Player Matchup

Hachiman
Hachiman
Gold V
HockOnFire1
Hachiman
Gold V
Level 69
God Stats
1W - 4L
1,319 SR
Queue Stats
55W - 60L
1,261 MMR
Party 1
Hercules
Hercules
Silver II
IronGodIX
Hercules
Silver II
Level 122
God Stats
3W - 9L
1,515 SR
Queue Stats
164W - 172L
1,077 MMR
Party 1
Nemesis
Nemesis
Silver II
LavenderLethal
Nemesis
Silver II
Level 61
God Stats
6W - 6L
1,604 SR
Queue Stats
38W - 49L
1,114 MMR
Solo
Nox
Nox
Gold V
Rigby0307
Nox
Gold V
Level 168
God Stats
0W - 2L
1,664 SR
Queue Stats
511W - 530L
1,251 MMR
Solo
Sobek
Sobek
Silver IV
TKO2EZ
Sobek
Silver IV
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 35L
1,123 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,520 SR
1,165 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,545 SR
1,218 MMR
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver III
DymeBoyPio
Artemis
Silver III
Level 152
God Stats
2W - 1L
1,301 SR
Queue Stats
77W - 91L
936 MMR
Solo
Arachne
Arachne
Silver I
Obieob
Arachne
Silver I
Level 105
God Stats
14W - 9L
1,654 SR
Queue Stats
103W - 106L
1,196 MMR
Solo
Chaac
Chaac
Gold IV
XRG BACON4
Chaac
Gold IV
Level 140
God Stats
9W - 4L
1,631 SR
Queue Stats
36W - 38L
1,232 MMR
Solo
Athena
Athena
Gold V
truhan08
Athena
Gold V
Level 124
God Stats
13W - 9L
1,638 SR
Queue Stats
115W - 123L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HockOnFire1
Hachiman
11
3 / 1 / 0
6,600
508
6,761
9,797
3,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
IronGodIX
Hercules
9
0 / 4 / 1
6,073
467
4,521
12,965
12,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 1
6,147
473
4,625
10,013
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 2
6,629
510
3,603
6,438
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
TKO2EZ
Sobek
10
1 / 1 / 4
6,458
497
5,142
9,934
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Maman BrigitteThanatosAwilixAo Kuang

VS

Bans
ChernobogMercuryMedusaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 0
6,909
531
6,115
7,874
3,454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DymeBoyPio
Artemis
12
2 / 1 / 1
7,580
583
6,223
6,094
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Obieob
Arachne
12
3 / 2 / 1
6,999
538
4,668
9,537
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
14
2 / 0 / 4
8,779
675
11,567
9,056
6,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
truhan08
Athena
11
4 / 1 / 4
7,569
582
4,683
9,877
7,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
13
13
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
0
0.67
W
Artemis
DymeBoyPio
Artemis
2
1
1
2.5
L
Hachiman
HockOnFire1
Hachiman
3
1
0
3
L
Hercules
IronGodIX
Hercules
0
4
1
0.13
L
2
4
1
0.63
W
Arachne
Obieob
Arachne
3
2
1
1.75
L
1
3
2
0.67
L
Sobek
TKO2EZ
Sobek
1
1
4
3
W
Chaac
2
0
4
4
W
Athena
truhan08
Athena
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,652
Damage
33,256
49,147
Taken
42,438
29,385
Mitigated
24,440
12,996
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,115
468
369
1,882
7,874
3,454
174
4,212
3,620
44,092
0
W
Artemis
DymeBoyPio
Artemis
6,223
2,970
0
3,643
6,094
2,199
878
871
5,223
0
54,366
L
Hachiman
HockOnFire1
Hachiman
6,761
4,638
0
4,337
9,797
3,570
0
2,338
7,429
0
50,933
L
Hercules
IronGodIX
Hercules
4,521
1,448
0
4,220
12,965
12,212
0
751
12,200
1,310
30,674
L
4,625
2,032
0
537
10,013
3,354
0
2,136
7,753
0
39,703
W
Arachne
Obieob
Arachne
4,668
3,722
0
3,367
9,537
4,530
0
1,832
7,663
0
46,333
L
3,603
567
0
430
6,438
2,501
0
2,149
4,051
44,501
0
L
Sobek
TKO2EZ
Sobek
5,142
415
0
3,472
9,934
7,748
0
2,814
6,916
22,636
0
W
Chaac
11,567
3,462
0
5,708
9,056
6,462
460
455
8,060
0
73,063
W
Athena
truhan08
Athena
4,683
1,752
0
1,895
9,877
7,795
0
2,051
7,826
17,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
37,836
322
Minions Killed
378
0
Camps Cleared
0
1,286,929
Distance Traveled
1,335,708
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,909
531
79
6
0
237,588
0
W
Artemis
7,580
583
89
7
0
229,854
5
L
Hachiman
6,600
508
94
7
0
243,252
1
L
Hercules
6,073
467
56
4
0
231,246
0
L
Nemesis
6,147
473
59
5
0
294,747
0
W
Arachne
6,999
538
73
6
0
319,421
1
L
Nox
6,629
510
87
7
0
254,581
0
L
Sobek
6,458
497
26
2
0
263,103
2
W
Chaac
8,779
675
115
9
0
254,697
0
W
Athena
7,569
582
22
2
0
294,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role