
11,580
11,850
475
6,604
4,976
21,668
0
W
Zhong Kui
SunnyVice20
Zhong Kui
15,000
4,264
3,292
3,538
9,419
8,084
1,431
4,828
4,591
23,800
1,427
L
5,778
407
0
874
9,137
5,905
0
3,762
5,375
15,809
0
W
9,529
6,303
891
1,034
7,510
3,110
1,339
2,731
4,779
0
14,846
L
3,091
182
460
1,678
13,245
15,030
84
6,546
6,699
5,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
44,796
78
Minions Killed
104
0
Camps Cleared
0
823,651
Distance Traveled
798,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,712
871
9
1
0
171,648
0
L
He Bo
7,251
725
34
3
0
155,367
0
L
Ao Kuang
8,615
862
7
1
0
160,346
0
W
Artemis
8,487
849
13
1
0
157,811
0
W
Charybdis
9,061
906
28
3
0
157,806
0
W
Baron Samedi
9,014
901
17
2
0
175,063
0
W
Zhong Kui
9,756
976
29
3
0
154,376
0
L
Tiamat
6,926
693
20
2
0
176,909
0
W
Izanami
8,478
848
17
2
0
153,722
0
L
Artio
7,244
724
8
1
0
159,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role